diff --git a/src/main/java/lab/App.java b/src/main/java/lab/App.java
index 7ed50c35fc919c24ce2a4005b8b102bb62547418..580c1b6a531be681aab8a9b6c46546c2f075f9ea 100644
--- a/src/main/java/lab/App.java
+++ b/src/main/java/lab/App.java
@@ -1,9 +1,11 @@
 package lab;
 
 import javafx.application.Application;
+import javafx.fxml.FXMLLoader;
 import javafx.scene.Group;
 import javafx.scene.Scene;
 import javafx.scene.canvas.Canvas;
+import javafx.scene.layout.BorderPane;
 import javafx.stage.Stage;
 import javafx.stage.WindowEvent;
 
@@ -17,17 +19,15 @@ public class App extends Application {
 		launch(args);
 	}
 	
-	private Canvas canvas;
 	private GameController controller;
 	@Override
 	public void start(Stage primaryStage) {
 		try {
 			//Construct a main window with a canvas.  
 			
+			FXMLLoader loader = new FXMLLoader(this.getClass().getResource("GameView.fxml"));
+			BorderPane root = loader.load();
 			
-			Group root = new Group();
-			canvas = new Canvas(800, 600);
-			root.getChildren().add(canvas);
 			Scene scene = new Scene(root);
 			
 			
@@ -35,7 +35,7 @@ public class App extends Application {
 			primaryStage.resizableProperty().set(false);
 			primaryStage.setTitle("Java 1 - 6th laboratory");
 			primaryStage.show();
-			controller = new GameController(canvas);
+			controller = loader.getController();
 			controller.startGame();
 			//Exit program when main window is closed
 			primaryStage.setOnCloseRequest(this::exitProgram);
diff --git a/src/main/java/lab/Cannon.java b/src/main/java/lab/Cannon.java
index eb3f7894ff90af890ddf6ff1fda29560ed9e6ae1..e371248cbab9b233a2a480ae3eb166b4c279869f 100644
--- a/src/main/java/lab/Cannon.java
+++ b/src/main/java/lab/Cannon.java
@@ -24,10 +24,11 @@ public class Cannon implements DrawableSimulable {
 	}
 
 	public void simulate(double timeStep) {
-		angle = angle + direction*0.8;
+		/*angle = angle + direction*0.8;
 		if(angle <=-90 || angle >= 0) {
 			direction*=-1;
 		}
+		*/
 	}
 	
 	public void draw(GraphicsContext gc) {
@@ -46,4 +47,8 @@ public class Cannon implements DrawableSimulable {
 	public double getAngle() {
 		return (angle * -1) / 180 * Math.PI;
 	}
+
+	public void setNewAngle(double doubleValue) {
+		angle = doubleValue;
+	}
 }
diff --git a/src/main/java/lab/GameController.java b/src/main/java/lab/GameController.java
index 889d6a1525bf0e419a03681359103201ee90e569..6d32c10dfc225e5bb8ecb79340cd02c25f51c9b3 100644
--- a/src/main/java/lab/GameController.java
+++ b/src/main/java/lab/GameController.java
@@ -1,16 +1,27 @@
 package lab;
 
 import javafx.animation.AnimationTimer;
+import javafx.beans.value.ObservableValue;
+import javafx.fxml.FXML;
 import javafx.scene.canvas.Canvas;
+import javafx.scene.control.Slider;
 
 public class GameController {
 
 	private World world;
+	
+	@FXML
+	private Slider angleSlider;
+	
+	@FXML
 	private Canvas canvas;
+	
+	@FXML
+	private Slider forceSlider;
+	
 	private AnimationTimer animationTimer;
 	
-	public GameController(Canvas canvas) {
-		this.canvas = canvas;
+	public GameController() {
 	}
 	
 	public void startGame() {
@@ -29,6 +40,8 @@ public class GameController {
 				}
 			}
 		};
+		angleSlider.valueProperty().addListener(this::angleChanged);
+		world.setNewCannonAngle(angleSlider.getValue());
 		animationTimer.start();
 	}
 
@@ -36,11 +49,24 @@ public class GameController {
 	public void stopGame() {
 		animationTimer.stop();
 	}
+
+	private void angleChanged(ObservableValue<? extends Number> obj,
+			Number odlValue, Number newValue) {
+		
+		world.setNewCannonAngle(newValue.doubleValue());
+	}
 	
 	private void drawScene(double deltaT) {
+		
 		world.draw(canvas);
 		world.simulate(deltaT);
 	}
 
+	@FXML
+	private void firePressed()
+	{
+		System.out.println("Fire force:" + forceSlider.getValue());
+	}
+
 	
 }
diff --git a/src/main/java/lab/World.java b/src/main/java/lab/World.java
index ead7806d7311180d84ebdb855ce31a51a0da13ed..3b8bbc594cdf200f53a833d9d5fed13e23aa926f 100644
--- a/src/main/java/lab/World.java
+++ b/src/main/java/lab/World.java
@@ -12,13 +12,15 @@ public class World {
 	
 	private double width;
 	private double height;
-	private DrawableSimulable []entities; 
+	private DrawableSimulable []entities;
+
+	private Cannon cannon; 
 	
 	public World(double width, double height) {
 		super();
 		this.width = width;
 		this.height = height;
-		Cannon cannon = new Cannon(this, new Point2D(50, 50), new Point2D(100, 20));
+		cannon = new Cannon(this, new Point2D(50, 50), new Point2D(100, 20));
 		entities = new DrawableSimulable[2 + NUMBER_OF_DRAGONS];
 		entities[0] = cannon;
 		entities[1] = new BulletAnimated(this, cannon, new Point2D(30, 60), new Point2D(0, 0), 40);
@@ -89,4 +91,9 @@ public class World {
 		this.height = height;
 	}
 
+	public void setNewCannonAngle(double doubleValue) {
+		cannon.setNewAngle(doubleValue);
+		
+	}
+
 }
diff --git a/src/main/resources/lab/GameView.fxml b/src/main/resources/lab/GameView.fxml
new file mode 100644
index 0000000000000000000000000000000000000000..ecfb8ea4dcbf1c10ccfb5e2f3e55ed7f206fe072
--- /dev/null
+++ b/src/main/resources/lab/GameView.fxml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<?import javafx.geometry.Insets?>
+<?import javafx.scene.canvas.Canvas?>
+<?import javafx.scene.control.Button?>
+<?import javafx.scene.control.Slider?>
+<?import javafx.scene.layout.BorderPane?>
+<?import javafx.scene.layout.HBox?>
+
+<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/17" xmlns:fx="http://javafx.com/fxml/1" fx:controller="lab.GameController">
+   <center>
+      <Canvas fx:id="canvas" height="400.0" width="600.0" BorderPane.alignment="CENTER" />
+   </center>
+   <bottom>
+      <HBox alignment="CENTER" BorderPane.alignment="CENTER">
+         <children>
+            <Slider fx:id="angleSlider" max="0.0" min="-90.0" showTickLabels="true" showTickMarks="true" value="-45.0" HBox.hgrow="ALWAYS" />
+            <Button mnemonicParsing="false" onAction="#firePressed" text="Button" HBox.hgrow="ALWAYS">
+               <HBox.margin>
+                  <Insets bottom="11.0" left="13.0" right="13.0" top="11.0" />
+               </HBox.margin>
+            </Button>
+            <Slider fx:id="forceSlider" HBox.hgrow="ALWAYS" />
+         </children></HBox>
+   </bottom>
+</BorderPane>