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jez04 authored00522675
Monster.java 1.33 KiB
package lab;
import java.util.Random;
import javafx.geometry.Point2D;
import javafx.geometry.Rectangle2D;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.image.Image;
public class Monster {
private static final Random RANDOM = new Random();
private Level level;
private Image image;
private Point2D position;
private Point2D speed;
public Monster(Level level) {
this.level = level;
image = new Image(getClass().getResourceAsStream("red-monster.gif"));
position = new Point2D(level.getWidth() * 0.5 + RANDOM.nextDouble(level.getWidth() * 0.5 - image.getWidth()),
RANDOM.nextDouble(level.getHeight()));
speed = new Point2D(0, RANDOM.nextDouble(50, 150));
}
public Monster(Level level, Point2D position) {
this.level = level;
this.position = position;
image = new Image(getClass().getResourceAsStream("spike.gif"));
}
public void draw(GraphicsContext gc) {
gc.drawImage(image, position.getX(), position.getY());
}
public void changeDirection() {
speed = speed.multiply(-1);
}
public void simulate(double delay) {
position = position.add(speed.multiply(delay / 1_000_000_000));
position = new Point2D(position.getX(), position.getY() % level.getHeight());
}
public Rectangle2D getBoundingBox() {
return new Rectangle2D(position.getX(), position.getY(), image.getWidth(), image.getHeight());
}
}