diff --git a/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent.uasset b/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent.uasset
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diff --git a/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent_Player.uasset b/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent_Player.uasset
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diff --git a/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent_Storage.uasset b/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent_Storage.uasset
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diff --git a/UI_2/Content/Inventory_Allocated/Save/BP_Inventory_Allocated_Save.uasset b/UI_2/Content/Inventory_Allocated/Save/BP_Inventory_Allocated_Save.uasset
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diff --git a/UI_2/Content/Inventory_Allocated/Widgets/WB_Inventory.uasset b/UI_2/Content/Inventory_Allocated/Widgets/WB_Inventory.uasset
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diff --git a/UI_2/Content/Inventory_Allocated/Widgets/WB_ItemDescription.uasset b/UI_2/Content/Inventory_Allocated/Widgets/WB_ItemDescription.uasset
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diff --git a/UI_2/Content/Inventory_Allocated/Widgets/WB_Slot.uasset b/UI_2/Content/Inventory_Allocated/Widgets/WB_Slot.uasset
index f3c025aa30e0a6b0c5b803af10e314cadf09b3c2..12350cc0d61b15aaae333f18b8628eb663caca8d 100644
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diff --git a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset
index 0163c98cdb37318fb57c0a5c810d542fd6d4770a..8ece003ffe9fda2fbd0dc7c6c75b3dccbfb01939 100644
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diff --git a/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset b/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset
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diff --git a/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset b/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset
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diff --git a/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset b/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset
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diff --git a/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset b/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset
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diff --git a/UI_2/Content/Inventory_Spatial/Widgets/WB_Item_Description_Spatial.uasset b/UI_2/Content/Inventory_Spatial/Widgets/WB_Item_Description_Spatial.uasset
index 3c50085f8003a16af2311542bd8f31ae49e58d21..121e0789eed7c5e50f7ff21e3091cf4f08149c6b 100644
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diff --git a/UI_2/Content/Items/Base/BP_ItemBase.uasset b/UI_2/Content/Items/Base/BP_ItemBase.uasset
index 970dd68a25b2bdaa6ec1275a48fc94ecac16931e..6baa1591527b91327f00d7727427fa1bd6983100 100644
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diff --git a/UI_2/Content/Items/Base/BP_ItemStruct.uasset b/UI_2/Content/Items/Base/S_Item.uasset
similarity index 82%
rename from UI_2/Content/Items/Base/BP_ItemStruct.uasset
rename to UI_2/Content/Items/Base/S_Item.uasset
index 02a9595c555e2bcf58237955519eb4d70ea30a73..95357e8b10843604fafecd6474ea16da34140076 100644
Binary files a/UI_2/Content/Items/Base/BP_ItemStruct.uasset and b/UI_2/Content/Items/Base/S_Item.uasset differ
diff --git a/UI_2/Content/Items/DT_Items.uasset b/UI_2/Content/Items/DT_Items.uasset
index 044c95e04734c8c52babafbd92e16c0406a4115d..5f198a06484e92c2d7f40bf582bc2c0e63d5c379 100644
Binary files a/UI_2/Content/Items/DT_Items.uasset and b/UI_2/Content/Items/DT_Items.uasset differ
diff --git a/UI_2/Intermediate/CachedAssetRegistry_0.bin b/UI_2/Intermediate/CachedAssetRegistry_0.bin
index 6e928af1b0e789413953ed856fe9591b192edd3e..fd426d814f6e18643709bc095e37d0dd33411ce3 100644
Binary files a/UI_2/Intermediate/CachedAssetRegistry_0.bin and b/UI_2/Intermediate/CachedAssetRegistry_0.bin differ
diff --git a/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth b/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth
index 672c06876fcaf7963bf46d6136ca3d45f477c953..f9db46e79bafc2522eccaf024074e3a6c1f9dc87 100644
--- a/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth
+++ b/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth
@@ -1 +1 @@
-D:/UE5/UE_5.5/Engine/Plugins/Runtime/USDCore/Content/Python/Lib/Win64/site-packages
+C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Runtime/USDCore/Content/Python/Lib/Win64/site-packages
diff --git a/UI_2/Saved/AutoScreenshot.png b/UI_2/Saved/AutoScreenshot.png
index 58bc2f9b7e976136ff6aa42206f9b67007e3bca0..84bd7176a2b8a4f86a7acbf476f48d3312e242ef 100644
Binary files a/UI_2/Saved/AutoScreenshot.png and b/UI_2/Saved/AutoScreenshot.png differ
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-1692E1DE46469BAE388C5E9E58A2CAAB/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-1692E1DE46469BAE388C5E9E58A2CAAB/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-1692E1DE46469BAE388C5E9E58A2CAAB/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-49C9A15744BF475BF02AA896EC8AFD8D/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-49C9A15744BF475BF02AA896EC8AFD8D/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-49C9A15744BF475BF02AA896EC8AFD8D/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-76573466400D45F711E9C58EB0C48FB3/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-76573466400D45F711E9C58EB0C48FB3/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-76573466400D45F711E9C58EB0C48FB3/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-7D0CCDD9485B55C5E11FD08336912A08/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-7D0CCDD9485B55C5E11FD08336912A08/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-7D0CCDD9485B55C5E11FD08336912A08/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-809BDC5443CE373F03CDD8B0696EDAB2/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-809BDC5443CE373F03CDD8B0696EDAB2/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-809BDC5443CE373F03CDD8B0696EDAB2/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-AFE546644171AD536DB3999F70349F44/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-AFE546644171AD536DB3999F70349F44/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-AFE546644171AD536DB3999F70349F44/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-E1A54F1243FA3A413E0F7E8629C756C9/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-E1A54F1243FA3A413E0F7E8629C756C9/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-E1A54F1243FA3A413E0F7E8629C756C9/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index 5051d14112d5e208d1f9b8a4254faa6e8d075def..0ac8e45cfb59831fdfcc2d6525dfc1eb86b53ef0 100644
--- a/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -178,7 +178,7 @@ SplineTangentScale=0.500000
 LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
 MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
-EditorViews=(("/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap", (LevelViewportsInfo=((CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=60.504768,Y=1328.137257,Z=684.238955),CamRotation=(Pitch=-28.275005,Yaw=-757.350015,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap", (LevelViewportsInfo=((CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=-1016.413281,Y=1714.880582,Z=1585.757475),CamOrthoZoom=64146.343750),(CamPosition=(X=1820.702710,Y=1775.751759,Z=611.693094),CamRotation=(Pitch=-22.275005,Yaw=-831.350016,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
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 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True))
@@ -298,7 +298,7 @@ AddItem=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValu
 AddItem_2=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
 PlayerController=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 K2Node_SetFieldsInStruct=K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
-WB_ItemDescription_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
+WB_ItemDescription_C=
 Border=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties
 K2Node_FormatText=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties
 UpdateInventory=
@@ -662,6 +662,7 @@ LODInfoUILayout=
 BC_Building_Save_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact
 S_Building_Save=
 S_Building=
+S_Item=
 
 [/Script/AssetManagerEditor.ReferenceViewerSettings]
 bIsShowSearchableNames=True
@@ -672,7 +673,7 @@ bIsShowExternalReferencers=False
 bFindPathEnabled=False
 
 [ContentBrowser]
-ContentBrowserTab1.SelectedPaths=/Game/Building/IMC
+ContentBrowserTab1.SelectedPaths=/Game/Inventory_Allocated/Widgets
 ContentBrowserTab1.SourcesExpanded=True
 ContentBrowserTab1.FavoritesAreaExpanded=False
 ContentBrowserTab1.PathAreaExpanded=True
@@ -692,18 +693,24 @@ ContentBrowserTab1.SelectedCollections=
 ContentBrowserTab1.ExpandedCollections=
 ContentBrowserTab1.ThumbnailSize=2
 ContentBrowserTab1.CurrentViewType=1
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Widgets
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated
+ContentBrowserTab1.JumpMRU=/All/Game/Items/Base
+ContentBrowserTab1.JumpMRU=/All/Game/Items
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Widgets
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial
+ContentBrowserTab1.JumpMRU=/All/Game/Items/Widgets
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Storage
+ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Components
 ContentBrowserTab1.JumpMRU=/All/Game/Building/IMC
 ContentBrowserTab1.JumpMRU=/All/Game/Building
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Save
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Base
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Save
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Save
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Models
 ContentBrowserTab1.JumpMRU=/All/Game/Items/Models
-ContentBrowserTab1.JumpMRU=/All/Game/Items
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Models
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Models
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Storage
@@ -716,12 +723,6 @@ ContentBrowserTab1.JumpMRU=/All/Game/Building/Models/New
 ContentBrowserTab1.JumpMRU=/All/Game/Building/Widgets
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs/Actions
 ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs
-ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Inputs
-ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Input
-ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Input/Actions
-ContentBrowserTab1.JumpMRU=/All/Game/Building/NewFolder
-ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson
-ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Blueprints
 ContentBrowserDrawer.SourcesExpanded=True
 ContentBrowserDrawer.FavoritesAreaExpanded=False
 ContentBrowserDrawer.PathAreaExpanded=True
@@ -791,11 +792,11 @@ LastLevel=/Game/FirstPerson/Maps/FirstPersonMap
 [DetailPropertyExpansion]
 WorldPartitionRuntimeHashSet="\"Object\" "
 WorldPartitionRuntimeHash="\"Object\" "
-Object="\"Object\" "
+Object="\"Object\" \"Object.Item\" "
 Overlay="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 PanelWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-Widget="\"Object\" "
-Visual="\"Object\" "
+Widget="\"Object\" \"Object.Item\" "
+Visual="\"Object\" \"Object.Item\" "
 Border="\"Object\" \"Object.Content.ContentColorAndOpacity\" \"Object.Content.Padding\" \"Object.Appearance.Background\" \"Object.Appearance.Background.ImageSize\" \"Object.Appearance.Background.TintColor\" \"Object.Appearance.Background.OutlineSettings.CornerRadii\" \"Object.Appearance.Background.OutlineSettings.Color\" \"Object.Appearance.BrushColor\" \"Object.Appearance.DesiredSizeScale\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 ContentWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 ScrollBox="\"Object\" \"Object.Scroll.ScrollbarThickness\" \"Object.Scroll.ScrollbarPadding\" \"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.TopShadowBrush.Margin\" \"Object.Style.WidgetStyle.TopShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.BottomShadowBrush.Margin\" \"Object.Style.WidgetStyle.BottomShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.LeftShadowBrush.Margin\" \"Object.Style.WidgetStyle.LeftShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.RightShadowBrush.Margin\" \"Object.Style.WidgetStyle.RightShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.HorizontalScrolledContentPadding\" \"Object.Style.WidgetStyle.VerticalScrolledContentPadding\" \"Object.Style.WidgetBarStyle\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HoveredThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.NormalThumbImage.Margin\" \"Object.Style.WidgetBarStyle.NormalThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.Margin\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
@@ -823,8 +824,8 @@ K2Node="\"Object\" "
 EdGraphNode="\"Object\" "
 K2Node_InputKey="\"Object\" "
 CanvasPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
-WB_Slot_C="\"Object\" "
-UserWidget="\"Object\" "
+WB_Slot_C="\"Object\" \"Object.Item\" "
+UserWidget="\"Object\" \"Object.Item\" "
 WB_Inventory_C="\"Object\" "
 CameraComponent="\"Object\" "
 K2Node_MakeStruct="\"Object\" "
@@ -1135,7 +1136,7 @@ WB_Test_Selector_C="\"Object\" "
 StackBox="\"Object\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 K2Node_SwitchString="\"Object\" \"Object.PinOptions.PinNames\" "
 K2Node_Switch="\"Object\" \"Object.PinOptions.PinNames\" "
-WB_Inventory_Spatial_C="\"Object\" "
+WB_Inventory_Spatial_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 BP_Inventory_Spatial_C="\"Object\" "
 WB_Inventory_Spatial_Component_C="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" "
 BP_ItemStruct=
@@ -1215,6 +1216,7 @@ SkinnedAsset="\"Object\" "
 LODInfoUILayout="\"Object\" \"Object.LODInfo.BuildSettings\" \"Object.LODInfo.ReductionSettings\" "
 MaterialExpressionFresnel="\"Object\" "
 BC_Building_Save_C="\"Object\" "
+S_Item=
 
 [DetailCategories]
 WorldSettings.PrecomputedVisibility=True
@@ -3319,13 +3321,35 @@ LandscapeStreamingProxy.Target Layers=True
 MaterialExpressionFresnel.MaterialExpressionFresnel=True
 MaterialExpressionFresnel.MaterialExpression=True
 BC_Building_Save_C.Default=True
+BP_Storage_Spatial_C.Tick=True
+BP_Storage_Spatial_C.Replication=True
+BP_Storage_Spatial_C.Rendering=True
+BP_Storage_Spatial_C.Collision=True
+BP_Storage_Spatial_C.Actor=True
+BP_Storage_Spatial_C.Input=True
+BP_Storage_Spatial_C.HLOD=True
+BP_Storage_Spatial_C.Physics=True
+BP_Storage_Spatial_C.Events=True
 
 [AssetEditorSubsystem]
 CleanShutdown=True
 DebuggerAttached=False
-RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=WidgetBlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=UserDefinedStructureEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=UserDefinedStructureEditor
 RecentAssetEditors=UserDefinedStructureEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
@@ -3340,29 +3364,16 @@ RecentAssetEditors=StaticMeshEditor
 RecentAssetEditors=StaticMeshEditor
 RecentAssetEditors=StaticMeshEditor
 RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=MaterialEditor
-RecentAssetEditors=TextureEditor
-RecentAssetEditors=EnumEditor
-RecentAssetEditors=WidgetBlueprintEditor
-RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=BlueprintEditor
-OpenAssetsAtExit=/Game/Building/Materials/M_Highlight.M_Highlight
-OpenAssetsAtExit=/Game/Building/BP_Building_Platform.BP_Building_Platform
-OpenAssetsAtExit=/Game/Building/BP_BuildingSystem.BP_BuildingSystem
-OpenAssetsAtExit=/Game/Building/BP_Building_Wall.BP_Building_Wall
-OpenAssetsAtExit=/Game/Building/DT_Buildings.DT_Buildings
-OpenAssetsAtExit=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview.BP_ItemPreview
-OpenAssetsAtExit=/Game/Building/Save/BC_Building_Save.BC_Building_Save
-OpenAssetsAtExit=/Game/Building/Save/S_Building_Save.S_Building_Save
-OpenAssetsAtExit=/Game/Building/Base/S_Building.S_Building
-OpenAssetsAtExit=/Game/Building/IMC/IA_Building_Destroy.IA_Building_Destroy
+OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial
+OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.BP_Inventory_Spatial_Storage
+OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.BP_Inventory_Spatial_Player
+OpenAssetsAtExit=/Game/Items/Base/BI_Item.BI_Item
+OpenAssetsAtExit=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial
+OpenAssetsAtExit=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window.WB_Inventory_Spatial_Window
+OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot
+OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_ItemDescription.WB_ItemDescription
+OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent
+OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory
 
 [/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
 bHideEditorDataLayers=False
@@ -4714,8 +4725,8 @@ Fab.LastCompileMethod=Unknown
 
 [Python]
 LastDirectory=
-RecentsFiles=D:/UE5/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
+RecentsFiles=D:/UE5/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=D:/UE5/UE_5.4/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 
 [UMGEditor.Designer]
@@ -4825,36 +4836,36 @@ LastFilterBarSizeCoefficient=0.000000
 ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame)
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/Building/IMC/IA_Building_Destroy
-MRUItem1=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial
-MRUItem2=/Game/Building/Base/S_Building
-MRUItem3=/Game/Building/Save/S_Building_Save
-MRUItem4=/Game/Building/Save/BC_Building_Save
-MRUItem5=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview
-MRUItem6=/Game/Building/DT_Buildings
-MRUItem7=/Game/Building/BP_Building_Wall
-MRUItem8=/Game/Building/BP_BuildingSystem
-MRUItem9=/Game/Building/BP_Building_Platform
-MRUItem10=/Game/Building/Materials/M_Highlight
-MRUItem11=/Game/LevelPrototyping/Meshes/SM_ChamferCube
-MRUItem12=/Game/ControlRig/Characters/Mannequins/Meshes/SKM_Manny_Simple
-MRUItem13=/Engine/VREditor/BasicMeshes/SM_Cube_02
-MRUItem14=/Game/Items/Models/Wood_Plank
-MRUItem15=/Game/Items/Models/log
-MRUItem16=/Game/Inventory_Spatial/Models/Crate
-MRUItem17=/Game/Inventory_Allocated/Models/Crate2
-MRUItem18=/Game/Building/Models/Building_Window
-MRUItem19=/Game/Building/Models/Building_Wall
-MRUItem20=/Game/Building/Models/Building_Platform
-MRUItem21=/Game/Building/Models/Building_Pillar
-MRUItem22=/Game/Building/Models/Building_Door
-MRUItem23=/Game/Building/Models/Building_Ceiling
-MRUItem24=/Game/Inventory_Spatial/ItemPreview/M_ItemPreview
-MRUItem25=/Game/Inventory_Spatial/ItemPreview/CRT_Preview
-MRUItem26=/Game/Building/Enum_Building_Message
-MRUItem27=/Game/Building/Widgets/WB_Building_Mode
-MRUItem28=/Game/Building/BP_Building_Ceiling
-MRUItem29=/Game/Building/BP_Building_Pillar01
+MRUItem0=/Game/Inventory_Allocated/Widgets/WB_Inventory
+MRUItem1=/Game/Inventory_Allocated/Components/BP_InventoryComponent
+MRUItem2=/Game/Inventory_Allocated/Widgets/WB_ItemDescription
+MRUItem3=/Game/Inventory_Allocated/Widgets/WB_Slot
+MRUItem4=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window
+MRUItem5=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial
+MRUItem6=/Game/Items/Base/BI_Item
+MRUItem7=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player
+MRUItem8=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage
+MRUItem9=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial
+MRUItem10=/Game/Items/Base/S_Item
+MRUItem11=/Game/Inventory_Spatial/Storage/BP_Storage_Spatial
+MRUItem12=/Game/Inventory_Spatial/Storage/BI_Storage_Spatial
+MRUItem13=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player
+MRUItem14=/Game/Building/IMC/IA_Building_Destroy
+MRUItem15=/Game/Building/Base/S_Building
+MRUItem16=/Game/Building/Save/S_Building_Save
+MRUItem17=/Game/Building/Save/BC_Building_Save
+MRUItem18=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview
+MRUItem19=/Game/Building/DT_Buildings
+MRUItem20=/Game/Building/BP_Building_Wall
+MRUItem21=/Game/Building/BP_BuildingSystem
+MRUItem22=/Game/Building/BP_Building_Platform
+MRUItem23=/Game/Building/Materials/M_Highlight
+MRUItem24=/Game/LevelPrototyping/Meshes/SM_ChamferCube
+MRUItem25=/Game/ControlRig/Characters/Mannequins/Meshes/SKM_Manny_Simple
+MRUItem26=/Engine/VREditor/BasicMeshes/SM_Cube_02
+MRUItem27=/Game/Items/Models/Wood_Plank
+MRUItem28=/Game/Items/Models/log
+MRUItem29=/Game/Inventory_Spatial/Models/Crate
 
 [PlacementMode]
 RecentlyPlaced=/Game/Building/Models/Building_Ceiling.Building_Ceiling;
@@ -4879,7 +4890,7 @@ RecentlyPlaced=/Game/Items/Base/BP_ItemBase.BP_ItemBase;
 PreserveScaleRatio=False
 
 [MessageLog]
-LastLogListing=PIE
+LastLogListing=BlueprintLog
 
 [DetailCategoriesAdvanced]
 Border.Appearance=True
@@ -5080,6 +5091,9 @@ Texture2D.Compression=True
 /Game/Building/Save/BC_Building_Save.BC_Building_Save=0
 /Game/Building/Save/S_Building_Save.S_Building_Save=0
 /Game/Building/Base/S_Building.S_Building=0
+/Game/Inventory_Spatial/Storage/BP_Storage_Spatial.BP_Storage_Spatial=1
+/Game/Inventory_Spatial/Storage/BI_Storage_Spatial.BI_Storage_Spatial=1
+/Game/Items/Base/S_Item.S_Item=1
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -5126,7 +5140,7 @@ bShowParentClassInOverrides=True
 bShowEmptySections=True
 bShowAccessSpecifier=False
 Bookmarks=()
-PerBlueprintSettings=(("/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial:Set Grid Position.K2Node_CallArrayFunction_0")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_VariableSet_6"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_13"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_2"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_10")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:Rotate.K2Node_VariableSet_4"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_IfThenElse_0")))),("/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent", (Breakpoints=((Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_VariableSet_10"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_CallFunction_2"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:Add Item.K2Node_FunctionEntry_0")))),("/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory", (Breakpoints=((Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_FunctionEntry_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_2"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_VariableSet_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_VariableSet_3")))),("/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_IfThenElse_2"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_1"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_6"),(bEnabled=True,Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_13"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_MacroInstance_0"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_CallArrayFunction_0"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_11")))),("/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player", (Breakpoints=((Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_FunctionEntry_0"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_2"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_3"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_CallArrayFunction_2"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_CallFunction_5")))),("/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot", (Breakpoints=((Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_CallFunction_5"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:Update Slot.K2Node_CallFunction_5"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_SwitchEnum_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_CallFunction_18"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:Update Slot.K2Node_CallFunction_8"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:Update Description.K2Node_CallFunction_1")))),("/Game/Building/BP_BuildingSystem.BP_BuildingSystem", (Breakpoints=((Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:EventGraph.K2Node_EnhancedInputAction_5"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:Highlight Component.K2Node_CallFunction_5"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:EventGraph.K2Node_IfThenElse_4"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:Load Buildings.K2Node_SpawnActorFromClass_0"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:Remove Building.K2Node_CallArrayFunction_1")))))
+PerBlueprintSettings=(("/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/BP_Inventory_Spatial.BP_Inventory_Spatial:Set Grid Position.K2Node_CallArrayFunction_0")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_VariableSet_6"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_13"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_2"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial:On Drop Operation.K2Node_CallFunction_10")))),("/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item", (Breakpoints=((Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:Rotate.K2Node_VariableSet_4"),(Node="/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.WB_Inventory_Spatial_Item:EventGraph.K2Node_IfThenElse_0")))),("/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent", (Breakpoints=((Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_VariableSet_10"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:EventGraph.K2Node_CallFunction_2"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent:Add Item.K2Node_FunctionEntry_0")))),("/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory", (Breakpoints=((Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_FunctionEntry_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_MacroInstance_2"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_VariableSet_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory:UpdateInventory.K2Node_VariableSet_3")))),("/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial", (Breakpoints=((Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_IfThenElse_2"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_1"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_6"),(bEnabled=True,Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_13"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_MacroInstance_1"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_MacroInstance_0"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_CallArrayFunction_0"),(Node="/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial:EventGraph.K2Node_VariableSet_11")))),("/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player", (Breakpoints=((Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_FunctionEntry_0"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_2"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_3"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_IfThenElse_1"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_CallArrayFunction_2"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:Pick Up Item.K2Node_CallFunction_5"),(Node="/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player.BP_InventoryComponent_Player:EventGraph.K2Node_IfThenElse_0")))),("/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot", (Breakpoints=((Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_CallFunction_5"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:Update Slot.K2Node_CallFunction_5"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_SwitchEnum_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_CallFunction_18"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:SetRarity.K2Node_IfThenElse_0"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:Update Slot.K2Node_CallFunction_8"),(Node="/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot:Update Description.K2Node_CallFunction_1")))),("/Game/Building/BP_BuildingSystem.BP_BuildingSystem", (Breakpoints=((Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:EventGraph.K2Node_EnhancedInputAction_5"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:Highlight Component.K2Node_CallFunction_5"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:EventGraph.K2Node_IfThenElse_4"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:Load Buildings.K2Node_SpawnActorFromClass_0"),(Node="/Game/Building/BP_BuildingSystem.BP_BuildingSystem:Remove Building.K2Node_CallArrayFunction_1")))))
 bIncludeCommentNodesInBookmarksTab=True
 bShowBookmarksForCurrentDocumentOnlyInTab=False
 GraphEditorQuickJumps=()
diff --git a/UI_2/Saved/SourceControl/UncontrolledChangelists.json b/UI_2/Saved/SourceControl/UncontrolledChangelists.json
index c99327d21471f382b6963cb040b602ade3303864..94f17c6d100fafa53867ced2c383f2ca20472757 100644
--- a/UI_2/Saved/SourceControl/UncontrolledChangelists.json
+++ b/UI_2/Saved/SourceControl/UncontrolledChangelists.json
@@ -5,6 +5,89 @@
 			"guid": "00000000000000000000000000000000",
 			"description": "Default Uncontrolled Changelist",
 			"files": [
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/QE/3D22FW5VICC9JP9M4YPLAS.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/6O/L6YZ2HXZYE6PPBZC2TZTD9.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/9P/90ZXJJML86JYOAOY1SB2UZ.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/J5/M1ELHSKJ2ZI0435I6GVHNO.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/WA/49XL3YRX6XM7GZWPGT1R3D.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/3C/57X6CSEOH1OYYG0HAGHUQM.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/D/HI/0MTZJ5VEK61CCL3R0Q2B1K.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/2/9H/E83GYG6841VDNQMUO1PXJ3.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/C9/NE2S7TW2L026YS4L012FZP.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Save/BP_Inventory_Allocated_Save.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent_Player.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Components/BP_InventoryComponent_Storage.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Widgets/WB_Inventory.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Selector/Widgets/WB_Selector.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Allocated/Widgets/WB_Slot.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Save/BP_Inventory_Spatial_Save.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Save/S_SaveItem.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Item.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Crosshair/WB_Crosshair.uasset",
+				"C:/Users/Epick/Documents/GitHub/bc_kle0197/UI_2/Content/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window.uasset",
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@@ -139,102 +222,22 @@
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