diff --git a/UI/Config/DefaultInput.ini b/UI/Config/DefaultInput.ini
index 8961f6fbd14f16d90eeb6f571db69c8f7076596a..c27daa30844a1bf3f67b4f5179c0928f27e7fd06 100644
--- a/UI/Config/DefaultInput.ini
+++ b/UI/Config/DefaultInput.ini
@@ -100,7 +100,9 @@ bCaptureMouseOnLaunch=True
 bEnableLegacyInputScales=True
 bEnableMotionControls=True
 bFilterInputByPlatformUser=False
+bEnableInputDeviceSubsystem=True
 bShouldFlushPressedKeysOnViewportFocusLost=True
+bEnableDynamicComponentInputBinding=True
 bAlwaysShowTouchInterface=False
 bShowConsoleOnFourFingerTap=True
 bEnableGestureRecognizer=False
@@ -113,5 +115,5 @@ DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
 DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
 DefaultTouchInterface=/Game/FirstPerson/Input/MobileControls.MobileControls
 -ConsoleKeys=Tilde
-+ConsoleKeys=Tilde
++ConsoleKeys=¨
 
diff --git a/UI/Content/Building/DT_Buildings.uasset b/UI/Content/Building/DT_Buildings.uasset
index 1f0c39cdb0b964632f73273fcdbddbfa7b6e0141..0a9c12e95285bba7fe3f31dfda31d8a143b857be 100644
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diff --git a/UI/Content/Building/Materials/M_Wood.uasset b/UI/Content/Building/Materials/M_Wood.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..b1635b87707f3b14b65f93fc428d510b3597c02a
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diff --git a/UI/Content/Dialogues/BP_Questionnaire.uasset b/UI/Content/Dialogues/BP_Questionnaire.uasset
index 55d765031950723d7bc639fbbcfe362e871ce242..3fbf9eedae4252da6f6063c067714ca46e4ac440 100644
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diff --git a/UI/Content/Dialogues/NPC/BP_NPC_InteractionComponent.uasset b/UI/Content/Dialogues/NPC/BP_NPC_InteractionComponent.uasset
index 1d40c7a239455f9496ffe12ef7b997b96eda2a28..679874137df8401c1a0dd76c71ea77f5e2053c7c 100644
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diff --git a/UI/Content/Dialogues/NPC/BT_Dialogue.uasset b/UI/Content/Dialogues/NPC/BT_Dialogue.uasset
index 67430decfcc154ebf579c5a292515d4c2bfc1949..1b385250ab1ea3106b31a9718d1630fccd5b18d0 100644
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diff --git a/UI/Content/Dialogues/NPC/Tasks/BTT_Dialogue_Complex.uasset b/UI/Content/Dialogues/NPC/Tasks/BTT_Dialogue_Complex.uasset
new file mode 100644
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diff --git a/UI/Content/Dialogues/NPC/Tasks/BTT_Dialogue_Finish.uasset b/UI/Content/Dialogues/NPC/Tasks/BTT_Dialogue_Finish.uasset
new file mode 100644
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diff --git a/UI/Content/Dialogues/NPC/Tasks/BTT_Dialogue_Simple.uasset b/UI/Content/Dialogues/NPC/Tasks/BTT_Dialogue_Simple.uasset
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diff --git a/UI/Content/Dialogues/NPC/Widgets/WB_NPC_Dialogue.uasset b/UI/Content/Dialogues/NPC/Widgets/WB_NPC_Dialogue.uasset
index f457c7c2e13e30d28b15ca45a8091ef7f9af8749..a57330e702904b38be3cafe103f49c559bd628cc 100644
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diff --git a/UI/Content/Dialogues/NPC/Widgets/WB_NPC_Option.uasset b/UI/Content/Dialogues/NPC/Widgets/WB_NPC_Dialogue_Option.uasset
similarity index 75%
rename from UI/Content/Dialogues/NPC/Widgets/WB_NPC_Option.uasset
rename to UI/Content/Dialogues/NPC/Widgets/WB_NPC_Dialogue_Option.uasset
index 845260ebe2f067d0e666689d68a80955dd9bebfc..3c8ec32e22cdb434f799225dc0621c5aef945a30 100644
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diff --git a/UI/Content/Dialogues/VR_Support/BP_VR_Display.uasset b/UI/Content/Dialogues/VR_Support/BP_VR_Display.uasset
index b1a9c3825218bf0a75e01671c16de6f51ea2b475..b1819dcc403b1715ac1bfe56db38b301388f0659 100644
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diff --git a/UI/Content/Dialogues/Widgets/WB_Questionnaire.uasset b/UI/Content/Dialogues/Widgets/WB_Questionnaire.uasset
index 8caf06426b627e5678a953b99e364b9a4e72244c..1323124ba0d45ea9483a7646a3db31128a0e0287 100644
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diff --git a/UI/Content/JSON/test.json b/UI/Content/JSON/test.json
index 44b6972a70bbf4b1f91600b562db7df4c056e561..6303d4c68ded9588a0b28a3f167a1a4a048e4d23 100644
Binary files a/UI/Content/JSON/test.json and b/UI/Content/JSON/test.json differ
diff --git a/UI/Content/NPC/Base/BP_NPC_Base.uasset b/UI/Content/NPC/Base/BP_NPC_Base.uasset
deleted file mode 100644
index 22953c6cba3fcc570ccf3543e583e65c497f3282..0000000000000000000000000000000000000000
Binary files a/UI/Content/NPC/Base/BP_NPC_Base.uasset and /dev/null differ
diff --git a/UI/Content/NPC/Tasks/BTT_Dialogue_Complex.uasset b/UI/Content/NPC/Tasks/BTT_Dialogue_Complex.uasset
deleted file mode 100644
index 4fdafc8324b26dd4ec5dc7e6f59e8f8ec0ebd459..0000000000000000000000000000000000000000
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diff --git a/UI/Content/NPC/Tasks/BTT_Dialogue_Finish.uasset b/UI/Content/NPC/Tasks/BTT_Dialogue_Finish.uasset
deleted file mode 100644
index 161a6dfd7b34a5220556c8aae5c33759aa505641..0000000000000000000000000000000000000000
Binary files a/UI/Content/NPC/Tasks/BTT_Dialogue_Finish.uasset and /dev/null differ
diff --git "a/UI/Content/P\305\231\303\255loha_KLE0197.zip" "b/UI/Content/P\305\231\303\255loha_KLE0197.zip"
new file mode 100644
index 0000000000000000000000000000000000000000..89c873151d66575b0574a22cd181e0b34b18750e
Binary files /dev/null and "b/UI/Content/P\305\231\303\255loha_KLE0197.zip" differ
diff --git a/UI/Content/VRTemplate/Blueprints/Menu.uasset b/UI/Content/VRTemplate/Blueprints/Menu.uasset
index 6aa9f82f99ae945f6ed5d94274aef0afc9d058ca..559a7fa924177f56178cc549597643cf6e798088 100644
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diff --git a/UI/Content/VRTemplate/Blueprints/VRPawn.uasset b/UI/Content/VRTemplate/Blueprints/VRPawn.uasset
index 311b2243f23904aa9a558083733e49dbc2273164..73d375773a85c924244c57b3bb7f1828b0b33783 100644
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diff --git a/UI/Content/VRTemplate/VFX/NS_MenuLaser.uasset b/UI/Content/VRTemplate/VFX/NS_MenuLaser.uasset
index 500998c5a29f6efdae3b5c734e51b2581a4c6223..3559147972dc448ce7ea86acc326599addbc09ef 100644
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diff --git a/UI/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/TW/WPS1DUF0QM08LFS0WVMGMQ.uasset b/UI/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/TW/WPS1DUF0QM08LFS0WVMGMQ.uasset
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diff --git a/UI/Intermediate/CachedAssetRegistry_0.bin b/UI/Intermediate/CachedAssetRegistry_0.bin
index 465320a378a6c81f4fb87d992fc34951f803a57f..9b4741a4c2f6c3c827f69863599364f1564a2640 100644
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diff --git a/UI/Saved/AutoScreenshot.png b/UI/Saved/AutoScreenshot.png
index a43126b5b700aa131242bdb6b71971c7af4e1bad..7479f61abe51e892ed8c9afe63512f53a4daa894 100644
Binary files a/UI/Saved/AutoScreenshot.png and b/UI/Saved/AutoScreenshot.png differ
diff --git a/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto1.uasset b/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto1.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto2.uasset b/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto2.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto3.uasset b/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto3.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..563a4dbc12a12039968e61a508d74d8f4d04abda
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto4.uasset b/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto4.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto5.uasset b/UI/Saved/Autosaves/Game/Dialogues/BP_Questionnaire_Auto5.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..f38fb90cae4665cacb0abe50f9b8fd326b29ebed
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/BP_NPC_InteractionComponent_Auto1.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/BP_NPC_InteractionComponent_Auto1.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/BP_NPC_InteractionComponent_Auto2.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/BP_NPC_InteractionComponent_Auto2.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/BP_NPC_InteractionComponent_Auto4.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/BP_NPC_InteractionComponent_Auto4.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/BT_Dialogue_Auto4.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/BT_Dialogue_Auto4.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/BT_Dialogue_Auto5.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/BT_Dialogue_Auto5.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/NewBehaviorTree_Auto4.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/NewBehaviorTree_Auto4.uasset
new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Finish_Auto5.uasset b/UI/Saved/Autosaves/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Finish_Auto5.uasset
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new file mode 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto1.uasset b/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto1.uasset
index df0dfaf3add10f981dc96dd085be710d81075998..0bb0920cbaf4ff5a7fae057a2a24c408ebaea24c 100644
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto2.uasset b/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto2.uasset
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto3.uasset b/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto3.uasset
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diff --git a/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto4.uasset b/UI/Saved/Autosaves/Game/Dialogues/VR_Support/BP_VR_Display_Auto4.uasset
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index d71e713ede8f588e902db4b302eec7335fae9812..b8377f7e1a8d9d0a3d56685d600071d171e60158 100644
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diff --git a/UI/Saved/Autosaves/Game/VRTemplate/Blueprints/Menu_Auto1.uasset b/UI/Saved/Autosaves/Game/VRTemplate/Blueprints/Menu_Auto1.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..94bb789a4cd80e98c5e11d1cfa7823b030ceb431
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diff --git a/UI/Saved/Autosaves/Game/VRTemplate/VFX/NS_MenuLaser_Auto3.uasset b/UI/Saved/Autosaves/Game/VRTemplate/VFX/NS_MenuLaser_Auto3.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..9fc5ceff6a1afdf8bae7a1a7e297518edc1af69e
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diff --git a/UI/Saved/Autosaves/Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/TW/WPS1DUF0QM08LFS0WVMGMQ_Auto1.uasset b/UI/Saved/Autosaves/Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/TW/WPS1DUF0QM08LFS0WVMGMQ_Auto1.uasset
index 259e4c4f16378ee9917507f682c45ec1ef0b4102..649747412f3167510867a6135770c1b9b7fa6a61 100644
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diff --git a/UI/Saved/Autosaves/Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/TW/WPS1DUF0QM08LFS0WVMGMQ_Auto4.uasset b/UI/Saved/Autosaves/Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/TW/WPS1DUF0QM08LFS0WVMGMQ_Auto4.uasset
index f092f9630f84d48813c14decb83414d292b7b6d1..cf4544cedcc680b03e3ce7cc8297488ee5c237f1 100644
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diff --git a/UI/Saved/Config/ConsoleHistory.ini b/UI/Saved/Config/ConsoleHistory.ini
index 767147e803bb53aefcfcad343f9b85edb36645cf..9d779a74b7f67ddc4465ac6cdaae01fba92cf5be 100644
--- a/UI/Saved/Config/ConsoleHistory.ini
+++ b/UI/Saved/Config/ConsoleHistory.ini
@@ -3,4 +3,8 @@ History=ShowDebug EnhancedInput
 History=ProfileGPU
 History=Stat UNIT
 History=Stat FPS
+History=HMD mirror mode 0
+History=HMD mirror mode 1
+History=HMD mirror mode 4
+History=HMD mirror mode 3
 
diff --git a/UI/Saved/Config/CrashReportClient/UECC-Windows-1113640745632AC66FF33CABD0CA8C62/CrashReportClient.ini b/UI/Saved/Config/CrashReportClient/UECC-Windows-1113640745632AC66FF33CABD0CA8C62/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI/Saved/Config/CrashReportClient/UECC-Windows-1113640745632AC66FF33CABD0CA8C62/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI/Saved/Config/CrashReportClient/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04/CrashReportClient.ini b/UI/Saved/Config/CrashReportClient/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI/Saved/Config/CrashReportClient/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI/Saved/Config/CrashReportClient/UECC-Windows-D8BD560A45AF2D7762813497815CD0C5/CrashReportClient.ini b/UI/Saved/Config/CrashReportClient/UECC-Windows-D8BD560A45AF2D7762813497815CD0C5/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI/Saved/Config/CrashReportClient/UECC-Windows-D8BD560A45AF2D7762813497815CD0C5/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/UI/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index b4fb0d5a69ffb41834385620a5bee88ce803c1b6..74d87a9eefe24047c3d95645b56232c837c11ce7 100644
--- a/UI/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/UI/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -178,7 +178,7 @@ SplineTangentScale=0.500000
 LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
 MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
-EditorViews=(("/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap", (LevelViewportsInfo=((CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=838.323752,Y=762.363612,Z=292.348078),CamRotation=(Pitch=-3.312945,Yaw=-69.651089,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VR_Support/L_VR.L_VR", (LevelViewportsInfo=((),(),(),(CamPosition=(X=3411.441482,Y=1581.088967,Z=1415.833030),CamRotation=(Pitch=-29.800000,Yaw=159.200002,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=154.446563,Y=620.785604,Z=1065.862105),CamRotation=(Pitch=-54.199984,Yaw=294.997674,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap", (LevelViewportsInfo=((CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=300.111275,Y=1206.159810,Z=311.167509),CamRotation=(Pitch=-2.512945,Yaw=-31.651089,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VR_Support/L_VR.L_VR", (LevelViewportsInfo=((),(),(),(CamPosition=(X=3411.441482,Y=1581.088967,Z=1415.833030),CamRotation=(Pitch=-29.800000,Yaw=159.200002,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=154.446563,Y=620.785604,Z=1065.862105),CamRotation=(Pitch=-54.199984,Yaw=294.997674,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True))
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=1,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=1,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=True,bShowOnScreenStats=False,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True))
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True))
@@ -282,12 +282,12 @@ WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash
 WorldPartitionRuntimeHashSet=
 PropertyWrapper=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 BP_ItemBase_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
-StaticMeshComponent=
+StaticMeshComponent=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 EdGraph=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 K2Node_VariableGet=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 K2Node_BreakStruct=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
-SceneComponent=
-StaticMeshActor=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+SceneComponent=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+StaticMeshActor=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 BP_InventoryComponent_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 K2Node_VariableSet=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 WB_Slot_C=
@@ -323,7 +323,7 @@ MulticastInlineDelegatePropertyWrapper=PropertyWrapper.DefaultValueCategory.Item
 K2Node_FunctionEntry=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,K2Node_FunctionEntry.Inputs.55EA1CBA49180D3CAAF86DBE1842C61B,K2Node_FunctionEntry.Inputs.CD2091884E478DF82D25E08CFD095015,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 WidgetComponent=WidgetComponent.Materials.MaterialList,PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 WB_Interaction_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
-K2Node_Composite=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+K2Node_Composite=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 FixOrder=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup
 FixOrder_4=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup
 K2Node_InputKey=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
@@ -712,6 +712,107 @@ WB_NPC_Options_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.Defau
 BTT_Dialogue_Simple_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 BTT_Dialogue_Complex_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 BTT_Dialogue_Finish_C=
+NiagaraDataInterfaceArrayFloat3=
+NiagaraComponent=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+Menu_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+NewFunction=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+SetMotionControllerReference=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+InitWidgetMotionController=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+InitWidgetMotionController_6=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+BP_Questionnaire_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+Stop Pointer=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+Stop Pointer_7=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+NiagaraSystem=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,K2Node_FunctionEntry.Inputs.105B5AE6495CE87C9E4E94A762BD3916,K2Node_FunctionEntry.Inputs.98F591E942DF9005E419EEBED0768FA9,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact,NiagaraSystem.NiagaraSystem_UserParameters.PointArray
+
+[NiagaraSequenceEditor SequencerSettings]
+ColumnVisibilitySettings=(ColumnName="Indicator",bIsVisible=True)
+ColumnVisibilitySettings=(ColumnName="Pin",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="Lock",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="Solo",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="Mute",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="Label",bIsVisible=True)
+ColumnVisibilitySettings=(ColumnName="Edit",bIsVisible=True)
+ColumnVisibilitySettings=(ColumnName="Add",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="Nav",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="KeyFrame",bIsVisible=False)
+ColumnVisibilitySettings=(ColumnName="ColorPicker",bIsVisible=True)
+AutoChangeMode=None
+AllowEditsMode=AllEdits
+KeyGroupMode=KeyChanged
+KeyInterpolation=Auto
+bAutoSetTrackDefaults=False
+SpawnPosition=SSP_Origin
+bCreateSpawnableCameras=True
+bIsSnapEnabled=True
+bSnapKeyTimesToInterval=True
+bSnapKeyTimesToKeys=True
+bSnapSectionTimesToInterval=True
+bSnapSectionTimesToSections=True
+bSnapKeysAndSectionsToPlayRange=False
+bSnapPlayTimeToKeys=False
+bSnapPlayTimeToSections=False
+bSnapPlayTimeToMarkers=False
+bSnapPlayTimeToInterval=True
+bSnapPlayTimeToPressedKey=True
+bSnapPlayTimeToDraggedKey=True
+bSnapCurveValueToInterval=False
+bShowSelectedNodesOnly=False
+bRewindOnRecord=False
+bLeftMouseDragDoesMarquee=False
+ZoomPosition=SZP_CurrentTime
+bLinkCurveEditorTimeRange=False
+bSynchronizeCurveEditorSelection=True
+bIsolateCurveEditorToSelection=True
+bCurveEditorVisible=True
+bResetPlayheadWhenNavigating=False
+bKeepCursorInPlayRangeWhileScrubbing=False
+ZeroPadFrames=0
+JumpFrameIncrement=(Value=5)
+TimeWarpDisplay=Both
+bShowKeyBars=True
+bInfiniteKeyAreas=False
+bShowChannelColors=False
+bShowInfoButton=True
+bShowTickLines=True
+bShowSequencerToolbar=True
+bShowMarkedFrames=True
+KeyAreaCurveExtents=
+KeyAreaHeightWithCurves=15.000000
+ReduceKeysTolerance=0.000100
+bDeleteKeysWhenTrimming=True
+bDisableSectionsAfterBaking=True
+MarkedFrameColor=(R=0.000000,G=1.000000,B=1.000000,A=0.400000)
+SectionColorTints=(B=142,G=102,R=88,A=255)
+SectionColorTints=(B=132,G=137,R=99,A=255)
+SectionColorTints=(B=92,G=127,R=110,A=255)
+SectionColorTints=(B=102,G=142,R=151,A=255)
+SectionColorTints=(B=101,G=119,R=147,A=255)
+SectionColorTints=(B=108,G=95,R=139,A=255)
+SectionColorTints=(B=121,G=74,R=109,A=255)
+bActivateRealtimeViewports=True
+bEvaluateSubSequencesInIsolation=False
+bRerunConstructionScripts=True
+bShowDebugVisualization=False
+bVisualizePreAndPostRoll=True
+bCompileDirectorOnEvaluate=True
+TrajectoryPathCap=250
+FrameNumberDisplayFormat=Seconds
+MovieRendererName=
+bAutoExpandNodesOnSelection=True
+bRestoreOriginalViewportOnCameraCutUnlock=True
+TreeViewWidth=0.300000
+ViewDensity=Relaxed
+AssetBrowserWidth=500.000000
+AssetBrowserHeight=300.000000
+SidebarState=()
+TrackFilterBars=(("NiagaraSequenceEditor", ()))
+bIncludePinnedInFilter=False
+bAutoExpandNodesOnFilterPass=False
+bUseFilterSubmenusForCategories=False
+bFilterBarVisible=False
+LastFilterBarLayout=Horizontal
+LastFilterBarSizeCoefficient=0.000000
+ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame)
 
 [/Script/AssetManagerEditor.ReferenceViewerSettings]
 bIsShowSearchableNames=True
@@ -722,7 +823,7 @@ bIsShowExternalReferencers=False
 bFindPathEnabled=False
 
 [ContentBrowser]
-ContentBrowserTab1.SelectedPaths=/Game/Dialogues/NPC/Base
+ContentBrowserTab1.SelectedPaths=/Game/Building
