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package lab;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.stage.Stage;
import javafx.stage.WindowEvent;
/**
* Class <b>App</b> - extends class Application and it is an entry point of the program
* @author Java I
*/
public class App extends Application {
public static void main(String[] args) {
launch(args);
}
private Canvas canvas;
@Override
public void start(Stage primaryStage) {
try {
//Construct a main window with a canvas.
primaryStage.setScene(scene);
primaryStage.resizableProperty().set(false);
controller = new GameController(canvas);
controller.startGame();
//Exit program when main window is closed
primaryStage.setOnCloseRequest(this::exitProgram);