package lab; import javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.canvas.Canvas; import javafx.stage.Stage; import javafx.stage.WindowEvent; /** * Class <b>App</b> - extends class Application and it is an entry point of the program * @author Java I */ public class App extends Application { public static void main(String[] args) { launch(args); } private Canvas canvas; private GameController controller; @Override public void start(Stage primaryStage) { try { //Construct a main window with a canvas. Group root = new Group(); canvas = new Canvas(800, 600); root.getChildren().add(canvas); Scene scene = new Scene(root); primaryStage.setScene(scene); primaryStage.resizableProperty().set(false); primaryStage.setTitle("Java 1 - 6th laboratory"); primaryStage.show(); controller = new GameController(canvas); controller.startGame(); //Exit program when main window is closed primaryStage.setOnCloseRequest(this::exitProgram); } catch (Exception e) { e.printStackTrace(); } } private void exitProgram(WindowEvent evt) { controller.stopGame(); System.exit(0); } }