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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Slider?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/17" xmlns:fx="http://javafx.com/fxml/1" fx:controller="lab.GameController">
<bottom>
<HBox alignment="CENTER" BorderPane.alignment="CENTER_LEFT">
<children>
<Slider fx:id="angleSlider" max="0.0" min="-90.0" showTickLabels="true" showTickMarks="true" value="-45.0" HBox.hgrow="ALWAYS" />
<Button mnemonicParsing="false" onAction="#firePressed" text="Fire" HBox.hgrow="ALWAYS">
<HBox.margin>
<Insets bottom="11.0" left="14.0" right="11.0" top="12.0" />
</HBox.margin></Button>
<Slider fx:id="strengthSlider" showTickLabels="true" showTickMarks="true" value="50.0" HBox.hgrow="ALWAYS" />
<center>
<Group BorderPane.alignment="CENTER">
<children>
<GridPane layoutX="20.0" layoutY="20.0" prefHeight="61.0" prefWidth="167.0">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="79.0" minWidth="10.0" prefWidth="51.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="124.0" minWidth="10.0" prefWidth="116.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label text="Shoots:" />
<Label fx:id="shoots" text="0" GridPane.columnIndex="1" />
<Label text="Hits:" GridPane.rowIndex="1" />
<Label fx:id="hits" text="0" GridPane.rowIndex="1" GridPane.columnIndex="1" />
</children>
</GridPane>
<Canvas fx:id="canvas" height="400.0" width="600.0" />
</children>
</Group>
</center>