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koz01 authored2d7c1792
Cannon.java 1.25 KiB
package lab;
import javafx.geometry.Point2D;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
import javafx.scene.transform.Affine;
public class Cannon extends WorldEntity{
private int direction=-1;
private double angle = 0;
public Cannon(World world, Point2D position, Point2D size) {
super(world, position, size);
}
@Override
public void simulate(double timeStep) {
angle = angle + direction*80*timeStep;
if(angle <=-90 || angle >= 0) {
direction*=-1;
}
}
public double getAngle() {
return (angle * -1) / 180 * Math.PI;
}
@Override
protected void drawInternal(GraphicsContext gc) {
Point2D worldPosition = world.getCanvasPoint(position);
gc.setFill(Color.BROWN);
gc.fillRect(worldPosition.getX()-10, worldPosition.getY()+dimension.getY(), dimension.getX()+20, dimension.getY()/2);
gc.fillOval(worldPosition.getX()-20, worldPosition.getY()+dimension.getY()/2, 40, 40);
gc.fillOval(worldPosition.getX()+dimension.getX(), worldPosition.getY()+dimension.getY()/2, 40, 40);
gc.setTransform(new Affine(Affine.rotate(angle, worldPosition.getX(), worldPosition.getY()+dimension.getY()/2)));
gc.setFill(Color.BLACK);
gc.fillRect(worldPosition.getX(), worldPosition.getY(), dimension.getX(), dimension.getY());
}
}