diff --git a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset
index dbea8bd3794eab04b0d20c48a35b6849f3e37f4f..97475c63bbddd9430490714f193f284cde6b2a44 100644
Binary files a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset and b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset differ
diff --git a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset
index 1d14b1a01e6c0436400aa2cced00f7882765afa2..a6f9f15943e5ad884b2d85465f8204de74997eeb 100644
Binary files a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset and b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset differ
diff --git a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.uasset b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.uasset
index 3cbd35fb6869fc09b193de7b5a9424bf53b20601..0401f5c06f78f7340ef3ef6c2d3f4e63a8ec963a 100644
Binary files a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.uasset and b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.uasset differ
diff --git a/UI_2/Content/Inventory_Spatial/Save/BP_Inventory_Spatial_Save.uasset b/UI_2/Content/Inventory_Spatial/Save/BP_Inventory_Spatial_Save.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..9b228261738134e8db0dc5322b7f3b435a198dd8
Binary files /dev/null and b/UI_2/Content/Inventory_Spatial/Save/BP_Inventory_Spatial_Save.uasset differ
diff --git a/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset b/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..da18083107dfdb8252073ff5d1adf461c9360273
Binary files /dev/null and b/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset differ
diff --git a/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset b/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset
index fb01cb542220902c9819ed39da10cae72c73f54f..fbe4d624c1dcb30e241b8e12250afcb2e7a3d5b4 100644
Binary files a/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset and b/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset differ
diff --git a/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset b/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset
index d37ecc9947b756c0462aca772430209940be86b5..632ee533197791995c27689622b35ef7687ccff5 100644
Binary files a/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset and b/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset differ
diff --git a/UI_2/Content/Selector/Widgets/WB_Selector.uasset b/UI_2/Content/Selector/Widgets/WB_Selector.uasset
index 4b6a86dd74b29f5365c55aec3031fb8d062fd30d..508ef83db591a856abf4a05a88759307e164267c 100644
Binary files a/UI_2/Content/Selector/Widgets/WB_Selector.uasset and b/UI_2/Content/Selector/Widgets/WB_Selector.uasset differ
diff --git a/UI_2/Intermediate/CachedAssetRegistry_0.bin b/UI_2/Intermediate/CachedAssetRegistry_0.bin
index b98fe9935132984da8be4e5f843c44e49db08d1b..20441b53ebe3e071dee8b665a6aa6294f4b951d5 100644
Binary files a/UI_2/Intermediate/CachedAssetRegistry_0.bin and b/UI_2/Intermediate/CachedAssetRegistry_0.bin differ
diff --git a/UI_2/Saved/AutoScreenshot.png b/UI_2/Saved/AutoScreenshot.png
index cd0e01853284e972c3cb876b3865eef09777415e..feeaa5b7b9bc1188f55a4c0695746fa0709b9692 100644
Binary files a/UI_2/Saved/AutoScreenshot.png and b/UI_2/Saved/AutoScreenshot.png differ
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-0CC457264D9EB2A92B07D9952A2BF859/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F/CrashReportClient.ini
similarity index 100%
rename from UI_2/Saved/Config/CrashReportClient/UECC-Windows-0CC457264D9EB2A92B07D9952A2BF859/CrashReportClient.ini
rename to UI_2/Saved/Config/CrashReportClient/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F/CrashReportClient.ini
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-87AEE7F84EFAD6EB9D9872A573A0AF99/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-87AEE7F84EFAD6EB9D9872A573A0AF99/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-87AEE7F84EFAD6EB9D9872A573A0AF99/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-C17A89AE4A86DE9681D46EAC868981F8/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-C17A89AE4A86DE9681D46EAC868981F8/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-C17A89AE4A86DE9681D46EAC868981F8/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-C2C184374F41A6F2771ABABEF51265D4/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-C2C184374F41A6F2771ABABEF51265D4/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-C2C184374F41A6F2771ABABEF51265D4/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-D0C3E84348E2B5967B5337A5BD5C05B5/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-D0C3E84348E2B5967B5337A5BD5C05B5/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-D0C3E84348E2B5967B5337A5BD5C05B5/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-D842EF5543D85422EA21CFB681212B5D/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-D842EF5543D85422EA21CFB681212B5D/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-D842EF5543D85422EA21CFB681212B5D/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-DC54C462468880876E2A11BE2FDC1424/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-DC54C462468880876E2A11BE2FDC1424/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-DC54C462468880876E2A11BE2FDC1424/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-17BA031343037DD3251522A7C69335E1/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-DC768EED476C6F18809E2D8F8D50701B/CrashReportClient.ini
similarity index 100%
rename from UI_2/Saved/Config/CrashReportClient/UECC-Windows-17BA031343037DD3251522A7C69335E1/CrashReportClient.ini
rename to UI_2/Saved/Config/CrashReportClient/UECC-Windows-DC768EED476C6F18809E2D8F8D50701B/CrashReportClient.ini
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-F7C7921E42CA3F21BC5C62B7F743027A/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-F7C7921E42CA3F21BC5C62B7F743027A/CrashReportClient.ini
deleted file mode 100644
index e6a72c5d289419c4dc5becb5da5d931aa6f16d85..0000000000000000000000000000000000000000
--- a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-F7C7921E42CA3F21BC5C62B7F743027A/CrashReportClient.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-[CrashReportClient]
-bHideLogFilesOption=false
-bIsAllowedToCloseWithoutSending=true
-CrashConfigPurgeDays=2
-Stall.RecordDump=false
-Ensure.RecordDump=true
-
diff --git a/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index 22ae34e4a76d85bad51cc4e6ce3e137e79341d2d..76da7fe7143df35b998b622847b6d62f4c50eacc 100644
--- a/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -319,7 +319,7 @@ WB_Interaction_C=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.De
 K2Node_Composite=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup
 FixOrder=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup
 FixOrder_4=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup
-K2Node_InputKey=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup
+K2Node_InputKey=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_RotateBuilding.IA_RotateBuilding,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Rotate_Item.IA_Rotate_Item,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_BuildingMenu_Open.IA_BuildingMenu_Open,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_BuildingMenu_Close.IA_BuildingMenu_Close,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Building_Destroy.IA_Building_Destroy,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact,InputMappingContext.Mappings.ActionMappings./Game/Inventory_Spatial/Inputs/Actions/IA_Rotate_Item.IA_Rotate_Item,InputMappingContext.Mappings.ActionMappings./Game/Inventory_Allocated/Inputs/Actions/IA_DropItem.IA_DropItem
 InputAction=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_RotateBuilding.IA_RotateBuilding,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Rotate_Item.IA_Rotate_Item,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_BuildingMenu_Open.IA_BuildingMenu_Open,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_BuildingMenu_Close.IA_BuildingMenu_Close,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Building_Destroy.IA_Building_Destroy,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact,InputMappingContext.Mappings.ActionMappings./Game/Inventory_Spatial/Inputs/Actions/IA_Rotate_Item.IA_Rotate_Item
 K2Node_EnhancedInputAction=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces
@@ -647,9 +647,13 @@ StateTreeEditorSettings=EnhancedInputDeveloperSettings.Modifier Default Values.I
 EditorDataStorageSettings=EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EditorStyleSettings.Graphs.Preview,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.LevelEditor.OpenRecentFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject
 BP_Inventory_Allocated_Save_C=
 BP_InventoryComponent_Player_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+BP_Inventory_Spatial_Save_C=
+S_SaveItem=
+BP_Inventory_Spatial_Storage_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+BP_Inventory_Spatial_Player_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 
 [ContentBrowser]
-ContentBrowserTab1.SelectedPaths=/Game/Inventory_Allocated/Components,/Game/Inventory_Allocated
+ContentBrowserTab1.SelectedPaths=/Game/Inventory_Spatial/Widgets
 ContentBrowserTab1.SourcesExpanded=True
 ContentBrowserTab1.FavoritesAreaExpanded=False
 ContentBrowserTab1.PathAreaExpanded=True
@@ -669,25 +673,26 @@ ContentBrowserTab1.SelectedCollections=
 ContentBrowserTab1.ExpandedCollections=
 ContentBrowserTab1.ThumbnailSize=2
 ContentBrowserTab1.CurrentViewType=1
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Widgets
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Save
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Save
+ContentBrowserTab1.JumpMRU=/All/Game/Selector/Widgets
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Components
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Widgets
-ContentBrowserTab1.JumpMRU=/All/Game/Selector/Widgets
 ContentBrowserTab1.JumpMRU=/All/Game/Selector
+ContentBrowserTab1.JumpMRU=/All/Game
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Widgets
 ContentBrowserTab1.JumpMRU=/All/Game/Items/Base
 ContentBrowserTab1.JumpMRU=/All/Game/Items
-ContentBrowserTab1.JumpMRU=/All/Game
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Save
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs/Actions
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/ItemPreview
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Materials/UI/Functions
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Materials/UI
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Materials
 ContentBrowserTab1.JumpMRU=/All/Game/Building
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Widgets
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory/Textures
 ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Blueprints
 ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson
@@ -698,7 +703,6 @@ ContentBrowserTab1.JumpMRU=/All/Game/Building/Base
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Widgets/Widgets
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Widgets/Materials
 ContentBrowserTab1.JumpMRU=/All/Game/FirstPersonArms
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Inputs
 ContentBrowserDrawer.SourcesExpanded=True
 ContentBrowserDrawer.FavoritesAreaExpanded=False
 ContentBrowserDrawer.PathAreaExpanded=True
@@ -764,18 +768,18 @@ LastLevel=/Game/FirstPerson/Maps/FirstPersonMap
 [DetailPropertyExpansion]
 WorldPartitionRuntimeHashSet="\"Object\" "
 WorldPartitionRuntimeHash="\"Object\" "
-Object="\"Object\" "
+Object="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 Overlay="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 PanelWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-Widget="\"Object\" "
-Visual="\"Object\" "
+Widget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+Visual="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 Border="\"Object\" \"Object.Content.ContentColorAndOpacity\" \"Object.Content.Padding\" \"Object.Appearance.Background\" \"Object.Appearance.Background.ImageSize\" \"Object.Appearance.Background.TintColor\" \"Object.Appearance.Background.OutlineSettings.CornerRadii\" \"Object.Appearance.Background.OutlineSettings.Color\" \"Object.Appearance.BrushColor\" \"Object.Appearance.DesiredSizeScale\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 ContentWidget="\"Object\" \"Object.Content.Padding\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 ScrollBox="\"Object\" \"Object.Scroll.ScrollbarThickness\" \"Object.Scroll.ScrollbarPadding\" \"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.TopShadowBrush.Margin\" \"Object.Style.WidgetStyle.TopShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.BottomShadowBrush.Margin\" \"Object.Style.WidgetStyle.BottomShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.LeftShadowBrush.Margin\" \"Object.Style.WidgetStyle.LeftShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.RightShadowBrush.Margin\" \"Object.Style.WidgetStyle.RightShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.HorizontalScrolledContentPadding\" \"Object.Style.WidgetStyle.VerticalScrolledContentPadding\" \"Object.Style.WidgetBarStyle\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HoveredThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.NormalThumbImage.Margin\" \"Object.Style.WidgetBarStyle.NormalThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.Margin\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Border Slot.Padding\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 WrapBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 SizeBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.ImageSize\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-Image="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.TintColor\" \"Object.Appearance.Brush.OutlineSettings.Color\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+Image="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.TintColor\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings.Color\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 EditableTextBox="\"Object\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Overlay Slot.Padding\" "
 TextBlock="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 TextLayoutWidget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
@@ -797,7 +801,7 @@ EdGraphNode="\"Object\" "
 K2Node_InputKey="\"Object\" "
 CanvasPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 WB_Slot_C="\"Object\" "
-UserWidget="\"Object\" "
+UserWidget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 WB_Inventory_C="\"Object\" "
 CameraComponent="\"Object\" "
 K2Node_MakeStruct="\"Object\" "
@@ -1108,12 +1112,12 @@ WB_Test_Selector_C="\"Object\" "
 StackBox="\"Object\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 K2Node_SwitchString="\"Object\" \"Object.PinOptions.PinNames\" "
 K2Node_Switch="\"Object\" \"Object.PinOptions.PinNames\" "
-WB_Inventory_Spatial_C="\"Object\" "
+WB_Inventory_Spatial_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 BP_Inventory_Spatial_C="\"Object\" "
 WB_Inventory_Spatial_Component_C="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 BP_ItemStruct=
 WB_Selector_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-WB_Inventory_Spatial_Item_C="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+WB_Inventory_Spatial_Item_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 DragDropOperation="\"Object\" "
 BP_Weapon_Component_C="\"Object\" "
 WB_Item_Description_Spatial_C="\"Object\" "
@@ -1159,6 +1163,10 @@ SaveGame="\"Object\" "
 BP_InventoryComponent_Storage_C="\"Object\" "
 WB_Inventory_Allocated_Window_C="\"Object\" "
 BP_InventoryComponent_Player_C="\"Object\" "
+BP_Inventory_Spatial_Save_C="\"Object\" "
+BP_Inventory_Spatial_Storage_C="\"Object\" "
+WB_Inventory_Spatial_Window_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
+StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" "
 
 [DetailCategories]
 WorldSettings.PrecomputedVisibility=True
@@ -2998,7 +3006,7 @@ BP_Inventory_Input_Handler_C.Variable=True
 BP_Inventory_Input_Handler_C.Cooking=True
 ProjectPackagingSettings.CustomBuilds=True
 OptimusSettings.DeformerGraph=True
-InterchangeFbxSettings.FBX =True
+InterchangeFbxSettings.FBX=True
 InterchangeProjectSettings.Converters=True
 InterchangeProjectSettings.Groups=True
 MassSettings.Mass=True
@@ -3097,28 +3105,56 @@ BP_InventoryComponent_Player_C.ComponentReplication=True
 BP_InventoryComponent_Player_C.Activation=True
 BP_InventoryComponent_Player_C.Variable=True
 BP_InventoryComponent_Player_C.Cooking=True
+BP_Inventory_Allocated_Save_C.Default=True
+BP_Inventory_Spatial_Save_C.Default=True
+BP_Inventory_Spatial_Storage_C.ComponentTick=True
+BP_Inventory_Spatial_Storage_C.Default=True
+BP_Inventory_Spatial_Storage_C.Tags=True
+BP_Inventory_Spatial_Storage_C.ComponentReplication=True
+BP_Inventory_Spatial_Storage_C.Activation=True
+BP_Inventory_Spatial_Storage_C.Variable=True
+BP_Inventory_Spatial_Storage_C.Cooking=True
+WB_Inventory_Spatial_Window_C.Appearance=True
+WB_Inventory_Spatial_Window_C.Input=True
+WB_Inventory_Spatial_Window_C.Interaction=True
+WB_Inventory_Spatial_Window_C.Designer=True
+WB_Inventory_Spatial_Window_C.Performance=True
+WB_Inventory_Spatial_Window_C.Layout=True
+WB_Inventory_Spatial_Window_C.Behavior=True
+WB_Inventory_Spatial_Window_C.Render Transform=True
+WB_Inventory_Spatial_Window_C.Localization=True
+WB_Inventory_Spatial_Window_C.Accessibility=True
+WB_Inventory_Spatial_Window_C.Rendering=True
+WB_Inventory_Spatial_Window_C.Navigation=True
+StaticMeshActor.Mesh Painting=True
+WB_Inventory_Spatial_Window_C.Events=True
 
 [AssetEditorSubsystem]
-CleanShutdown=True
+CleanShutdown=False
 DebuggerAttached=False
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=UserDefinedStructureEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=GenericAssetEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=UserDefinedStructureEditor
+RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=UserDefinedStructureEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=WidgetBlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MaterialEditor
@@ -3126,20 +3162,13 @@ RecentAssetEditors=TextureEditor
 RecentAssetEditors=UserDefinedStructureEditor
 RecentAssetEditors=MaterialEditor
 RecentAssetEditors=MaterialEditor
-RecentAssetEditors=GenericAssetEditor
-RecentAssetEditors=GenericAssetEditor
-RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=DataTableEditor
-OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent
-OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory
-OpenAssetsAtExit=/Game/Items/Base/BP_ItemStruct.BP_ItemStruct
 OpenAssetsAtExit=/Game/Selector/Widgets/WB_Selector.WB_Selector
-OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_Inventory_Input_Handler.BP_Inventory_Input_Handler
-OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot
-OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Inventory_Allocated_Window.WB_Inventory_Allocated_Window
-OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player
-OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Storage.BP_InventoryComponent_Storage
+OpenAssetsAtExit=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window.WB_Inventory_Spatial_Window
+OpenAssetsAtExit=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial
+OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial
+OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.BP_Inventory_Spatial_Player
+OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent
+OpenAssetsAtExit=/Game/Crosshair/WB_Crosshair.WB_Crosshair
 
 [/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
 bHideEditorDataLayers=False
@@ -4583,36 +4612,36 @@ LastFilterBarSizeCoefficient=0.000000
 ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame)
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Storage
-MRUItem1=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player
-MRUItem2=/Game/Inventory_Allocated/Components/BP_Inventory_Input_Handler
-MRUItem3=/Game/Inventory_Allocated/Widgets/WB_Inventory_Allocated_Window
-MRUItem4=/Game/Inventory_Allocated/Widgets/WB_Slot
-MRUItem5=/Game/Inventory_Allocated/Widgets/WB_Inventory
-MRUItem6=/Game/Selector/Widgets/WB_Selector
-MRUItem7=/Game/Items/Base/BP_ItemStruct
-MRUItem8=/Game/Inventory_Allocated/Components/BP_InventoryComponent
-MRUItem9=/Game/Inventory_Allocated/Save/BP_Inventory_Allocated_Save
-MRUItem10=/Game/Inventory_Allocated/Widgets/WB_ItemDescription
-MRUItem11=/Game/Inventory_Allocated/Inputs/Actions/IA_MoveItem
-MRUItem12=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview
-MRUItem13=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial
-MRUItem14=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player
-MRUItem15=/Game/Inventory_Spatial/ItemPreview/WB_ItemPreview
-MRUItem16=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Component
-MRUItem17=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial
-MRUItem18=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item
-MRUItem19=/Game/Items/Base/BP_ItemBase
-MRUItem20=/Game/Inventory_Spatial/ItemPreview/M_ItemPreview
-MRUItem21=/Game/Inventory_Spatial/ItemPreview/CRT_Preview
-MRUItem22=/Game/Inventory_Spatial/ItemPreview/S_PreviewSettings
-MRUItem23=/Game/Building/Materials/UI/Functions/MF_AntiAliasing
-MRUItem24=/Game/Building/Materials/UI/M_UI_Circle
-MRUItem25=/Game/Inventory_Allocated/Inputs/Actions/IA_DropItem
-MRUItem26=/Game/Inventory_Allocated/Inputs/IMC_Inventory
-MRUItem27=/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
-MRUItem28=/Game/Crosshair/WB_Crosshair
-MRUItem29=/Game/Items/DT_Items
+MRUItem0=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial
+MRUItem1=/Game/Crosshair/WB_Crosshair
+MRUItem2=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window
+MRUItem3=/Game/Inventory_Allocated/Components/BP_InventoryComponent
+MRUItem4=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player
+MRUItem5=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial
+MRUItem6=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item
+MRUItem7=/Game/Inventory_Spatial/Save/BP_Inventory_Spatial_Save
+MRUItem8=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage
+MRUItem9=/Game/Selector/Widgets/WB_Selector
+MRUItem10=/Game/Inventory_Allocated/Save/BP_Inventory_Allocated_Save
+MRUItem11=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Component
+MRUItem12=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player
+MRUItem13=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Storage
+MRUItem14=/Game/Inventory_Spatial/Save/S_SaveItem
+MRUItem15=/Game/Inventory_Allocated/Widgets/WB_Inventory_Allocated_Window
+MRUItem16=/Game/Inventory_Allocated/Widgets/WB_Slot
+MRUItem17=/Game/Inventory_Allocated/Components/BP_Inventory_Input_Handler
+MRUItem18=/Game/Items/Base/BP_ItemStruct
+MRUItem19=/Game/Inventory_Allocated/Widgets/WB_Inventory
+MRUItem20=/Game/Inventory_Allocated/Widgets/WB_ItemDescription
+MRUItem21=/Game/Inventory_Allocated/Inputs/Actions/IA_MoveItem
+MRUItem22=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview
+MRUItem23=/Game/Inventory_Spatial/ItemPreview/WB_ItemPreview
+MRUItem24=/Game/Items/Base/BP_ItemBase
+MRUItem25=/Game/Inventory_Spatial/ItemPreview/M_ItemPreview
+MRUItem26=/Game/Inventory_Spatial/ItemPreview/CRT_Preview
+MRUItem27=/Game/Inventory_Spatial/ItemPreview/S_PreviewSettings
+MRUItem28=/Game/Building/Materials/UI/Functions/MF_AntiAliasing
+MRUItem29=/Game/Building/Materials/UI/M_UI_Circle
 
 [PlacementMode]
 RecentlyPlaced=/Game/Items/BP_Item_Plank.BP_Item_Plank;
@@ -4791,6 +4820,11 @@ SceneCaptureComponent2D.SceneCapture=True
 /Game/Inventory_Allocated/Components/BP_InventoryComponent_Storage.BP_InventoryComponent_Storage=0
 /Game/Inventory_Allocated/Widgets/WB_Inventory_Allocated_Window.WB_Inventory_Allocated_Window=0
 /Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player=0
+/Game/Inventory_Spatial/Save/BP_Inventory_Spatial_Save.BP_Inventory_Spatial_Save=0
+/Game/Inventory_Allocated/Save/BP_Inventory_Allocated_Save.BP_Inventory_Allocated_Save=0
+/Game/Inventory_Spatial/Save/S_SaveItem.S_SaveItem=1
+/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.BP_Inventory_Spatial_Storage=0
+/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window.WB_Inventory_Spatial_Window=1
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -4837,7 +4871,7 @@ bShowParentClassInOverrides=True
 bShowEmptySections=True
 bShowAccessSpecifier=False
 Bookmarks=()
-PerBlueprintSettings=(("/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial:Set Grid Position.K2Node_CallArrayFunction_0")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_VariableSet_6"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_13"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_2"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_10")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:Rotate.K2Node_VariableSet_4"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_CallFunction_20"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_SpawnActorFromClass_0")))),("/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview.BP_ItemPreview", (Breakpoints=((Node="/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview.BP_ItemPreview:UpdatePreview.K2Node_CallFunction_6")))),("/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent", (Breakpoints=((Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_VariableSet_10"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_CallFunction_2")))),("/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory", (Breakpoints=((Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_FunctionEntry_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_2"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_VariableSet_0")))))
+PerBlueprintSettings=(("/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial:Set Grid Position.K2Node_CallArrayFunction_0")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_VariableSet_6"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_13"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_2"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_10")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:Rotate.K2Node_VariableSet_4"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_CallFunction_20"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_SpawnActorFromClass_0"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_IfThenElse_0")))),("/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview.BP_ItemPreview", (Breakpoints=((Node="/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview.BP_ItemPreview:UpdatePreview.K2Node_CallFunction_6")))),("/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent", (Breakpoints=((Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_VariableSet_10"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_CallFunction_2")))),("/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory", (Breakpoints=((Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_FunctionEntry_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_2"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_VariableSet_0")))),("/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_IfThenElse_2"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_1"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_6"),(bEnabled=True,Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_13"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_MacroInstance_0"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_CallArrayFunction_0"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_11")))))
 bIncludeCommentNodesInBookmarksTab=True
 bShowBookmarksForCurrentDocumentOnlyInTab=False
 GraphEditorQuickJumps=()
@@ -5189,6 +5223,7 @@ GameplayTagsDeveloperSettings=True
 LogVisualizerSettings=True
 
 [PluginBrowser]
+InstalledPlugins=NDIMedia
 InstalledPlugins=WMFCodecs
 
 [/Script/AudioEditor.AudioEditorSettings]
diff --git a/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/CrashContext.runtime-xml b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..0cfc13abd2c9d9d03e53f1dc444a0b8c84bc3371
--- /dev/null
+++ b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/CrashContext.runtime-xml
@@ -0,0 +1,2245 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>4BDC5A5B4486EA8F93A0849DA9490A87</ExecutionGuid>
+		<CrashGUID>UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000</CrashGUID>
+		<IsEnsure>true</IsEnsure>
+		<IsStall>false</IsStall>
+		<IsAssert>false</IsAssert>
+		<CrashType>Ensure</CrashType>
+		<ErrorMessage>Ensure condition failed: false [File:D:\build\++UE5\Sync\Engine\Plugins\EnhancedInput\Source\EnhancedInput\Private\EnhancedInputLibrary.cpp] [Line: 68] 
+Invalid GetBoundActionValue call. Check logs for details!
+Stack: 
+0x0000028613cbaf3d UnrealEditor-EnhancedInput.dll!UnknownFunction []
+0x0000028613c76080 UnrealEditor-EnhancedInput.dll!UnknownFunction []
+0x00007ffcb86af1e3 UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb86b240c UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb8679198 UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb862f4ac UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb863de85 UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb8678d5c UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb8679198 UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb8678abc UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb82802d3 UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcb86786ae UnrealEditor-CoreUObject.dll!UnknownFunction []
+0x00007ffcac5c16dd UnrealEditor-UMG.dll!UnknownFunction []
+0x00007ffcac5e4596 UnrealEditor-UMG.dll!UnknownFunction []
+0x00007ffcb051b3b1 UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb0c5b835 UnrealEditor-Slate.dll!UnknownFunction []
+0x00007ffcb051bf1c UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb04e7858 UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb04e64da UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb051bf1c UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb04e637f UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb051bf1c UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb04e7858 UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb04e64da UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb051bf1c UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb04e58af UnrealEditor-SlateCore.dll!UnknownFunction []
+0x00007ffcb0c5d057 UnrealEditor-Slate.dll!UnknownFunction []
+0x00007ffcb051bf1c UnrealEditor-Sl</ErrorMessage>
+		<CrashReporterMessage />
+		<CrashReporterMessage>Attended</CrashReporterMessage>
+		<ProcessId>8708</ProcessId>
+		<SecondsSinceStart>6222</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-UI_2</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 10 (22H2) [10.0.19045.5487]  64b]</PlatformFullName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName />
+		<EngineVersion>5.5.3-39772772+++UE5+Release-5.5</EngineVersion>
+		<EngineCompatibleVersion>5.5.3-39772772+++UE5+Release-5.5</EngineCompatibleVersion>
+		<CommandLine>CommandLineRemoved</CommandLine>
+		<LanguageLCID>9</LanguageLCID>
+		<AppDefaultLocale>en-GB</AppDefaultLocale>
+		<BuildVersion>++UE5+Release-5.5-CL-39772772</BuildVersion>
+		<Symbols>**UE5*Release-5.5-CL-39772772-Win64-Development</Symbols>
+		<IsUERelease>true</IsUERelease>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>C:/Program Files/Epic Games/UE_5.5/</RootDir>
+		<MachineId>48AF295149233202CCE312A87AE5C807</MachineId>
+		<LoginId>48af295149233202cce312a87ae5c807</LoginId>
+		<EpicAccountId>1cb790ea303f4bd6939e263cf45c2ddc</EpicAccountId>
+		<SourceContext />
+		<UserDescription>Sent in the unattended mode</UserDescription>
+		<UserActivityHint>Layout=&quot;Document&quot; Label=&quot;Event Graph&quot; Content=SGraphEditor</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>12</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>24</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
+		<Misc.CPUBrand>AMD Ryzen 9 7900 12-Core Processor</Misc.CPUBrand>
+		<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 4070</Misc.PrimaryGPUBrand>
+		<Misc.OSVersionMajor>Windows 10 (22H2) [10.0.19045.5487]</Misc.OSVersionMajor>
+		<Misc.OSVersionMinor />
+		<Misc.AnticheatProvider />
+		<MemoryStats.TotalPhysical>33438642176</MemoryStats.TotalPhysical>
+		<MemoryStats.TotalVirtual>38270480384</MemoryStats.TotalVirtual>
+		<MemoryStats.PageSize>4096</MemoryStats.PageSize>
+		<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
+		<MemoryStats.AvailablePhysical>16707026944</MemoryStats.AvailablePhysical>
+		<MemoryStats.AvailableVirtual>7658721280</MemoryStats.AvailableVirtual>
+		<MemoryStats.UsedPhysical>5958713344</MemoryStats.UsedPhysical>
+		<MemoryStats.PeakUsedPhysical>5958742016</MemoryStats.PeakUsedPhysical>
+		<MemoryStats.UsedVirtual>12404494336</MemoryStats.UsedVirtual>
+		<MemoryStats.PeakUsedVirtual>12504358912</MemoryStats.PeakUsedVirtual>
+		<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
+		<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
+		<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
+		<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
+		<CallStack>UnrealEditor_EnhancedInput
+UnrealEditor_EnhancedInput
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_CoreUObject
+UnrealEditor_UMG
+UnrealEditor_UMG
+UnrealEditor_SlateCore
+UnrealEditor_Slate
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
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+UnrealEditor_SlateCore
+UnrealEditor_Slate
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
+UnrealEditor_UMG
+UnrealEditor_SlateCore
+UnrealEditor_Slate
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
+UnrealEditor_Slate
+UnrealEditor_SlateCore
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+UnrealEditor_SlateCore
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+UnrealEditor_SlateCore
+UnrealEditor_Engine
+UnrealEditor_SlateCore
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+UnrealEditor_Slate
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+UnrealEditor_SlateCore
+UnrealEditor_SlateCore
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+UnrealEditor_SlateCore
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+UnrealEditor_SlateCore
+UnrealEditor_Slate
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+UnrealEditor_Slate
+UnrealEditor_Slate
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+kernel32
+ntdll</CallStack>
+		<PCallStack>
+
+UnrealEditor-EnhancedInput 0x0000028613c30000 + 8af3d 
+UnrealEditor-EnhancedInput 0x0000028613c30000 + 46080 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 68f1e3 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 69240c 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 659198 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 60f4ac 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 61de85 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 658d5c 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 659198 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 658abc 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 2602d3 
+UnrealEditor-CoreUObject 0x00007ffcb8020000 + 6586ae 
+UnrealEditor-UMG 0x00007ffcac320000 + 2a16dd 
+UnrealEditor-UMG 0x00007ffcac320000 + 2c4596 
+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26b3b1 
+UnrealEditor-Slate 0x00007ffcb0900000 + 35b835 
+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26bf1c 
+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 237858 
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+UnrealEditor-Slate 0x00007ffcb0900000 + 35b53e 
+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26bf1c 
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+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26bf1c 
+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 2358af 
+UnrealEditor-UMG 0x00007ffcac320000 + 2aa3b9 
+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26bf1c 
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+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 2364da 
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+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26bf1c 
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+UnrealEditor-UMG 0x00007ffcac320000 + 2aa3b9 
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+UnrealEditor-SlateCore 0x00007ffcb02b0000 + 26bf1c 
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+UnrealEditor-Engine 0x00007ffcb0f70000 + 22f1831 
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+&quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;XInput Device&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.1&quot;,
+&quot;FriendlyName&quot;: &quot;BaseCharacterFXEditor&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;SQLite&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;1.0&quot;,
+&quot;FriendlyName&quot;: &quot;HoldoutComposite&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert - Main&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot;
+}</Plugin>
+		<Plugin>{
+&quot;Version&quot;: 1,
+&quot;VersionName&quot;: &quot;0.2&quot;,
+&quot;FriendlyName&quot;: &quot;Concert Sync Core&quot;
+}</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-4E3DE6894B82DC37A3A1FD896EB20D51/CrashReportClient.ini b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/CrashReportClient.ini
similarity index 100%
rename from UI_2/Saved/Config/CrashReportClient/UECC-Windows-4E3DE6894B82DC37A3A1FD896EB20D51/CrashReportClient.ini
rename to UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/CrashReportClient.ini
diff --git a/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/Slate.txt b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/Slate.txt
new file mode 100644
index 0000000000000000000000000000000000000000..c9f4fb1db0b94f21f757e544688db5b353f86486
--- /dev/null
+++ b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/Slate.txt
@@ -0,0 +1,2 @@
+Thread: Game
+Context:'Paint' Type:'SWindow' Tag:'PIEWindow' Location:'D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp_3296'
diff --git a/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/UEMinidump.dmp b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/UEMinidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..abcd042ae1765d3927dc6d871cff18731b96a591
Binary files /dev/null and b/UI_2/Saved/Crashes/UECC-Windows-2A80D12641C6AE7F9A5815B7191B7E8F_0000/UEMinidump.dmp differ
diff --git a/UI_2/Saved/SourceControl/UncontrolledChangelists.json b/UI_2/Saved/SourceControl/UncontrolledChangelists.json
index 99500600863297423a77be086b2d30b9ba1b5534..cbd3bfc4fffa33fa18936a39f896ca24b8ed63a2 100644
--- a/UI_2/Saved/SourceControl/UncontrolledChangelists.json
+++ b/UI_2/Saved/SourceControl/UncontrolledChangelists.json
@@ -21,6 +21,13 @@
 				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Widgets/WB_Inventory.uasset",
 				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Selector/Widgets/WB_Selector.uasset",
 				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Widgets/WB_Slot.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Save/BP_Inventory_Spatial_Save.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset",
 				"F:/UE5/Learning/GitLab/bc_kle0197/UI_2/Content/Items/Base/BP_ItemBase.uasset",
 				"F:/UE5/Learning/GitLab/bc_kle0197/UI_2/Content/Items/Base/BP_ItemStruct.uasset",
 				"F:/UE5/Learning/GitLab/bc_kle0197/UI_2/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset",