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koz01 authored09ad3db3
BulletAnimated.java 579 B
package lab;
import javafx.geometry.Point2D;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.image.Image;
public class BulletAnimated extends Bullet{
private static final double SIZE = 40;
private Image image = new Image(this.getClass().getResourceAsStream("fireball-transparent.gif"));
public BulletAnimated(Point2D position, Point2D velocity, Point2D acceleration) {
super(position, velocity, acceleration);
}
@Override
public void draw(GraphicsContext gc) {
gc.drawImage(image, getPosition().getX(), getPosition().getY(), SIZE, SIZE);
}
}