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GameView.fxml 1.16 KiB
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<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.geometry.Insets?>
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Slider?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.HBox?>

<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/17" xmlns:fx="http://javafx.com/fxml/1" fx:controller="lab.GameController">
   <center>
      <Canvas fx:id="canvas" height="400.0" width="600.0" BorderPane.alignment="CENTER" />
   </center>
   <bottom>
      <HBox alignment="CENTER" BorderPane.alignment="CENTER_LEFT">
         <children>
            <Slider fx:id="angleSlider" max="0.0" min="-90.0" showTickLabels="true" showTickMarks="true" value="-45.0" HBox.hgrow="ALWAYS" />
            <Button mnemonicParsing="false" onAction="#firePressed" text="Fire" HBox.hgrow="ALWAYS">
               <HBox.margin>
                  <Insets bottom="11.0" left="14.0" right="11.0" top="12.0" />
               </HBox.margin></Button>
            <Slider HBox.hgrow="ALWAYS" />
         </children>
      </HBox>
   </bottom>
</BorderPane>