 ContentBrowserTab1.SourcesExpanded=True
 ContentBrowserTab1.FavoritesAreaExpanded=False
 ContentBrowserTab1.PathAreaExpanded=True
@@ -742,36 +843,36 @@ ContentBrowserTab1.SelectedCollections=
 ContentBrowserTab1.ExpandedCollections=
 ContentBrowserTab1.ThumbnailSize=2
 ContentBrowserTab1.CurrentViewType=1
-ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC/Base
-ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC
-ContentBrowserTab1.JumpMRU=/All/Game/Dialogues
-ContentBrowserTab1.JumpMRU=/All/Game/NPC
-ContentBrowserTab1.JumpMRU=/All/Game/NPC/Tasks
-ContentBrowserTab1.JumpMRU=/All/Game/NPC/Widgets
+ContentBrowserTab1.JumpMRU=/All/Game/Building
 ContentBrowserTab1.JumpMRU=/All/Game
+ContentBrowserTab1.JumpMRU=/All/Game/Building/Materials
+ContentBrowserTab1.JumpMRU=/All/Game/Building/Materials/UI
+ContentBrowserTab1.JumpMRU=/All
+ContentBrowserTab1.JumpMRU=/All/EngineData/Engine/StarterContent/Textures
+ContentBrowserTab1.JumpMRU=/All/EngineData/Engine/StarterContent
+ContentBrowserTab1.JumpMRU=/All/EngineData
 ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/Widgets
-ContentBrowserTab1.JumpMRU=/All/Game/Building
-ContentBrowserTab1.JumpMRU=/All/Game/NPC/Base
-ContentBrowserTab1.JumpMRU=/All/Game/Selector/Widgets
-ContentBrowserTab1.JumpMRU=/All/Game/Selector
-ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Blueprints
-ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson
-ContentBrowserTab1.JumpMRU=/All/Game/Characters
-ContentBrowserTab1.JumpMRU=/All/Game/NPC/Inputs/Actions
-ContentBrowserTab1.JumpMRU=/All/Game/NPC/Inputs
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs/Actions
-ContentBrowserTab1.JumpMRU=/Game
-ContentBrowserTab1.JumpMRU=/All/Game/NPC_Dialogues
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues
+ContentBrowserTab1.JumpMRU=/All/Game/VRTemplate/VFX
 ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/VR_Support
+ContentBrowserTab1.JumpMRU=/All/Game/VRTemplate/Blueprints
 ContentBrowserTab1.JumpMRU=/All/Game/VRTemplate
+ContentBrowserTab1.JumpMRU=/All/Game/VRTemplate/Input
 ContentBrowserTab1.JumpMRU=/All/Game/VRTemplate/Maps
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC/Tasks
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC/Base
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC/Widgets
+ContentBrowserTab1.JumpMRU=/Game
+ContentBrowserTab1.JumpMRU=/All/Game/NPC
+ContentBrowserTab1.JumpMRU=/All/Game/NPC/Base
+ContentBrowserTab1.JumpMRU=/All/Game/NPC/Widgets
+ContentBrowserTab1.JumpMRU=/All/Game/NPC/Inputs
+ContentBrowserTab1.JumpMRU=/All/Game/NPC/Inputs/Actions
+ContentBrowserTab1.JumpMRU=/All/Game/NPC/Tasks
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC/Inputs/Actions
+ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/NPC/Inputs
 ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/Widgets/Materials
-ContentBrowserTab1.JumpMRU=/All/Game/Dialogues/Widgets/VR_Support
-ContentBrowserTab1.JumpMRU=/All/Game/Building/Models
 ContentBrowserDrawer.SourcesExpanded=True
 ContentBrowserDrawer.FavoritesAreaExpanded=False
 ContentBrowserDrawer.PathAreaExpanded=True
@@ -848,8 +949,8 @@ WorldPartitionRuntimeHash="\"Object\" "
 Object="\"Object\" "
 Overlay="\"Object\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|SizeBox Slot.Padding\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 PanelWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-Widget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-Visual="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+Widget="\"Object\" "
+Visual="\"Object\" "
 Border="\"Object\" \"Object.Content.ContentColorAndOpacity\" \"Object.Content.Padding\" \"Object.Appearance.Background\" \"Object.Appearance.Background.TintColor\" \"Object.Appearance.Background.ImageSize\" \"Object.Appearance.Background.OutlineSettings\" \"Object.Appearance.Background.OutlineSettings.CornerRadii\" \"Object.Appearance.Background.OutlineSettings.Color\" \"Object.Appearance.BrushColor\" \"Object.Appearance.DesiredSizeScale\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 ContentWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 ScrollBox="\"Object\" \"Object.Scroll.ScrollbarThickness\" \"Object.Scroll.ScrollbarPadding\" \"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.TopShadowBrush.Margin\" \"Object.Style.WidgetStyle.TopShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.BottomShadowBrush.Margin\" \"Object.Style.WidgetStyle.BottomShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.LeftShadowBrush.Margin\" \"Object.Style.WidgetStyle.LeftShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.RightShadowBrush.Margin\" \"Object.Style.WidgetStyle.RightShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.HorizontalScrolledContentPadding\" \"Object.Style.WidgetStyle.VerticalScrolledContentPadding\" \"Object.Style.WidgetBarStyle\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HoveredThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.NormalThumbImage.Margin\" \"Object.Style.WidgetBarStyle.NormalThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.Margin\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
@@ -862,12 +963,12 @@ TextBlock="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.
 TextLayoutWidget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 SkeletalMeshComponent="\"Object\" "
 SkinnedMeshComponent="\"Object\" "
-MeshComponent="\"Object\" "
-PrimitiveComponent="\"Object\" "
-SceneComponent="\"Object\" "
-ActorComponent="\"Object\" "
+MeshComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+PrimitiveComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+SceneComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+ActorComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
 BP_InventoryComponent_C="\"Object\" "
-StaticMeshComponent="\"Object\" "
+StaticMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
 BP_ItemBase_C="\"Object.Default.Item\" "
 K2Node_BreakStruct="\"Object\" "
 K2Node_StructMemberGet="\"Object\" "
@@ -1277,8 +1378,8 @@ WB_Dialogue_Answer_C="\"Object\" "
 WB_Dialogue_Question_C="\"Object\" "
 BC_Questionnaire_C="\"Object\" "
 WB_Questionnaire_Answer_Button_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-WB_Questionnaire_Question_C="\"Object\" "
-WB_Questionnaire_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+WB_Questionnaire_Question_C="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+WB_Questionnaire_C="\"Object\" "
 WB_Questionnaire_Header_C="\"Object\" \"Object.Appearance.Padding\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 WB_Questionnaire_Header_Question_C="\"Object\" "
 WB_Questionnaire_Header_Answer_C="\"Object\" "
@@ -1305,13 +1406,21 @@ BTT_Dialogue_Simple_Question_C="\"Object\" "
 BP_Questionnaire_C="\"Object\" "
 BTComposite_Selector="\"Object\" "
 WB_NPC_Options_C="\"Object\" "
-BTT_Dialogue_Complex_C="\"Object\" "
+BTT_Dialogue_Complex_C="\"Object\" \"Object.Default.Options\" "
 BTT_Dialogue_Simple_C="\"Object\" "
 BlackboardData="\"Object\" \"Object.Blackboard\" "
 BTDecorator_Blackboard="\"Object\" "
 BTDecorator_BlackboardBase="\"Object\" "
 BTDecorator="\"Object\" "
 BTAuxiliaryNode="\"Object\" "
+NiagaraComponent="\"Object\" "
+FXSystemComponent="\"Object\" "
+NiagaraDataInterfaceArrayFloat3="\"Object\" \"Object.FloatData\" "
+NiagaraDataInterfaceArray="\"Object\" \"Object.FloatData\" "
+NiagaraDataInterfaceRWBase="\"Object\" \"Object.FloatData\" "
+NiagaraDataInterface="\"Object\" \"Object.FloatData\" "
+NiagaraDataInterfaceBase="\"Object\" \"Object.FloatData\" "
+NiagaraMergeable="\"Object\" \"Object.FloatData\" "
 
 [DetailCategories]
 WorldSettings.PrecomputedVisibility=True
@@ -1382,7 +1491,7 @@ SizeBox.Localization=True
 Button.Layout=True
 Button.Appearance=True
 Button.Interaction=True
-Button.Accessibility=False
+Button.Accessibility=True
 Button.Behavior=True
 Button.Render Transform=True
 Button.Performance=True
@@ -3161,6 +3270,7 @@ InterchangeFbxSettings.FBX=True
 InterchangeFbxSettings.FBX=True
 InterchangeFbxSettings.FBX=True
 InterchangeFbxSettings.FBX=True
+InterchangeFbxSettings.FBX=True
 InterchangeProjectSettings.Converters=True
 InterchangeProjectSettings.Groups=True
 MassSettings.Mass=True
@@ -3845,14 +3955,38 @@ BTT_Dialogue_Complex_C.Default=True
 BTT_Dialogue_Simple_C.Default=True
 BTT_Dialogue_Simple_C.Task=True
 BTT_Dialogue_Simple_C.Description=True
+BTT_Dialogue_Finish_C.Default=True
+BP_Dialog_C.Default=True
+BlackboardKeyType_Object.Blackboard=True
+NiagaraComponent.Variable=True
+NiagaraComponent.TransformCommon=True
+NiagaraComponent.Sockets=True
+NiagaraComponent.Niagara=True
+NiagaraDataInterfaceArrayFloat3.Array=True
+NiagaraComponent.NiagaraComponent_Parameters=True
+NiagaraComponent.NiagaraComponent_Utilities=True
+NiagaraComponent.Activation=True
+NiagaraComponent.Lighting=True
+NiagaraComponent.Attachment=True
+NiagaraComponent.Randomness=True
+NiagaraComponent.Parameters=True
+NiagaraComponent.Warmup=True
+NiagaraComponent.ComponentTick=True
+NiagaraComponent.Rendering=True
+NiagaraComponent.Compilation=True
+NiagaraComponent.HLOD=True
+NiagaraComponent.Navigation=True
+NiagaraComponent.Tags=True
+NiagaraComponent.ComponentReplication=True
+NiagaraComponent.Cooking=True
+NiagaraComponent.Events=True
+NiagaraSystem.NiagaraSystem_UserParameters=True
 
 [AssetEditorSubsystem]
 CleanShutdown=True
 DebuggerAttached=False
-RecentAssetEditors=Behavior Tree
-RecentAssetEditors=GenericAssetEditor
-RecentAssetEditors=GenericAssetEditor
-RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=MaterialEditor
+RecentAssetEditors=DataTableEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
@@ -3860,24 +3994,40 @@ RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=Behavior Tree
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=Niagara
 RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=
 RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=MaterialEditor
+RecentAssetEditors=MaterialEditor
+RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=GenericAssetEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=GenericAssetEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=BlueprintEditor
+OpenAssetsAtExit=/Game/Dialogues/NPC/Base/BP_NPC_Base.BP_NPC_Base
+OpenAssetsAtExit=/Game/Dialogues/NPC/BP_Dialog.BP_Dialog
+OpenAssetsAtExit=/Game/Dialogues/NPC/BP_NPC_InteractionComponent.BP_NPC_InteractionComponent
+OpenAssetsAtExit=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Simple.BTT_Dialogue_Simple
+OpenAssetsAtExit=/Game/Dialogues/NPC/BT_Dialogue.BT_Dialogue
+OpenAssetsAtExit=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Finish.BTT_Dialogue_Finish
+OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn
+OpenAssetsAtExit=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Complex.BTT_Dialogue_Complex
+OpenAssetsAtExit=/Game/VRTemplate/Blueprints/Menu.Menu
+OpenAssetsAtExit=/Game/Dialogues/VR_Support/BP_VR_Display.BP_VR_Display
+OpenAssetsAtExit=/Game/Dialogues/BP_Questionnaire.BP_Questionnaire
+OpenAssetsAtExit=/Game/Dialogues/Widgets/WB_Questionnaire.WB_Questionnaire
+OpenAssetsAtExit=/Game/Building/DT_Buildings.DT_Buildings
 
 [/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
 bHideEditorDataLayers=False
@@ -5040,13 +5190,13 @@ Voice.TimeStamp=2025.04.27-12.49.59
 Voice.LastCompileMethod=External
 MovieSceneCapture.TimeStamp=2025.04.27-12.49.31
 MovieSceneCapture.LastCompileMethod=External
-MaterialEditor.TimeStamp=2025.04.01-17.54.10
+MaterialEditor.TimeStamp=2025.04.27-12.49.26
 MaterialEditor.LastCompileMethod=External
 TextureEditor.TimeStamp=2025.02.12-12.02.05
 TextureEditor.LastCompileMethod=External
 HierarchicalLODUtilities.TimeStamp=2025.02.12-12.01.56
 HierarchicalLODUtilities.LastCompileMethod=External
-DataTableEditor.TimeStamp=2025.04.01-17.54.04
+DataTableEditor.TimeStamp=2025.04.27-12.49.14
 DataTableEditor.LastCompileMethod=External
 AndroidDeviceProfileSelector.TimeStamp=2025.04.27-12.54.24
 AndroidDeviceProfileSelector.LastCompileMethod=External
@@ -5364,35 +5514,36 @@ LastFilterBarSizeCoefficient=0.000000
 ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame)
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/Dialogues/NPC/BT_Dialogue
-MRUItem1=/Game/Dialogues/NPC/Inputs/Actions/IA_Interact_NPC
-MRUItem2=/Game/Dialogues/NPC/Inputs/IMC_NPC
-MRUItem3=/Game/Dialogues/NPC/Widgets/WB_NPC_Dialogue
-MRUItem4=/Game/Dialogues/NPC/Widgets/WB_NPC_Option
-MRUItem5=/Game/Dialogues/NPC/BI_Dialogue
-MRUItem6=/Game/Dialogues/NPC/BP_Dialog
-MRUItem7=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Simple
-MRUItem8=/Game/Dialogues/NPC/BP_NPC_InteractionComponent
-MRUItem9=/Game/Dialogues/NPC/Base/BP_NPC_Base
-MRUItem10=/Game/NPC/Tasks/BTT_Dialogue_Complex
-MRUItem11=/Game/Dialogues/BP_Questionnaire
-MRUItem12=/Game/Building/BP_BuildingSystem
-MRUItem13=/Game/Dialogues/Widgets/WB_Dialogue_YesNo
-MRUItem14=/Game/NPC/Tasks/BTT_Dialogue_Finish
-MRUItem15=/Game/Selector/Widgets/WB_Selector
-MRUItem16=/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
-MRUItem17=/Game/Items/Widgets/WB_Interaction
-MRUItem18=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player
-MRUItem19=/Game/Dialogues/Widgets/VR_Support/BP_VR_Support_Component
-MRUItem20=/Game/VRTemplate/Maps/VRTemplateMap
-MRUItem21=/Game/FirstPerson/Maps/FirstPersonMap
-MRUItem22=/Game/Inventory_Allocated/Widgets/WB_Inventory
-MRUItem23=/Game/Items/Base/BP_ItemBase
-MRUItem24=/Game/Building/BP_Building_Ceiling
-MRUItem25=/Game/Building/BP_Building_Platform
-MRUItem26=/Game/Inventory_Allocated/Widgets/WB_Slot
-MRUItem27=/Game/Building/IMC/IA_Building_Destroy
-MRUItem28=/Game/Building/BP_Building_Staircase
+MRUItem0=/Game/Building/Materials/M_Wood
+MRUItem1=/Game/Building/DT_Buildings
+MRUItem2=/Game/Dialogues/Widgets/WB_Questionnaire
+MRUItem3=/Game/Dialogues/BP_Questionnaire
+MRUItem4=/Game/Dialogues/VR_Support/BP_VR_Display
+MRUItem5=/Game/VRTemplate/Blueprints/Menu
+MRUItem6=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Complex
+MRUItem7=/Game/VRTemplate/Blueprints/VRPawn
+MRUItem8=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Finish
+MRUItem9=/Game/Dialogues/NPC/BT_Dialogue
+MRUItem10=/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Simple
+MRUItem11=/Game/Dialogues/NPC/BP_NPC_InteractionComponent
+MRUItem12=/Game/Dialogues/NPC/BP_Dialog
+MRUItem13=/Game/Dialogues/NPC/Base/BP_NPC_Base
+MRUItem14=/Game/VRTemplate/VFX/NS_MenuLaser
+MRUItem15=/Game/VRTemplate/Maps/VRTemplateMap
+MRUItem16=/Game/Dialogues/NPC/Widgets/WB_NPC_Dialogue_Option
+MRUItem17=/Game/Dialogues/Widgets/WB_Questionnaire_Question
+MRUItem18=/Game/Building/Materials/UI/Functions/MF_AntiAliasing
+MRUItem19=/Game/Dialogues/Widgets/Materials/M_UI_Circle_Checkbox_Outer
+MRUItem20=/Game/Dialogues/NPC/Inputs/Actions/IA_Interact_NPC
+MRUItem21=/Game/Dialogues/NPC/Inputs/IMC_NPC
+MRUItem22=/Game/Dialogues/NPC/Widgets/WB_NPC_Dialogue
+MRUItem23=/Game/Dialogues/NPC/BI_Dialogue
+MRUItem24=/Game/Building/BP_BuildingSystem
+MRUItem25=/Game/Dialogues/Widgets/WB_Dialogue_YesNo
+MRUItem26=/Game/Selector/Widgets/WB_Selector
+MRUItem27=/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+MRUItem28=/Game/Items/Widgets/WB_Interaction
+MRUItem29=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player
 
 [PlacementMode]
 RecentlyPlaced=/Game/Building/Models/SM_Building_Wall.SM_Building_Wall;
@@ -5465,6 +5616,7 @@ TextBlock.Localization=True
 TextBlock.Behavior=True
 Overlay.Behavior=True
 WrapBox.Accessibility=True
+NiagaraDataInterfaceArrayFloat3.Array=True
 
 [AssetEditorToolkitTabLocation]
 /Game/Inventory/BP_InventoryComponent.BP_InventoryComponent=0
@@ -5663,6 +5815,16 @@ WrapBox.Accessibility=True
 /Game/NPC/BP_Dialog.BP_Dialog=0
 /Game/NPC/Tasks/BTT_Dialogue_Simple.BTT_Dialogue_Simple=0
 /Game/Dialogues/BP_Questionnaire.BP_Questionnaire=0
+/Game/Dialogues/NPC/BT_Dialogue.BT_Dialogue=0
+/Game/Dialogues/NPC/BB_Dialogue.BB_Dialogue=0
+/Game/Dialogues/NPC/Base/BP_NPC_Base.BP_NPC_Base=0
+/Game/Dialogues/NPC/BP_Dialog.BP_Dialog=0
+/Game/Dialogues/NPC/BP_NPC_InteractionComponent.BP_NPC_InteractionComponent=0
+/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Simple.BTT_Dialogue_Simple=0
+/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Finish.BTT_Dialogue_Finish=0
+/Game/Dialogues/NPC/Tasks/BTT_Dialogue_Complex.BTT_Dialogue_Complex=0
+/Game/VRTemplate/VFX/NS_MenuLaser.NS_MenuLaser=0
+/Game/Building/Materials/M_Wood.M_Wood=1
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -5684,8 +5846,8 @@ bHostFindInBlueprintsInGlobalTab=True
 bNavigateToNativeFunctionsFromCallNodes=True
 bDoubleClickNavigatesToParent=True
 bEnableTypePromotion=True
-TypePromotionPinDenyList=string
 TypePromotionPinDenyList=text
+TypePromotionPinDenyList=string
 BreakpointReloadMethod=RestoreAll
 bEnablePinValueInspectionTooltips=True
 bEnableNamespaceEditorFeatures=True
@@ -6533,3 +6695,6 @@ Results=/Script/InterchangeCore.InterchangeResultsContainer'/Engine/Transient.In
 [SkeletalMeshModelingTools]
 EditingModeActive=True
 
+[NiagaraRecent_EmittersAndSystems]
+MRUItem0=/Game/VRTemplate/VFX/NS_MenuLaser
+
diff --git a/UI/Saved/Config/WindowsEditor/Input.ini b/UI/Saved/Config/WindowsEditor/Input.ini
new file mode 100644
index 0000000000000000000000000000000000000000..06e8a27d8e8f95d6e7f43f9f48b287078b521add
--- /dev/null
+++ b/UI/Saved/Config/WindowsEditor/Input.ini
@@ -0,0 +1,8 @@
+;METADATA=(Diff=true, UseCommands=true)
+[/Script/Engine.Console]
+HistoryBuffer=HMD mirror mode 4
+HistoryBuffer=HMD mirror mode 0
+HistoryBuffer=HMD mirror mode 1
+HistoryBuffer=HMD mirror mode 2
+HistoryBuffer=HMD mirror mode 3
+
diff --git a/UI/Saved/Config/WindowsEditor/Niagara.ini b/UI/Saved/Config/WindowsEditor/Niagara.ini
new file mode 100644
index 0000000000000000000000000000000000000000..026f3d2428321a5045203475aa9c8981c6a8850e
--- /dev/null
+++ b/UI/Saved/Config/WindowsEditor/Niagara.ini
@@ -0,0 +1,30 @@
+;METADATA=(Diff=true, UseCommands=true)
+[/Script/NiagaraEditor.NiagaraEditorSettings]
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/LinearRampUp.LinearRampUp")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/LinearRampDown.LinearRampDown")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/DropOff.DropOff")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/EaseIn.EaseIn")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/PulseOut.PulseOut")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/SmoothRampUp.SmoothRampUp")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/SmoothRampDown.SmoothRampDown")
+CurveTemplates=(DisplayNameOverride="",CurveAsset="/Niagara/DefaultAssets/Curves/Templates/RampUpDown.RampUpDown")
+HLSLKeywordReplacements=(("AppendStructuredBuffer", "APPENDSTRUCTUREDBUFFER_VAR"),("asm", "ASSEMBLY_VAR"),("asm_fragment", "ASSEMBLY_FRAGMENT_VAR"),("BlendState", "BLEND_STATE_VAR"),("bool", "BOOL_VAR"),("bool1", "BOOL1_VAR"),("bool2", "BOOL2_VAR"),("bool3", "BOOL3_VAR"),("bool4", "BOOL4_VAR"),("break", "BREAK_VAR"),("Buffer", "BUFFER_VAR"),("ByteAddressBuffer", "BYTE_ADDRESS_BUFFER_VAR"),("case", "CASE_VAR"),("cbuffer", "CBUFFER_VAR"),("centroid", "CENTROID_VAR"),("class", "CLASS_VAR"),("column_major", "COLUMN_MAJOR_VAR"),("compile", "COMPILE_VAR"),("compile_fragment", "COMPILE_FRAGMENT_VAR"),("CompileShader", "COMPILE_SHADER_VAR"),("const", "CONST_VAR"),("continue", "CONTINUE_VAR"),("ComputeShader", "COMPUTE_SHADER_VAR"),("ConsumeStructuredBuffer", "CONSUME_STRUCTURED_BUFFER"),("default", "DEFAULT_VAR"),("DepthStencilState", "DEPTHSTENCILSTATE_VAR"),("DepthStencilView", "DEPTHSTENCILVIEW_VAR"),("discard", "DISCARD_VAR"),("do", "DO_VAR"),("double", "DOUBLE_VAR"),("double1", "DOUBLE1_VAR"),("double2", "DOUBLE2_VAR"),("double3", "DOUBLE3_VAR"),("double4", "DOUBLE4_VAR"),("DomainShader", "DOMAINSHADER_VAR"),("dword", "DWORD_VAR"),("else", "ELSE_VAR"),("export", "EXPORT_VAR"),("extern", "EXTERN_VAR"),("false", "FALSE_VAR"),("float", "FLOAT_VAR"),("float1", "FLOAT1_VAR"),("float2", "FLOAT2_VAR"),("float3", "FLOAT3_VAR"),("float4", "FLOAT4_VAR"),("for", "FOR_VAR"),("fxgroup", "FXGROUP_VAR"),("GeometryShader", "GEOMETRYSHADER_VAR"),("groupshared", "GROUPSHARED_VAR"),("half", "HALF_VAR"),("half1", "HALF1_VAR"),("half2", "HALF2_VAR"),("half3", "HALF3_VAR"),("half4", "HALF4_VAR"),("Hullshader", "HULLSHADER_VAR"),("if", "IF_VAR"),("in", "IN_VAR"),("inline", "INLINE_VAR"),("inout", "INOUT_VAR"),("InputPatch", "INPUTPATCH_VAR"),("int", "INT_VAR"),("int1", "INT1_VAR"),("int2", "INT2_VAR"),("int3", "INT3_VAR"),("int4", "INT4_VAR"),("interface", "INTERFACE_VAR"),("line", "LINE_VAR"),("lineadj", "LINEADJ_VAR"),("linear", "LINEAR_VAR"),("LineStream", "LINESTREAM_VAR"),("matrix", "MATRIX_VAR"),("min16float", "MIN16FLOAT_VAR"),("min10float", "MIN10FLOAT_VAR"),("min16int", "MIN16INT_VAR"),("min12int", "MIN12INT_VAR"),("min16uint", "MIN16UINT_VAR"),("namespace", "NAMESPACE_VAR"),("nointerpolation", "NOINTERPOLATION_VAR"),("noperspective", "NOPERSPECTIVE_VAR"),("NULL", "NULL_VAR"),("out", "OUT_VAR"),("OutputPatch", "OUTPUTPATCH_VAR"),("packoffset", "PACKOFFSET,_VAR"),("pass", "PASS,_VAR"),("pixelfragment", "PIXELFRAGMENT_VAR"),("PixelShader", "PIXELSHADER_VAR"),("point", "POINT_VAR"),("PointStream", "POINTSTREAM_VAR"),("precise", "PRECISE_VAR"),("RasterizerState", "RASTERIZERSTATE_VAR"),("RenderTargetView", "RENDERTARGETVIEW_VAR"),("return", "RETURN_VAR"),("register", "REGISTER_VAR"),("row_major", "ROW_MAJOR_VAR"),("RWBuffer", "RWBUFFER_VAR"),("RWByteAddressBuffer", "RWBYTEADDRESSBUFFER_VAR"),("RWStructuredBuffer", "RWSTRUCTUREDBUFFER_VAR"),("RWTexture1D", "RWTEXTURE1D_VAR"),("RWTexture1DArray", "RWTEXTURE1DARRAY_VAR"),("RWTexture2D", "RWTEXTURE2D_VAR"),("RWTexture2DArray", "RWTEXTURE2DARRAY_VAR"),("RWTexture3D", "RWTEXTURE3D_VAR"),("sample", "SAMPLE_VAR"),("sampler", "SAMPLER_VAR"),("SamplerState", "SAMPLERSTATE_VAR"),("SamplerComparisonState", "SAMPLERCOMPARISONSTATE_VAR"),("shared", "SHARED_VAR"),("snorm", "SNORM_VAR"),("stateblock", "STATEBLOCK_VAR"),("stateblock_state", "STATEBLOCK_STATE_VAR"),("static", "STATIC_VAR"),("string", "STRING_VAR"),("struct", "STRUCT_VAR"),("switch", "SWITCH_VAR"),("StructuredBuffer", "STRUCTUREDBUFFER_VAR"),("tbuffer", "TBUFFER_VAR"),("technique", "TECHNIQUE_VAR"),("technique10", "TECHNIQUE10_VAR"),("technique11", "TECHNIQUE11_VAR"),("texture", "TEXTURE_VAR"),("Texture1D", "TEXTURE1D_VAR"),("Texture1DArray", "TEXTURE1DARRAY_VAR"),("Texture2D", "TEXTURE2D_VAR"),("Texture2DArray", "TEXTURE2DARRAY_VAR"),("Texture2DMS", "TEXTURE2DMS_VAR"),("Texture2DMSArray", "TEXTURE2DMSARRAY_VAR"),("Texture3D", "TEXTURE3D_VAR"),("TextureCube", "TEXTURECUBE_VAR"),("TextureCubeArray", "TEXTURECUBEARRAY_VAR"),("true", "TRUE_VAR"),("typedef", "TYPEDEF_VAR"),("triangle", "TRIANGLE_VAR"),("triangleadj", "TRIANGLEADJ_VAR"),("TriangleStream", "TRIANGLESTREAM_VAR"),("uint", "UINT_VAR"),("uint1", "UINT1_VAR"),("uint2", "UINT2_VAR"),("uint3", "UINT3_VAR"),("uint4", "UINT4_VAR"),("uniform", "UNIFORM_VAR"),("unorm", "UNORM_VAR"),("unsigned", "UNSIGNED_VAR"),("vector", "VECTOR_VAR"),("vertexfragment", "VERTEXFRAGMENT_VAR"),("VertexShader", "VERTEXSHADER_VAR"),("void", "VOID_VAR"),("volatile", "VOLATILE_VAR"),("while", "WHILE_VAR"),("attribute", "ATTRIBUTE_VAR"),("varying", "VARYING_VAR"),("layout", "LAYOUT_VAR"),("mat2", "MAT2_VAR"),("mat3", "MAT3_VAR"),("mat4", "MAT4_VAR"),("mat2x2", "MAT2X2_VAR"),("mat2x3", "MAT2X3_VAR"),("mat2x4", "MAT2X4_VAR"),("mat3x2", "MAT3X2_VAR"),("mat3x3", "MAT3X3_VAR"),("mat3x4", "MAT3X4_VAR"),("mat4x2", "MAT4X2_VAR"),("mat4x3", "MAT4X3_VAR"),("mat4x4", "MAT4X4_VAR"),("vec2", "VEC2_VAR"),("vec3", "VEC3_VAR"),("vec4", "VEC4_VAR"),("ivec2", "IVEC2_VAR"),("ivec3", "IVEC3_VAR"),("ivec4", "IVEC4_VAR"),("bvec2", "BVEC2_VAR"),("bvec3", "BVEC3_VAR"),("bvec4", "BVEC4_VAR"),("uvec2", "UVEC2_VAR"),("uvec3", "UVEC3_VAR"),("uvec4", "UVEC4_VAR"),("lowp", "LOWP_VAR"),("mediump", "MEDIUMP_VAR"),("highp", "HIGHP_VAR"),("precision", "PRECISION_VAR"),("sampler1D", "SAMPLER1D_VAR"),("sampler2D", "SAMPLER2D_VAR"),("sampler3D", "SAMPLER3D_VAR"),("samplerCube", "SAMPLERCUBE_VAR"),("sampler1DShadow", "SAMPLER1DSHADOW_VAR"),("sampler2DShadow", "SAMPLER2DSHADOW_VAR"),("samplerCubeShadow", "SAMPLERCUBESHADOW_VAR"),("sampler1DArray", "SAMPLER1DARRAY_VAR"),("sampler2DArray", "SAMPLER2DARRAY_VAR"),("sampler1DArrayShadow", "SAMPLER1DARRAYSHADOW_VAR"),("sampler2DArrayShadow", "SAMPLER2DARRAYSHADOW_VAR"),("isampler1D", "ISAMPLER1D_VAR"),("isampler2D", "ISAMPLER2D_VAR"),("isampler3D", "ISAMPLER3D_VAR"),("isamplerCube", "ISAMPLERCUBE_VAR"),("isampler1DArray", "ISAMPLER1DARRAY_VAR"),("isampler2DArray", "ISAMPLER2DARRAY_VAR"),("usampler1D", "USAMPLER1D_VAR"),("usampler2D", "USAMPLER2D_VAR"),("usampler3D", "USAMPLER3D_VAR"),("usamplerCube", "USAMPLERCUBE_VAR"),("usampler1DArray", "USAMPLER1DARRAY_VAR"),("usampler2DArray", "USAMPLER2DARRAY_VAR"),("sampler2DRect", "SAMPLER2DRECT_VAR"),("sampler2DRectShadow", "SAMPLER2DRECTSHADOW_VAR"),("isampler2DRect", "ISAMPLER2DRECT_VAR"),("usampler2DRect", "USAMPLER2DRECT_VAR"),("samplerBuffer", "SAMPLERBUFFER_VAR"),("isamplerBuffer", "ISAMPLERBUFFER_VAR"),("usamplerBuffer", "USAMPLERBUFFER_VAR"),("flat", "FLAT_VAR"),("smooth", "SMOOTH_VAR"),("invariant", "INVARIANT_VAR"),("union", "UNION_VAR"),("enum", "ENUM_VAR"),("template", "TEMPLATE_VAR"),("this", "THIS_VAR"),("packed", "PACKED_VAR"),("goto", "GOTO_VAR"),("noinline", "NOINLINE_VAR"),("public", "PUBLIC_VAR"),("external", "EXTERNAL_VAR"),("long short", "LONG SHORT_VAR"),("superp", "SUPERP_VAR"),("input", "INPUT_VAR"),("output", "OUTPUT_VAR"),("hvec2", "HVEC2_VAR"),("hvec3", "HVEC3_VAR"),("hvec4", "HVEC4_VAR"),("dvec2", "DVEC2_VAR"),("dvec3", "DVEC3_VAR"),("dvec4", "DVEC4_VAR"),("fvec2", "FVEC2_VAR"),("fvec3", "FVEC3_VAR"),("fvec4", "FVEC4_VAR"),("sampler3DRect", "SAMPLER3DRECT_VAR"),("filter", "FILTER_VAR"),("image1D", "IMAGE1D_VAR"),("image2D", "IMAGE2D_VAR"),("image3D", "IMAGE3D_VAR"),("imageCube", "IMAGECUBE_VAR"),("iimage1D", "IIMAGE1D_VAR"),("iimage2D", "IIMAGE2D_VAR"),("iimage3D", "IIMAGE3D_VAR"),("iimageCub", "IIMAGECUBE_VAR"),("uimage1D", "UIMAGE1D_VAR"),("uimage2D", "UIMAGE2D_VAR"),("uimage3D", "UIMAGE3D_VAR"),("uimageCube", "UIMAGECUBE_VAR"),("image1DArray", "IMAGE1DARRAY_VAR"),("image2DArray", "IMAGE2DARRAY_VAR"),("iimage1DArray", "IIMAGE1DARRAY_VAR"),("iimage2DArray", "IIMAGE2DARRAY_VAR"),("uimage1DArray", "UIMAGE1DARRAY_VAR"),("uimage2DArray", "UIMAGE2DARRAY_VAR"),("image1DShadow", "IMAGE1DSHADOW_VAR"),("image2DShadow", "IMAGE2DSHADOW_VAR"),("image1DArrayShadow", "IMAGE1DARRAYSHADOW_VAR"),("image2DArrayShadow", "IMAGE2DARRAYSHADOW_VAR"),("imageBuffer", "IMAGEBUFFER_VAR"),("iimageBuffer", "IIMAGEBUFFER_VAR"),("uimageBuffer", "UIMAGEBUFFER_VAR"),("sizeof", "SIZEOF_VAR"),("cast", "CAST_VAR"),("using", "USING_VAR"),("int8_t", "INT8_T_VAR"),("unsigned char", "UNSIGNED_CHAR_VAR"),("uchar", "UCHAR_VAR"),("uint8_t", "UINT8_T_VAR"),("short", "SHORT_VAR"),("int16_t", "INT16_T_VAR"),("unsigned shorT", "UNSIGNED_SHORT_VAR"),("ushort", "USHORT_VAR"),("unit16_t", "UNIT16_T_VAR"),("int32_t", "INT32_T_VAR"),("unsigned int", "UNSIGNED_INT_VAR"),("uint32_t", "UINT32_T_VAR"),(" long short", "LONG_SHORT_VAR"),("iimageCube", "IIMAGECUBE_VAR"))
+bSimplifyStackNodesAtLowResolution=True
+LowResolutionNodeMaxNameChars=7
+bAlwaysZoomToFitSystemGraph=True
+RendererCategoryExpandState=Default
+DefaultsSequencerSubtracks=NoSubtracks
+bAutoCompile=True
+bAutoPlay=True
+bResetSimulationOnChange=True
+bResimulateOnChangeWhilePaused=True
+bResetDependentSystemsWhenEditingEmitters=False
+bDisplayAdvancedParameterPanelCategories=False
+bDisplayAffectedAssetStats=True
+AffectedAssetSearchLimit=25
+bUpdateStackValuesOnCommitOnly=False
+ViewportSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=0,AmbientCubemap=1,EyeAdaptation=0,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=0,LensDistortion=1,GlobalIllumination=1,Vignette=0,Grain=0,AmbientOcclusion=0,Decals=1,CameraImperfections=0,OnScreenDebug=0,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=0,VectorFields=0,DepthOfField=0,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=0,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=0,LumenReflections=0,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=0,IndirectLightingCache=0,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=0,PostProcessMaterial=0,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=0,LumenGlobalIllumination=0,VolumetricFog=0,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=0,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=1,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,bIsRealtime=True,bShowOnScreenStats=True,bShowGridInViewport=False,bShowInstructionsCount=False,bShowParticleCountsInViewport=False,bShowEmitterExecutionOrder=False,bShowGpuTickInformation=False,bShowMemoryInfo=False,bShowStatelessInfo=True)
+SystemParameterPanelSectionData=(ParamStorageId=6E11F3EA5E314E82A64FEA414F1DB891,ExpandedCategories=(FCA14ABEFAD14BB58786362887FEED09))
+SystemParameterPanelSectionData=(ParamStorageId=7B4AFB34D0DF46189A05349E361CE735,ExpandedCategories=(7B4AFB34D0DF46189A05349E361CE735))
+bForceSilentLoadingOfCachedAssets=False
+
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/CrashContext.runtime-xml b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..8fc463dd0c163aba8a898ec83793b17bf2a255df
--- /dev/null
+++ b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/CrashContext.runtime-xml
@@ -0,0 +1,2061 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>EDED4DED471FD9FA451369B4E8FCF8D9</ExecutionGuid>
+		<CrashGUID>UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000</CrashGUID>
+		<IsEnsure>true</IsEnsure>
+		<IsStall>false</IsStall>
+		<IsAssert>false</IsAssert>
+		<CrashType>Ensure</CrashType>
+		<ErrorMessage>Ensure condition failed: ((Result) &gt;= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 3411] 
+OpenXR call failed with result XR_ERROR_RUNTIME_FAILURE
+Stack: 
+0x00007ffb0e42613f UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e4002c9 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e40285f UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb301746cf UnrealEditor-Engine.dll!UnknownFunction []
+0x00007ffb2b564b78 UnrealEditor-UnrealEd.dll!UnknownFunction []
+0x00007ffb2c1f42c6 UnrealEditor-UnrealEd.dll!UnknownFunction []
+0x00007ff694286b47 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a57ac UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a589a UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a9114 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942bbd04 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942bf0ba UnrealEditor.exe!UnknownFunction []
+0x00007ffc6dbbe8d7 KERNEL32.DLL!UnknownFunction []
+0x00007ffc6f8d14fc ntdll.dll!UnknownFunction []
+</ErrorMessage>
+		<CrashReporterMessage />
+		<CrashReporterMessage>Attended</CrashReporterMessage>
+		<ProcessId>26868</ProcessId>
+		<SecondsSinceStart>2679</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-UI_2</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 11 (24H2) [10.0.26100.3775]  64b]</PlatformFullName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName />
+		<EngineVersion>5.5.4-40574608+++UE5+Release-5.5</EngineVersion>
+		<EngineCompatibleVersion>5.5.4-40574608+++UE5+Release-5.5</EngineCompatibleVersion>
+		<CommandLine>CommandLineRemoved</CommandLine>
+		<LanguageLCID>9</LanguageLCID>
+		<AppDefaultLocale>en-GB</AppDefaultLocale>
+		<BuildVersion>++UE5+Release-5.5-CL-40574608</BuildVersion>
+		<Symbols>**UE5*Release-5.5-CL-40574608-Win64-Development</Symbols>
+		<IsUERelease>true</IsUERelease>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>C:/Program Files/Epic Games/UE_5.5/</RootDir>
+		<MachineId>48AF295149233202CCE312A87AE5C807</MachineId>
+		<LoginId>48af295149233202cce312a87ae5c807</LoginId>
+		<EpicAccountId>1cb790ea303f4bd6939e263cf45c2ddc</EpicAccountId>
+		<SourceContext />
+		<UserDescription>Sent in the unattended mode</UserDescription>
+		<UserActivityHint>Layout=&quot;Document&quot; Label=&quot;EventGraph&quot; Content=SGraphEditor</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>12</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>24</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
+		<Misc.CPUBrand>AMD Ryzen 9 7900 12-Core Processor</Misc.CPUBrand>
+		<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 4070</Misc.PrimaryGPUBrand>
+		<Misc.OSVersionMajor>Windows 11 (24H2) [10.0.26100.3775]</Misc.OSVersionMajor>
+		<Misc.OSVersionMinor />
+		<Misc.AnticheatProvider />
+		<MemoryStats.TotalPhysical>33438642176</MemoryStats.TotalPhysical>
+		<MemoryStats.TotalVirtual>41491705856</MemoryStats.TotalVirtual>
+		<MemoryStats.PageSize>4096</MemoryStats.PageSize>
+		<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
+		<MemoryStats.AvailablePhysical>14592368640</MemoryStats.AvailablePhysical>
+		<MemoryStats.AvailableVirtual>1679323136</MemoryStats.AvailableVirtual>
+		<MemoryStats.UsedPhysical>4724154368</MemoryStats.UsedPhysical>
+		<MemoryStats.PeakUsedPhysical>11420925952</MemoryStats.PeakUsedPhysical>
+		<MemoryStats.UsedVirtual>15924797440</MemoryStats.UsedVirtual>
+		<MemoryStats.PeakUsedVirtual>16183074816</MemoryStats.PeakUsedVirtual>
+		<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
+		<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
+		<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
+		<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
+		<CallStack>UnrealEditor_OpenXRHMD
+UnrealEditor_OpenXRHMD
+UnrealEditor_OpenXRHMD
+UnrealEditor_Engine
+UnrealEditor_UnrealEd
+UnrealEditor_UnrealEd
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+kernel32
+ntdll</CallStack>
+		<PCallStack>
+
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 6613f 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 402c9 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 4285f 
+UnrealEditor-Engine 0x00007ffb2eaa0000 + 16d46cf 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 884b78 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 15142c6 
+UnrealEditor 0x00007ff694280000 + 6b47 
+UnrealEditor 0x00007ff694280000 + 257ac 
+UnrealEditor 0x00007ff694280000 + 2589a 
+UnrealEditor 0x00007ff694280000 + 29114 
+UnrealEditor 0x00007ff694280000 + 3bd04 
+UnrealEditor 0x00007ff694280000 + 3f0ba 
+KERNEL32 0x00007ffc6db90000 + 2e8d7 
+ntdll 0x00007ffc6f820000 + b14fc 
+</PCallStack>
+		<PCallStackHash>3B2D451B2FFC67D8518D4B34D22426113BD53D4B</PCallStackHash>
+		<Threads>
+			<Thread>
+				<CallStack>KERNELBASE 0x00007ffc6d020000 + c933a 
+UnrealEditor-Core 0x00007ffb335c0000 + 6b30c8 
+UnrealEditor-Core 0x00007ffb335c0000 + 6b2efb 
+UnrealEditor-Core 0x00007ffb335c0000 + 424c1d 
+UnrealEditor-Core 0x00007ffb335c0000 + 4393c3 
+UnrealEditor-Core 0x00007ffb335c0000 + d91384 
+UnrealEditor-Core 0x00007ffb335c0000 + d91425 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 6613f 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 402c9 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 4285f 
+UnrealEditor-Engine 0x00007ffb2eaa0000 + 16d46cf 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 884b78 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 15142c6 
+UnrealEditor 0x00007ff694280000 + 6b47 
+UnrealEditor 0x00007ff694280000 + 257ac 
+UnrealEditor 0x00007ff694280000 + 2589a 
+UnrealEditor 0x00007ff694280000 + 29114 
+UnrealEditor 0x00007ff694280000 + 3bd04 
+UnrealEditor 0x00007ff694280000 + 3f0ba 
+KERNEL32 0x00007ffc6db90000 + 2e8d7 
+ntdll 0x00007ffc6f820000 + b14fc 
+</CallStack>
+				<IsCrashed>true</IsCrashed>
+				<Registers />
+				<ThreadID>27560</ThreadID>
+				<ThreadName>GameThread</ThreadName>
+			</Thread>
+		</Threads>
+		<TimeOfCrash>638816146673180000</TimeOfCrash>
+		<bAllowToBeContacted>1</bAllowToBeContacted>
+		<CPUBrand>AMD Ryzen 9 7900 12-Core Processor</CPUBrand>
+		<CrashReportClientVersion>1.0</CrashReportClientVersion>
+		<Modules>C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64\UnrealEditor-WebMMoviePlayer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UnrealEditor-WindowsMoviePlayer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-MassEntityTestSuite.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMedia.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-EnhancedInput.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Blutility.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Editor\DataValidation\Binaries\Win64\UnrealEditor-DataValidation.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputBlueprintNodes.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-SparseVolumeTexture.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-SessionFrontend.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraAnimNotifies.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\NiagaraSimCaching\Binaries\Win64\UnrealEditor-NiagaraSimCaching.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakesCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeMovieScene.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeTrackRecorders.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorder.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-CacheTrackRecorder.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\NiagaraSimCaching\Binaries\Win64\UnrealEditor-NiagaraSimCachingEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEngine.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequence.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-AudioAnalyzer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesia.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UnrealEditor-CableComponent.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UnrealEditor-CustomMeshComponent.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64\UnrealEditor-LocationServicesBPLibrary.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-MathCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGraphCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Serialization.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundFrontend.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGenerator.dll
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+&quot;FriendlyName&quot;: &quot;Git&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Linux Compiler-only Integration&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Perforce&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 90,
+&quot;VersionName&quot;: &quot;1.9.0&quot;,
+&quot;FriendlyName&quot;: &quot;Plastic SCM&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Plugin Utilities&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Property Access Node&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;PIX on Windows GPU Capture Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Oodle Texture&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Subversion&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;RenderDoc Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 2,
+&quot;VersionName&quot;: &quot;1.7&quot;,
+&quot;FriendlyName&quot;: &quot;Rider Integration&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;UObject Example Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Visual Studio Integration&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Visual Studio Code Integration&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Asset Manager Editor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;XCode Integration&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Blueprint C++ Header Preview&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;CryptoKeys&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Curve Editor Tools&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Color Grading&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Changelist Reviews&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Data Validation&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;EditorDebugTools&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Editor Scripting Utilities&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;GameplayTagsEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Facial Animation Bulk Importer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;GeometryMode&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Engine Asset Definitions&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Mac Graphics Switching&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Material Analyzer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Modeling Tools Editor Mode&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Mesh LOD Toolset&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Plugin Browser&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Proxy LOD Plugin (Experimental)&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Wizard for mobile packaging scenarios&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Sequencer Anim Tools&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;SpeedTree Importer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;UMG Widget Preview&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 2,
+&quot;VersionName&quot;: &quot;2.0&quot;,
+&quot;FriendlyName&quot;: &quot;Stylus &amp; Tablet Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 2,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;UVEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;World Partition HLOD Utilities&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Batch Renamer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1&quot;,
+&quot;FriendlyName&quot;: &quot;BackChannel&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Automation Utilities&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;ChaosCaching&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;ChaosEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Chaos Niagara&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Chaos Solver&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;CharacterAI&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;ChaosUserDataPT&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Editor DataflowGraph&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;TEDS: Editor Data Storage&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Editor Performance&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Editor Telemetry&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Fracture&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Full Body IK&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Geometry&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;GeometryFlow&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Localizable Message&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Low-level network trace Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Experimental Mesh Modeling Toolset&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;NFORDenoise&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Planar Cut&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Platform Cryptography Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Python Editor Script Plugin&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Skeletal Mesh Simplifier (Early Access)&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Studio Telemetry&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;Tool Presets&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Interchange Framework Assets&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;NNEDenoiser&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Interchange Framework&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;UDP Messaging&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;TCP Messaging&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Interchange Editor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;NNERuntimeORT&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;HoldoutComposite&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert - Main&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;SQLite&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;XInput Device&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;BaseCharacterFXEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Light Mixer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;MetaHuman SDK&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Skeletal Mesh Editing Tools&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Object Mixer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync Core&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot;
+}</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/CrashReportClient.ini b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/UEMinidump.dmp b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/UEMinidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..1e463a4a860996c38a170de2dd9e26fe6254a4d8
Binary files /dev/null and b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0000/UEMinidump.dmp differ
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/CrashContext.runtime-xml b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..4bb15e05842ced173c378546f3fdb92aba313f5c
--- /dev/null
+++ b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/CrashContext.runtime-xml
@@ -0,0 +1,3094 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>EDED4DED471FD9FA451369B4E8FCF8D9</ExecutionGuid>
+		<CrashGUID>UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001</CrashGUID>
+		<IsEnsure>true</IsEnsure>
+		<IsStall>false</IsStall>
+		<IsAssert>false</IsAssert>
+		<CrashType>Ensure</CrashType>
+		<ErrorMessage>Ensure condition failed: ((Result) &gt;= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 3282] 
+OpenXR call failed with result XR_ERROR_TIME_INVALID
+Stack: 
+0x00007ffb0e42433f UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e3fd382 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e3ebb1c UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e400623 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e40285f UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb301746cf UnrealEditor-Engine.dll!UnknownFunction []
+0x00007ffb2b564b78 UnrealEditor-UnrealEd.dll!UnknownFunction []
+0x00007ffb2c1f42c6 UnrealEditor-UnrealEd.dll!UnknownFunction []
+0x00007ff694286b47 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a57ac UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a589a UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a9114 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942bbd04 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942bf0ba UnrealEditor.exe!UnknownFunction []
+0x00007ffc6dbbe8d7 KERNEL32.DLL!UnknownFunction []
+0x00007ffc6f8d14fc ntdll.dll!UnknownFunction []
+</ErrorMessage>
+		<CrashReporterMessage />
+		<CrashReporterMessage>Attended</CrashReporterMessage>
+		<ProcessId>26868</ProcessId>
+		<SecondsSinceStart>2679</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-UI_2</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 11 (24H2) [10.0.26100.3775]  64b]</PlatformFullName>
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+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;BaseCharacterFXEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Light Mixer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;MetaHuman SDK&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Skeletal Mesh Editing Tools&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Object Mixer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync Core&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot;
+}</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/CrashReportClient.ini b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/UEMinidump.dmp b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/UEMinidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..be24d54ead013315c6e2ea67c40aa7cda56067c0
Binary files /dev/null and b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0001/UEMinidump.dmp differ
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/CrashContext.runtime-xml b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..9f9e1937560523d4035243a1ac95f4fc43fca3af
--- /dev/null
+++ b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/CrashContext.runtime-xml
@@ -0,0 +1,4119 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>EDED4DED471FD9FA451369B4E8FCF8D9</ExecutionGuid>
+		<CrashGUID>UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002</CrashGUID>
+		<IsEnsure>true</IsEnsure>
+		<IsStall>false</IsStall>
+		<IsAssert>false</IsAssert>
+		<CrashType>Ensure</CrashType>
+		<ErrorMessage>Ensure condition failed: ((Result) &gt;= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 3294] 
+OpenXR call failed with result XR_ERROR_TIME_INVALID
+Stack: 
+0x00007ffb0e4268bf UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e3fd426 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e3ebb1c UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e400623 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb0e40285f UnrealEditor-OpenXRHMD.dll!UnknownFunction []
+0x00007ffb301746cf UnrealEditor-Engine.dll!UnknownFunction []
+0x00007ffb2b564b78 UnrealEditor-UnrealEd.dll!UnknownFunction []
+0x00007ffb2c1f42c6 UnrealEditor-UnrealEd.dll!UnknownFunction []
+0x00007ff694286b47 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a57ac UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a589a UnrealEditor.exe!UnknownFunction []
+0x00007ff6942a9114 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942bbd04 UnrealEditor.exe!UnknownFunction []
+0x00007ff6942bf0ba UnrealEditor.exe!UnknownFunction []
+0x00007ffc6dbbe8d7 KERNEL32.DLL!UnknownFunction []
+0x00007ffc6f8d14fc ntdll.dll!UnknownFunction []
+</ErrorMessage>
+		<CrashReporterMessage />
+		<CrashReporterMessage>Attended</CrashReporterMessage>
+		<ProcessId>26868</ProcessId>
+		<SecondsSinceStart>2679</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-UI_2</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 11 (24H2) [10.0.26100.3775]  64b]</PlatformFullName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName />
+		<EngineVersion>5.5.4-40574608+++UE5+Release-5.5</EngineVersion>
+		<EngineCompatibleVersion>5.5.4-40574608+++UE5+Release-5.5</EngineCompatibleVersion>
+		<CommandLine>CommandLineRemoved</CommandLine>
+		<LanguageLCID>9</LanguageLCID>
+		<AppDefaultLocale>en-GB</AppDefaultLocale>
+		<BuildVersion>++UE5+Release-5.5-CL-40574608</BuildVersion>
+		<Symbols>**UE5*Release-5.5-CL-40574608-Win64-Development</Symbols>
+		<IsUERelease>true</IsUERelease>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>C:/Program Files/Epic Games/UE_5.5/</RootDir>
+		<MachineId>48AF295149233202CCE312A87AE5C807</MachineId>
+		<LoginId>48af295149233202cce312a87ae5c807</LoginId>
+		<EpicAccountId>1cb790ea303f4bd6939e263cf45c2ddc</EpicAccountId>
+		<SourceContext />
+		<UserDescription>Sent in the unattended mode</UserDescription>
+		<UserActivityHint>Layout=&quot;Document&quot; Label=&quot;EventGraph&quot; Content=SGraphEditor</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>12</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>24</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
+		<Misc.CPUBrand>AMD Ryzen 9 7900 12-Core Processor</Misc.CPUBrand>
+		<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 4070</Misc.PrimaryGPUBrand>
+		<Misc.OSVersionMajor>Windows 11 (24H2) [10.0.26100.3775]</Misc.OSVersionMajor>
+		<Misc.OSVersionMinor />
+		<Misc.AnticheatProvider />
+		<MemoryStats.TotalPhysical>33438642176</MemoryStats.TotalPhysical>
+		<MemoryStats.TotalVirtual>41491705856</MemoryStats.TotalVirtual>
+		<MemoryStats.PageSize>4096</MemoryStats.PageSize>
+		<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
+		<MemoryStats.AvailablePhysical>14626947072</MemoryStats.AvailablePhysical>
+		<MemoryStats.AvailableVirtual>1621229568</MemoryStats.AvailableVirtual>
+		<MemoryStats.UsedPhysical>4728614912</MemoryStats.UsedPhysical>
+		<MemoryStats.PeakUsedPhysical>11420925952</MemoryStats.PeakUsedPhysical>
+		<MemoryStats.UsedVirtual>15926243328</MemoryStats.UsedVirtual>
+		<MemoryStats.PeakUsedVirtual>16183074816</MemoryStats.PeakUsedVirtual>
+		<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
+		<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
+		<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
+		<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
+		<CallStack>UnrealEditor_OpenXRHMD
+UnrealEditor_OpenXRHMD
+UnrealEditor_OpenXRHMD
+UnrealEditor_OpenXRHMD
+UnrealEditor_OpenXRHMD
+UnrealEditor_Engine
+UnrealEditor_UnrealEd
+UnrealEditor_UnrealEd
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+kernel32
+ntdll</CallStack>
+		<PCallStack>
+
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 668bf 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 3d426 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 2bb1c 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 40623 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 4285f 
+UnrealEditor-Engine 0x00007ffb2eaa0000 + 16d46cf 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 884b78 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 15142c6 
+UnrealEditor 0x00007ff694280000 + 6b47 
+UnrealEditor 0x00007ff694280000 + 257ac 
+UnrealEditor 0x00007ff694280000 + 2589a 
+UnrealEditor 0x00007ff694280000 + 29114 
+UnrealEditor 0x00007ff694280000 + 3bd04 
+UnrealEditor 0x00007ff694280000 + 3f0ba 
+KERNEL32 0x00007ffc6db90000 + 2e8d7 
+ntdll 0x00007ffc6f820000 + b14fc 
+</PCallStack>
+		<PCallStackHash>E70F916788199E5E800C05C5FA7D2F183B5F843B</PCallStackHash>
+		<Threads>
+			<Thread>
+				<CallStack>KERNELBASE 0x00007ffc6d020000 + c933a 
+UnrealEditor-Core 0x00007ffb335c0000 + 6b30c8 
+UnrealEditor-Core 0x00007ffb335c0000 + 6b2efb 
+UnrealEditor-Core 0x00007ffb335c0000 + 424c1d 
+UnrealEditor-Core 0x00007ffb335c0000 + 4393c3 
+UnrealEditor-Core 0x00007ffb335c0000 + d91384 
+UnrealEditor-Core 0x00007ffb335c0000 + d91425 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 668bf 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 3d426 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 2bb1c 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 40623 
+UnrealEditor-OpenXRHMD 0x00007ffb0e3c0000 + 4285f 
+UnrealEditor-Engine 0x00007ffb2eaa0000 + 16d46cf 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 884b78 
+UnrealEditor-UnrealEd 0x00007ffb2ace0000 + 15142c6 
+UnrealEditor 0x00007ff694280000 + 6b47 
+UnrealEditor 0x00007ff694280000 + 257ac 
+UnrealEditor 0x00007ff694280000 + 2589a 
+UnrealEditor 0x00007ff694280000 + 29114 
+UnrealEditor 0x00007ff694280000 + 3bd04 
+UnrealEditor 0x00007ff694280000 + 3f0ba 
+KERNEL32 0x00007ffc6db90000 + 2e8d7 
+ntdll 0x00007ffc6f820000 + b14fc 
+</CallStack>
+				<IsCrashed>true</IsCrashed>
+				<Registers />
+				<ThreadID>27560</ThreadID>
+				<ThreadName>GameThread</ThreadName>
+			</Thread>
+		</Threads>
+		<TimeOfCrash>638816146739810000</TimeOfCrash>
+		<bAllowToBeContacted>1</bAllowToBeContacted>
+		<CPUBrand>AMD Ryzen 9 7900 12-Core Processor</CPUBrand>
+		<CrashReportClientVersion>1.0</CrashReportClientVersion>
+		<Modules>C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64\UnrealEditor-WebMMoviePlayer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UnrealEditor-WindowsMoviePlayer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-MassEntityTestSuite.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMedia.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-EnhancedInput.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Blutility.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Editor\DataValidation\Binaries\Win64\UnrealEditor-DataValidation.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputBlueprintNodes.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-SparseVolumeTexture.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-SessionFrontend.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraAnimNotifies.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\NiagaraSimCaching\Binaries\Win64\UnrealEditor-NiagaraSimCaching.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakesCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeMovieScene.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeTrackRecorders.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorder.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-CacheTrackRecorder.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\FX\NiagaraSimCaching\Binaries\Win64\UnrealEditor-NiagaraSimCachingEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEngine.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequence.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-AudioAnalyzer.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesia.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UnrealEditor-CableComponent.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UnrealEditor-CustomMeshComponent.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64\UnrealEditor-LocationServicesBPLibrary.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-MathCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGraphCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Serialization.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundFrontend.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGenerator.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundStandardNodes.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\WaveTable\Binaries\Win64\UnrealEditor-WaveTable.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngine.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngineTest.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\AudioWidgets\Binaries\Win64\UnrealEditor-AudioWidgets.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\MsQuic\Binaries\Win64\UnrealEditor-MsQuicRuntime.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\PropertyAccess\Binaries\Win64\UnrealEditor-PropertyAccessEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponent.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-StructUtilsEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVM.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-VisualGraphUtils.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVMDeveloper.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\SignificanceManager\Binaries\Win64\UnrealEditor-SignificanceManager.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudio.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\SoundFields\Binaries\Win64\UnrealEditor-SoundFields.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\StateTree\Binaries\Win64\UnrealEditor-StateTreeModule.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-RewindDebuggerInterface.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\StateTree\Binaries\Win64\UnrealEditor-StateTreeEditorModule.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\StateTree\Binaries\Win64\UnrealEditor-StateTreeTestSuite.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-Synthesis.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-Paper2D.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\AI\EnvironmentQueryEditor\Binaries\Win64\UnrealEditor-EnvironmentQueryEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRig.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\AnimationData\Binaries\Win64\UnrealEditor-AnimationData.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\DeformerGraph\Binaries\Win64\UnrealEditor-OptimusCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\DeformerGraph\Binaries\Win64\UnrealEditor-OptimusDeveloper.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-PBIK.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRig.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRigDeveloper.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVMEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRigDeveloper.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\RigLogic\Binaries\Win64\UnrealEditor-RigLogicLib.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\RigLogic\Binaries\Win64\UnrealEditor-RigLogicLibTest.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\RigLogic\Binaries\Win64\UnrealEditor-RigLogicModule.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Animation\RigLogic\Binaries\Win64\UnrealEditor-RigLogicDeveloper.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Cameras\GameplayCameras\Binaries\Win64\UnrealEditor-GameplayCameras.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharing.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequence.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Cameras\EngineCameras\Binaries\Win64\UnrealEditor-EngineCameras.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Developer\PropertyAccessNode\Binaries\Win64\UnrealEditor-PropertyAccessNode.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Editor\ContentBrowser\ContentBrowserAssetDataSource\Binaries\Win64\UnrealEditor-ContentBrowserAssetDataSource.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-TreeMap.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-TraceInsightsCore.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Editor\AssetManagerEditor\Binaries\Win64\UnrealEditor-AssetManagerEditor.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\usd_work.dll
+C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\usd_kind.dll
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+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert - Main&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;SQLite&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;XInput Device&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;BaseCharacterFXEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Light Mixer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;MetaHuman SDK&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Skeletal Mesh Editing Tools&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Object Mixer&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync Core&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot;
+}</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/CrashReportClient.ini b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/UEMinidump.dmp b/UI/Saved/Crashes/UECC-Windows-6C3CB0194DF8E82E7FA8C1A49C072E04_0002/UEMinidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..2fe2d55702a74396d48115a599f6795bd912363a
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diff --git a/UI/Saved/SaveGames/save00.sav b/UI/Saved/SaveGames/save00.sav
index 14117a62d36afa52411bf5740df8a237bc91afe2..04b3a87a0b69fcd4a576ba7b7b34ea583bc30e9e 100644
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diff --git a/UI/Saved/SaveGames/save01.sav b/UI/Saved/SaveGames/save01.sav
index 66c129623b1218c8046fe68f526bb273d2881415..5b1694be9c04d2f824340dd0bd97536af052dd0b 100644
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diff --git a/UI/Saved/SaveGames/saveBuilding.sav b/UI/Saved/SaveGames/saveBuilding.sav
index 6f2d4a5d3d8a7a210f74c348262e96c4002c8d52..5efc0e091f806380af113417d2520c738da7a8d8 100644
Binary files a/UI/Saved/SaveGames/saveBuilding.sav and b/UI/Saved/SaveGames/saveBuilding.sav differ
diff --git a/UI/Saved/SourceControl/UncontrolledChangelists.json b/UI/Saved/SourceControl/UncontrolledChangelists.json
index 06d9169f750428be3c9456d62ed7c8c38842aec1..ed77c52f53a7bc166ff73769a695ba143693daf1 100644
--- a/UI/Saved/SourceControl/UncontrolledChangelists.json
+++ b/UI/Saved/SourceControl/UncontrolledChangelists.json
@@ -5,44 +5,53 @@
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 			"description": "Default Uncontrolled Changelist",
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