Skip to content
Snippets Groups Projects
Commit 7458f517 authored by koz01's avatar koz01
Browse files

Ignore

parent 6f5b7c83
Branches
No related merge requests found
......@@ -2,3 +2,4 @@
.settings/
.project
.classpath
/data.csv
package lab;
import static java.util.Comparator.comparingInt;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
import java.util.Set;
import javafx.animation.AnimationTimer;
import javafx.beans.value.ObservableValue;
import javafx.collections.FXCollections;
import javafx.fxml.FXML;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.Label;
import javafx.scene.control.ListView;
import javafx.scene.control.Slider;
import javafx.scene.control.TextField;
public class GameController {
private static final String FILE_NAME = "data.csv";
private World world;
@FXML
......@@ -26,12 +49,24 @@ public class GameController {
@FXML
private Label hits;
@FXML
private TextField nameField;
@FXML
private ListView<Score> scoreList;
private List<Score> highScores;
private AnimationTimer animationTimer;
public GameController() {
}
public void startGame() {
scoreList.setItems(FXCollections.observableList(new LinkedList<>()));
highScores = scoreList.getItems();
this.world = new World(canvas.getWidth(), canvas.getHeight());
this.world.setGameListener(new GameListenerImpl());
//Draw scene on a separate thread to avoid blocking UI.
......@@ -55,6 +90,54 @@ public class GameController {
world.fire();
}
@FXML
private void gameOver() {
Random rnd = new Random();
int score = rnd.nextInt(11);
highScores.add(new Score(nameField.getText(), score));
highScores.sort(comparingInt(Score::getScore).reversed());
}
@FXML
private void highScores() {
Set<Score> tempSet = new LinkedHashSet<>();
tempSet.addAll(highScores);
highScores.clear();
highScores.addAll(tempSet);
}
@FXML
private void save() {
try(PrintWriter pw = new PrintWriter(new FileWriter(FILE_NAME))) {
for (Score score: highScores) {
pw.printf("%s;%d\n", score.getName(), score.getScore());
}
/*Iterator<Score> iterator = highScores.iterator();
while (iterator.hasNext()) {
Score score = iterator.next();
pw.printf("%s;%d\n", score.getName(), score.getScore());
iterator.remove();
}*/
} catch (IOException e) {
e.printStackTrace();
}
}
@FXML
private void load() {
highScores.clear();
try (Scanner scanner = new Scanner(new File(FILE_NAME)).useDelimiter("[;\\n]")) {
while(scanner.hasNext()) {
String name = scanner.next();
int value = scanner.nextInt();
highScores.add(new Score(name, value));
}
} catch (IOException e) {
e.printStackTrace();
}
}
private void angleChanged(ObservableValue<? extends Number> observable
, Number oldValue, Number newValue) {
......
package lab;
public class Score {
private final String name;
private final int score;
public Score(String name, int score) {
this.name = name;
this.score = score;
}
public String getName() {
return name;
}
public int getScore() {
return score;
}
@Override
public String toString() {
return name + ": " + score;
}
@Override
public boolean equals(Object obj) {
if (obj instanceof Score other) {
return this.name.equals(other.name);
}
return false;
}
@Override
public int hashCode() {
return name.hashCode();
}
}
package lab;
public record Score2(String name, int score) {
}
......@@ -21,7 +21,6 @@ public class World {
private DrawableSimulable []entities;
public World(double width, double height) {
super();
this.width = width;
this.height = height;
Cannon cannon = new Cannon(this, new Point2D(50, 50), new Point2D(100, 20));
......
......@@ -5,14 +5,17 @@
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.ListView?>
<?import javafx.scene.control.Slider?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.RowConstraints?>
<?import javafx.scene.layout.VBox?>
<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/17" xmlns:fx="http://javafx.com/fxml/1" fx:controller="lab.GameController">
<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/18" xmlns:fx="http://javafx.com/fxml/1" fx:controller="lab.GameController">
<bottom>
<HBox alignment="CENTER" BorderPane.alignment="CENTER_LEFT">
<children>
......@@ -41,11 +44,25 @@
<Label text="Shoots:" />
<Label fx:id="shoots" text="0" GridPane.columnIndex="1" />
<Label text="Hits:" GridPane.rowIndex="1" />
<Label fx:id="hits" text="0" GridPane.rowIndex="1" GridPane.columnIndex="1" />
<Label fx:id="hits" text="0" GridPane.columnIndex="1" GridPane.rowIndex="1" />
</children>
</GridPane>
<Canvas fx:id="canvas" height="400.0" width="600.0" />
</children>
</Group>
</center>
<left>
<VBox prefWidth="100.0" BorderPane.alignment="CENTER">
<children>
<TextField fx:id="nameField" />
<Button mnemonicParsing="false" onAction="#gameOver" prefWidth="100.0" text="Game Over" />
<Button mnemonicParsing="false" onAction="#highScores" prefWidth="100.0" text="High Scores" />
<Button mnemonicParsing="false" onAction="#save" prefWidth="100.0" text="Save" />
<Button mnemonicParsing="false" onAction="#load" prefWidth="100.0" text="Load" />
</children>
</VBox>
</left>
<right>
<ListView fx:id="scoreList" prefWidth="200.0" BorderPane.alignment="CENTER" />
</right>
</BorderPane>
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment