Refactoring
Showing
- UI_2/Content/Building/BP_Building_Ceiling.uasset 0 additions, 0 deletionsUI_2/Content/Building/BP_Building_Ceiling.uasset
- UI_2/Content/Building/Widgets/WB_BuildingMenu.uasset 0 additions, 0 deletionsUI_2/Content/Building/Widgets/WB_BuildingMenu.uasset
- UI_2/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset 0 additions, 0 deletions...ent/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset
- UI_2/Content/Inventory/BP_InventoryComponent.uasset 0 additions, 0 deletionsUI_2/Content/Inventory/BP_InventoryComponent.uasset
- UI_2/Content/Inventory/Inputs/Actions/IA_OpenInventory.uasset 0 additions, 0 deletions.../Content/Inventory/Inputs/Actions/IA_OpenInventory.uasset
- UI_2/Content/Inventory/Widgets/WB_Inventory.uasset 0 additions, 0 deletionsUI_2/Content/Inventory/Widgets/WB_Inventory.uasset
- UI_2/Content/Inventory_Allocated/BP_InventoryComponent.uasset 0 additions, 0 deletions.../Content/Inventory_Allocated/BP_InventoryComponent.uasset
- UI_2/Content/Inventory_Allocated/Enum_Categories.uasset 0 additions, 0 deletionsUI_2/Content/Inventory_Allocated/Enum_Categories.uasset
- UI_2/Content/Inventory_Allocated/Enum_Rarity.uasset 0 additions, 0 deletionsUI_2/Content/Inventory_Allocated/Enum_Rarity.uasset
- UI_2/Content/Inventory_Allocated/Icons/Weight_Icon.uasset 0 additions, 0 deletionsUI_2/Content/Inventory_Allocated/Icons/Weight_Icon.uasset
- UI_2/Content/Inventory_Allocated/Inputs/Actions/IA_DropItem.uasset 0 additions, 0 deletions...ent/Inventory_Allocated/Inputs/Actions/IA_DropItem.uasset
- UI_2/Content/Inventory_Allocated/Inputs/Actions/IA_OpenInventory.uasset 0 additions, 0 deletions...nventory_Allocated/Inputs/Actions/IA_OpenInventory.uasset
- UI_2/Content/Inventory_Allocated/Inputs/Actions/IA_PickUp.uasset 0 additions, 0 deletions...ntent/Inventory_Allocated/Inputs/Actions/IA_PickUp.uasset
- UI_2/Content/Inventory_Allocated/Inputs/IMC_Inventory.uasset 0 additions, 0 deletionsUI_2/Content/Inventory_Allocated/Inputs/IMC_Inventory.uasset
- UI_2/Content/Inventory_Allocated/Materials/M_Character_Preview.uasset 0 additions, 0 deletions.../Inventory_Allocated/Materials/M_Character_Preview.uasset
- UI_2/Content/Inventory_Allocated/Materials/M_Dashed_Line.uasset 0 additions, 0 deletions...ontent/Inventory_Allocated/Materials/M_Dashed_Line.uasset
- UI_2/Content/Inventory_Allocated/Materials/M_Gradient_Alpha.uasset 0 additions, 0 deletions...ent/Inventory_Allocated/Materials/M_Gradient_Alpha.uasset
- UI_2/Content/Inventory_Allocated/Materials/M_Gradient_Corner_Alpha.uasset 0 additions, 0 deletions...entory_Allocated/Materials/M_Gradient_Corner_Alpha.uasset
- UI_2/Content/Inventory_Allocated/Materials/M_Inventory_Background.uasset 0 additions, 0 deletions...ventory_Allocated/Materials/M_Inventory_Background.uasset
- UI_2/Content/Inventory_Allocated/Textures/Inventory_Background.uasset 0 additions, 0 deletions.../Inventory_Allocated/Textures/Inventory_Background.uasset
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