package lab; import javafx.scene.canvas.Canvas; import javafx.scene.canvas.GraphicsContext; public class Laboratory { public void draw(Canvas canvas) { GraphicsContext gc = canvas.getGraphicsContext2D(); World world = new World(canvas.getWidth(), canvas.getHeight()); while (!Routines.isEndOfThreadRequestedByJavaVM()) { gc.clearRect(0, 0, canvas.getWidth(), canvas.getHeight()); world.draw(canvas); Routines.sleep(25); world.simulate(25); } } }