Skip to content
Snippets Groups Projects
Commit a664cb6d authored by net751's avatar net751
Browse files

check up

parent 19dece69
Branches master
No related merge requests found
Showing
with 201 additions and 31 deletions
...@@ -13,7 +13,7 @@ bUseManualIPAddress=False ...@@ -13,7 +13,7 @@ bUseManualIPAddress=False
ManualIPAddress= ManualIPAddress=
[/Script/WindowsTargetPlatform.WindowsTargetSettings] [/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_Default DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
-D3D12TargetedShaderFormats=PCD3D_SM5 -D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6 +D3D12TargetedShaderFormats=PCD3D_SM6
...@@ -101,27 +101,173 @@ SoundCueCookQualityIndex=-1 ...@@ -101,27 +101,173 @@ SoundCueCookQualityIndex=-1
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Hub_arena.Hub_arena EditorStartupMap=/Game/Maps/LightingTesting.LightingTesting
GameDefaultMap=/Game/Maps/Hub_arena.Hub_arena GameDefaultMap=/Game/Maps/LightingTesting.LightingTesting
GameInstanceClass=/Game/UI/Widget/BP_ScareVariables.BP_ScareVariables_C GameInstanceClass=/Game/UI/Widget/BP_ScareVariables.BP_ScareVariables_C
GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
[/Script/Engine.RendererSettings] [/Script/Engine.RendererSettings]
r.SkinCache.CompileShaders=True r.Mobile.ShadingPath=0
r.RayTracing=True r.Mobile.AllowDeferredShadingOpenGL=False
r.Mobile.SupportGPUScene=False
r.Mobile.AntiAliasing=3 r.Mobile.AntiAliasing=3
r.Mobile.FloatPrecisionMode=0
r.Mobile.AllowDitheredLODTransition=False
r.Mobile.VirtualTextures=False
r.DiscardUnusedQuality=False
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.MinScreenRadiusForCSMDepth=0.010000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.VirtualTextures=False
r.VT.EnableAutoImport=True
r.VirtualTexturedLightmaps=False
r.VT.AnisotropicFiltering=False
bEnableVirtualTextureOpacityMask=False
r.VT.TileSize=128
r.VT.TileBorderSize=4
r.vt.FeedbackFactor=16
WorkingColorSpaceChoice=sRGB
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
r.ClearCoatNormal=False
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.ReflectionCaptureResolution=256
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.Lumen.HardwareRayTracing=True
r.Lumen.HardwareRayTracing.LightingMode=0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
r.Lumen.TraceMeshSDFs=1
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
r.Shadow.Virtual.Enable=1
r.RayTracing=True
r.RayTracing.Shadows=False
r.RayTracing.UseTextureLod=False
r.PathTracing=True
r.GenerateMeshDistanceFields=True
r.DistanceFields.DefaultVoxelDensity=0.200000
r.Nanite.ProjectEnabled=True
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.ForwardShading=False
r.VertexFoggingForOpaque=True
r.SeparateTranslucency=True
r.TranslucentSortPolicy=0
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
r.LocalFogVolume.ApplyOnTranslucent=False
xr.VRS.FoveationLevel=2
xr.VRS.DynamicFoveation=True
r.CustomDepth=1
r.CustomDepthTemporalAAJitter=True
r.PostProcessing.PropagateAlpha=2
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.AutoExposure.Method=0
r.DefaultFeature.AutoExposure.Bias=1.000000
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False
r.DefaultFeature.LocalExposure.HighlightContrastScale=1.000000
r.DefaultFeature.LocalExposure.ShadowContrastScale=1.000000
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.LensFlare=False
r.TemporalAA.Upsampling=True
r.AntiAliasingMethod=4
r.MSAACount=4 r.MSAACount=4
r.DefaultFeature.LightUnits=1
r.DefaultBackBufferPixelFormat=4
r.ScreenPercentage.Default=100.000000
r.ScreenPercentage.Default.Desktop.Mode=1
r.ScreenPercentage.Default.Mobile.Mode=0
r.ScreenPercentage.Default.VR.Mode=0
r.ScreenPercentage.Default.PathTracer.Mode=0
r.Shadow.UnbuiltPreviewInGame=True
r.StencilForLODDither=False
r.EarlyZPass=3
r.EarlyZPassOnlyMaterialMasking=False
r.Shadow.CSMCaching=False
r.DBuffer=True
r.ClearSceneMethod=1
r.VelocityOutputPass=0
r.Velocity.EnableVertexDeformation=2
r.SelectiveBasePassOutputs=False
bDefaultParticleCutouts=False
fx.GPUSimulationTextureSizeX=1024
fx.GPUSimulationTextureSizeY=1024
r.AllowGlobalClipPlane=True
r.GBufferFormat=1
r.MorphTarget.Mode=True
r.MorphTarget.MaxBlendWeight=5.000000
r.SupportSkyAtmosphere=True
r.SupportSkyAtmosphereAffectsHeightFog=True
r.SupportLocalFogVolumes=True
r.SupportCloudShadowOnForwardLitTranslucent=False
r.LightFunctionAtlas.Format=0
r.VolumetricFog.LightFunction=True
r.Deferred.UsesLightFunctionAtlas=False
r.SingleLayerWater.UsesLightFunctionAtlas=False
r.Translucent.UsesLightFunctionAtlas=False
r.Translucent.UsesIESProfiles=False
r.Translucent.UsesRectLights=False
r.GPUCrashDebugging=False
vr.InstancedStereo=False
r.MobileHDR=False r.MobileHDR=False
vr.MobileMultiView=True vr.MobileMultiView=True
r.Mobile.UseHWsRGBEncoding=True
vr.RoundRobinOcclusion=False
r.MeshStreaming=False
r.HeterogeneousVolumes=True
r.HeterogeneousVolumes.Shadows=False
r.Translucency.HeterogeneousVolumes=False
r.WireframeCullThreshold=5.000000
r.SupportStationarySkylight=True
r.SupportLowQualityLightmaps=True
r.SupportPointLightWholeSceneShadows=True
r.Shadow.TranslucentPerObject.ProjectEnabled=False
r.Water.SingleLayerWater.SupportCloudShadow=False
r.Substrate=False
r.Substrate.OpaqueMaterialRoughRefraction=False
r.Substrate.Debug.AdvancedVisualizationShaders=False
r.Material.RoughDiffuse=False
r.Material.EnergyConservation=False
r.OIT.SortedPixels=False
r.HairStrands.LODMode=True
r.SkinCache.CompileShaders=True
r.SkinCache.SkipCompilingGPUSkinVF=False
r.SkinCache.DefaultBehavior=1
r.SkinCache.SceneMemoryLimitInMB=128.000000
r.Mobile.EnableStaticAndCSMShadowReceivers=False r.Mobile.EnableStaticAndCSMShadowReceivers=False
r.Mobile.EnableMovableLightCSMShaderCulling=True
r.Mobile.Forward.EnableLocalLights=1
r.Mobile.Forward.EnableClusteredReflections=False
r.Mobile.EnableNoPrecomputedLightingCSMShader=False
r.Mobile.AllowDistanceFieldShadows=False r.Mobile.AllowDistanceFieldShadows=False
r.Mobile.AllowMovableDirectionalLights=False r.Mobile.AllowMovableDirectionalLights=False
r.PostProcessing.PropagateAlpha=2 r.Mobile.EnableMovableSpotlightsShadow=False
r.Mobile.UseHWsRGBEncoding=True r.GPUSkin.Support16BitBoneIndex=False
vr.InstancedStereo=False r.GPUSkin.Limit2BoneInfluences=False
r.ForwardShading=True r.SupportDepthOnlyIndexBuffers=True
r.Mobile.ShadingPath=0 r.SupportReversedIndexBuffers=True
r.SeparateTranslucency=False r.Mobile.AmbientOcclusion=False
r.Mobile.DBuffer=False
r.GPUSkin.UnlimitedBoneInfluences=False
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
r.Mobile.PlanarReflectionMode=0
r.Mobile.SupportsGen4TAA=True
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
VisualizeCalibrationCustomMaterialPath=None
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
[/Script/OculusXRHMD.OculusXRHMDRuntimeSettings] [/Script/OculusXRHMD.OculusXRHMDRuntimeSettings]
SystemSplashBackground=Contextual SystemSplashBackground=Contextual
...@@ -211,3 +357,9 @@ MinDesiredFrameRate=72.000000 ...@@ -211,3 +357,9 @@ MinDesiredFrameRate=72.000000
DefaultFrameRate=(Numerator=120,Denominator=1) DefaultFrameRate=(Numerator=120,Denominator=1)
bEnforceSupportedFrameRates=False bEnforceSupportedFrameRates=False
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Scalable
AppliedDefaultGraphicsPerformance=Scalable
File added
No preview for this file type
File added
File added
File added
No preview for this file type
No preview for this file type
No preview for this file type
File added
File added
No preview for this file type
No preview for this file type
No preview for this file type
No preview for this file type
...@@ -60,10 +60,6 @@ ...@@ -60,10 +60,6 @@
"Name": "Water", "Name": "Water",
"Enabled": true "Enabled": true
}, },
{
"Name": "GPULightmass",
"Enabled": true
},
{ {
"Name": "OculusXR", "Name": "OculusXR",
"Enabled": false, "Enabled": false,
...@@ -92,6 +88,10 @@ ...@@ -92,6 +88,10 @@
{ {
"Name": "SunPosition", "Name": "SunPosition",
"Enabled": true "Enabled": true
},
{
"Name": "HDRIBackdrop",
"Enabled": true
} }
], ],
"TargetPlatforms": [ "TargetPlatforms": [
......
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment