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b/UI_2/Content/Items/Base/S_Item.uasset similarity index 82% rename from UI_2/Content/Items/Base/BP_ItemStruct.uasset rename to UI_2/Content/Items/Base/S_Item.uasset index 02a9595c555e2bcf58237955519eb4d70ea30a73..95357e8b10843604fafecd6474ea16da34140076 100644 Binary files a/UI_2/Content/Items/Base/BP_ItemStruct.uasset and b/UI_2/Content/Items/Base/S_Item.uasset differ diff --git a/UI_2/Content/Items/DT_Items.uasset b/UI_2/Content/Items/DT_Items.uasset index 044c95e04734c8c52babafbd92e16c0406a4115d..5f198a06484e92c2d7f40bf582bc2c0e63d5c379 100644 Binary files a/UI_2/Content/Items/DT_Items.uasset and b/UI_2/Content/Items/DT_Items.uasset differ diff --git a/UI_2/Intermediate/CachedAssetRegistry_0.bin b/UI_2/Intermediate/CachedAssetRegistry_0.bin index 6e928af1b0e789413953ed856fe9591b192edd3e..fd426d814f6e18643709bc095e37d0dd33411ce3 100644 Binary files a/UI_2/Intermediate/CachedAssetRegistry_0.bin and b/UI_2/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth b/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth index 672c06876fcaf7963bf46d6136ca3d45f477c953..f9db46e79bafc2522eccaf024074e3a6c1f9dc87 100644 --- a/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth +++ b/UI_2/Intermediate/PipInstall/Lib/site-packages/plugin_site_package.pth @@ -1 +1 @@ -D:/UE5/UE_5.5/Engine/Plugins/Runtime/USDCore/Content/Python/Lib/Win64/site-packages +C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Runtime/USDCore/Content/Python/Lib/Win64/site-packages diff --git a/UI_2/Saved/AutoScreenshot.png b/UI_2/Saved/AutoScreenshot.png index 58bc2f9b7e976136ff6aa42206f9b67007e3bca0..84bd7176a2b8a4f86a7acbf476f48d3312e242ef 100644 Binary files a/UI_2/Saved/AutoScreenshot.png and b/UI_2/Saved/AutoScreenshot.png differ diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-1692E1DE46469BAE388C5E9E58A2CAAB/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-1692E1DE46469BAE388C5E9E58A2CAAB/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-1692E1DE46469BAE388C5E9E58A2CAAB/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-49C9A15744BF475BF02AA896EC8AFD8D/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-49C9A15744BF475BF02AA896EC8AFD8D/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-49C9A15744BF475BF02AA896EC8AFD8D/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-76573466400D45F711E9C58EB0C48FB3/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-76573466400D45F711E9C58EB0C48FB3/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-76573466400D45F711E9C58EB0C48FB3/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-7D0CCDD9485B55C5E11FD08336912A08/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-7D0CCDD9485B55C5E11FD08336912A08/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-7D0CCDD9485B55C5E11FD08336912A08/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-809BDC5443CE373F03CDD8B0696EDAB2/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-809BDC5443CE373F03CDD8B0696EDAB2/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-809BDC5443CE373F03CDD8B0696EDAB2/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-AFE546644171AD536DB3999F70349F44/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-AFE546644171AD536DB3999F70349F44/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-AFE546644171AD536DB3999F70349F44/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/CrashReportClient/UECC-Windows-E1A54F1243FA3A413E0F7E8629C756C9/CrashReportClient.ini b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-E1A54F1243FA3A413E0F7E8629C756C9/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/UI_2/Saved/Config/CrashReportClient/UECC-Windows-E1A54F1243FA3A413E0F7E8629C756C9/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 5051d14112d5e208d1f9b8a4254faa6e8d075def..0ac8e45cfb59831fdfcc2d6525dfc1eb86b53ef0 100644 --- a/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/UI_2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -178,7 +178,7 @@ SplineTangentScale=0.500000 LastInViewportMenuLocation=(X=0.000000,Y=0.000000) 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PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True)) @@ -298,7 +298,7 @@ AddItem=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValu AddItem_2=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item PlayerController=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact K2Node_SetFieldsInStruct=K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact -WB_ItemDescription_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact +WB_ItemDescription_C= Border=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties K2Node_FormatText=PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties UpdateInventory= @@ -662,6 +662,7 @@ LODInfoUILayout= BC_Building_Save_C=PropertyWrapper.DefaultValueCategory.Item,PropertyWrapper.DefaultValueCategory.Building,K2Node_VariableGet.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Building,K2Node_VariableSet.DefaultValueCategory.Item,K2Node_SetFieldsInStruct.PinOptions.ShowPinForProperties,K2Node_FunctionEntry.Inputs.2CFEECAF493A01B7FE5645AE28161069,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Collision.Collision,WidgetComponent.Materials.MaterialList,Blueprint.Interfaces.Implemented Interfaces,BoxComponent.Collision.Collision,InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Place.IA_Place,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_PickUp.IA_PickUp,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_OpenInventory.IA_OpenInventory,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Build.IA_Build,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_DropItem.IA_DropItem,InputMappingContext.Mappings.ActionMappings./Game/FirstPerson/Input/Actions/IA_Interact.IA_Interact S_Building_Save= S_Building= +S_Item= [/Script/AssetManagerEditor.ReferenceViewerSettings] bIsShowSearchableNames=True @@ -672,7 +673,7 @@ bIsShowExternalReferencers=False bFindPathEnabled=False [ContentBrowser] -ContentBrowserTab1.SelectedPaths=/Game/Building/IMC +ContentBrowserTab1.SelectedPaths=/Game/Inventory_Allocated/Widgets ContentBrowserTab1.SourcesExpanded=True ContentBrowserTab1.FavoritesAreaExpanded=False ContentBrowserTab1.PathAreaExpanded=True @@ -692,18 +693,24 @@ ContentBrowserTab1.SelectedCollections= ContentBrowserTab1.ExpandedCollections= ContentBrowserTab1.ThumbnailSize=2 ContentBrowserTab1.CurrentViewType=1 +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Widgets +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated +ContentBrowserTab1.JumpMRU=/All/Game/Items/Base +ContentBrowserTab1.JumpMRU=/All/Game/Items +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Widgets +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial +ContentBrowserTab1.JumpMRU=/All/Game/Items/Widgets +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Storage +ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Components ContentBrowserTab1.JumpMRU=/All/Game/Building/IMC ContentBrowserTab1.JumpMRU=/All/Game/Building -ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Components -ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Save ContentBrowserTab1.JumpMRU=/All/Game/Building/Base ContentBrowserTab1.JumpMRU=/All/Game/Building/Save ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Save -ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated ContentBrowserTab1.JumpMRU=/All/Game/Building/Models ContentBrowserTab1.JumpMRU=/All/Game/Items/Models -ContentBrowserTab1.JumpMRU=/All/Game/Items ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Models ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Models ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Storage @@ -716,12 +723,6 @@ ContentBrowserTab1.JumpMRU=/All/Game/Building/Models/New ContentBrowserTab1.JumpMRU=/All/Game/Building/Widgets ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs/Actions ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Allocated/Inputs -ContentBrowserTab1.JumpMRU=/All/Game/Inventory_Spatial/Inputs -ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Input -ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Input/Actions -ContentBrowserTab1.JumpMRU=/All/Game/Building/NewFolder -ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson -ContentBrowserTab1.JumpMRU=/All/Game/FirstPerson/Blueprints ContentBrowserDrawer.SourcesExpanded=True ContentBrowserDrawer.FavoritesAreaExpanded=False ContentBrowserDrawer.PathAreaExpanded=True @@ -791,11 +792,11 @@ LastLevel=/Game/FirstPerson/Maps/FirstPersonMap [DetailPropertyExpansion] WorldPartitionRuntimeHashSet="\"Object\" " WorldPartitionRuntimeHash="\"Object\" " -Object="\"Object\" " +Object="\"Object\" \"Object.Item\" " Overlay="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " PanelWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " -Widget="\"Object\" " -Visual="\"Object\" " +Widget="\"Object\" \"Object.Item\" " +Visual="\"Object\" \"Object.Item\" " Border="\"Object\" \"Object.Content.ContentColorAndOpacity\" \"Object.Content.Padding\" \"Object.Appearance.Background\" \"Object.Appearance.Background.ImageSize\" \"Object.Appearance.Background.TintColor\" \"Object.Appearance.Background.OutlineSettings.CornerRadii\" \"Object.Appearance.Background.OutlineSettings.Color\" \"Object.Appearance.BrushColor\" \"Object.Appearance.DesiredSizeScale\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " ContentWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " ScrollBox="\"Object\" \"Object.Scroll.ScrollbarThickness\" \"Object.Scroll.ScrollbarPadding\" \"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.TopShadowBrush.Margin\" \"Object.Style.WidgetStyle.TopShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.BottomShadowBrush.Margin\" \"Object.Style.WidgetStyle.BottomShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.LeftShadowBrush.Margin\" \"Object.Style.WidgetStyle.LeftShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.RightShadowBrush.Margin\" \"Object.Style.WidgetStyle.RightShadowBrush.OutlineSettings.Color\" \"Object.Style.WidgetStyle.HorizontalScrolledContentPadding\" \"Object.Style.WidgetStyle.VerticalScrolledContentPadding\" \"Object.Style.WidgetBarStyle\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage\" \"Object.Style.WidgetBarStyle.HorizontalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HorizontalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.HoveredThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage\" \"Object.Style.WidgetBarStyle.VerticalBackgroundImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalBottomSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage\" \"Object.Style.WidgetBarStyle.VerticalTopSlotImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.NormalThumbImage.Margin\" \"Object.Style.WidgetBarStyle.NormalThumbImage.OutlineSettings.Color\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.Margin\" \"Object.Style.WidgetBarStyle.DraggedThumbImage.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " @@ -823,8 +824,8 @@ K2Node="\"Object\" " EdGraphNode="\"Object\" " K2Node_InputKey="\"Object\" " CanvasPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " -WB_Slot_C="\"Object\" " -UserWidget="\"Object\" " +WB_Slot_C="\"Object\" \"Object.Item\" " +UserWidget="\"Object\" \"Object.Item\" " WB_Inventory_C="\"Object\" " CameraComponent="\"Object\" " K2Node_MakeStruct="\"Object\" " @@ -1135,7 +1136,7 @@ WB_Test_Selector_C="\"Object\" " StackBox="\"Object\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " K2Node_SwitchString="\"Object\" \"Object.PinOptions.PinNames\" " K2Node_Switch="\"Object\" \"Object.PinOptions.PinNames\" " -WB_Inventory_Spatial_C="\"Object\" " +WB_Inventory_Spatial_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " BP_Inventory_Spatial_C="\"Object\" " WB_Inventory_Spatial_Component_C="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransform.Translation\" " BP_ItemStruct= @@ -1215,6 +1216,7 @@ SkinnedAsset="\"Object\" " LODInfoUILayout="\"Object\" \"Object.LODInfo.BuildSettings\" \"Object.LODInfo.ReductionSettings\" " MaterialExpressionFresnel="\"Object\" " BC_Building_Save_C="\"Object\" " +S_Item= [DetailCategories] WorldSettings.PrecomputedVisibility=True @@ -3319,13 +3321,35 @@ LandscapeStreamingProxy.Target Layers=True MaterialExpressionFresnel.MaterialExpressionFresnel=True MaterialExpressionFresnel.MaterialExpression=True BC_Building_Save_C.Default=True +BP_Storage_Spatial_C.Tick=True +BP_Storage_Spatial_C.Replication=True +BP_Storage_Spatial_C.Rendering=True +BP_Storage_Spatial_C.Collision=True +BP_Storage_Spatial_C.Actor=True +BP_Storage_Spatial_C.Input=True +BP_Storage_Spatial_C.HLOD=True +BP_Storage_Spatial_C.Physics=True +BP_Storage_Spatial_C.Events=True [AssetEditorSubsystem] CleanShutdown=True DebuggerAttached=False -RecentAssetEditors=GenericAssetEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=UserDefinedStructureEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=GenericAssetEditor +RecentAssetEditors=UserDefinedStructureEditor RecentAssetEditors=UserDefinedStructureEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor @@ -3340,29 +3364,16 @@ RecentAssetEditors=StaticMeshEditor RecentAssetEditors=StaticMeshEditor RecentAssetEditors=StaticMeshEditor RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors=MaterialEditor -RecentAssetEditors=TextureEditor -RecentAssetEditors=EnumEditor -RecentAssetEditors=WidgetBlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -OpenAssetsAtExit=/Game/Building/Materials/M_Highlight.M_Highlight -OpenAssetsAtExit=/Game/Building/BP_Building_Platform.BP_Building_Platform -OpenAssetsAtExit=/Game/Building/BP_BuildingSystem.BP_BuildingSystem -OpenAssetsAtExit=/Game/Building/BP_Building_Wall.BP_Building_Wall -OpenAssetsAtExit=/Game/Building/DT_Buildings.DT_Buildings -OpenAssetsAtExit=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview.BP_ItemPreview -OpenAssetsAtExit=/Game/Building/Save/BC_Building_Save.BC_Building_Save -OpenAssetsAtExit=/Game/Building/Save/S_Building_Save.S_Building_Save -OpenAssetsAtExit=/Game/Building/Base/S_Building.S_Building -OpenAssetsAtExit=/Game/Building/IMC/IA_Building_Destroy.IA_Building_Destroy +OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial.BP_Inventory_Spatial +OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage.BP_Inventory_Spatial_Storage +OpenAssetsAtExit=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player.BP_Inventory_Spatial_Player +OpenAssetsAtExit=/Game/Items/Base/BI_Item.BI_Item +OpenAssetsAtExit=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial.WB_Inventory_Spatial +OpenAssetsAtExit=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window.WB_Inventory_Spatial_Window +OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Slot.WB_Slot +OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_ItemDescription.WB_ItemDescription +OpenAssetsAtExit=/Game/Inventory_Allocated/Components/BP_InventoryComponent.BP_InventoryComponent +OpenAssetsAtExit=/Game/Inventory_Allocated/Widgets/WB_Inventory.WB_Inventory [/Script/Engine.WorldPartitionEditorPerProjectUserSettings] bHideEditorDataLayers=False @@ -4714,8 +4725,8 @@ Fab.LastCompileMethod=Unknown [Python] LastDirectory= -RecentsFiles=D:/UE5/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py +RecentsFiles=D:/UE5/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=D:/UE5/UE_5.4/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py [UMGEditor.Designer] @@ -4825,36 +4836,36 @@ LastFilterBarSizeCoefficient=0.000000 ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame) [AssetEditorSubsystemRecents] -MRUItem0=/Game/Building/IMC/IA_Building_Destroy -MRUItem1=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial -MRUItem2=/Game/Building/Base/S_Building -MRUItem3=/Game/Building/Save/S_Building_Save -MRUItem4=/Game/Building/Save/BC_Building_Save -MRUItem5=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview -MRUItem6=/Game/Building/DT_Buildings -MRUItem7=/Game/Building/BP_Building_Wall -MRUItem8=/Game/Building/BP_BuildingSystem -MRUItem9=/Game/Building/BP_Building_Platform -MRUItem10=/Game/Building/Materials/M_Highlight -MRUItem11=/Game/LevelPrototyping/Meshes/SM_ChamferCube -MRUItem12=/Game/ControlRig/Characters/Mannequins/Meshes/SKM_Manny_Simple -MRUItem13=/Engine/VREditor/BasicMeshes/SM_Cube_02 -MRUItem14=/Game/Items/Models/Wood_Plank -MRUItem15=/Game/Items/Models/log -MRUItem16=/Game/Inventory_Spatial/Models/Crate -MRUItem17=/Game/Inventory_Allocated/Models/Crate2 -MRUItem18=/Game/Building/Models/Building_Window -MRUItem19=/Game/Building/Models/Building_Wall -MRUItem20=/Game/Building/Models/Building_Platform -MRUItem21=/Game/Building/Models/Building_Pillar -MRUItem22=/Game/Building/Models/Building_Door -MRUItem23=/Game/Building/Models/Building_Ceiling -MRUItem24=/Game/Inventory_Spatial/ItemPreview/M_ItemPreview -MRUItem25=/Game/Inventory_Spatial/ItemPreview/CRT_Preview -MRUItem26=/Game/Building/Enum_Building_Message -MRUItem27=/Game/Building/Widgets/WB_Building_Mode -MRUItem28=/Game/Building/BP_Building_Ceiling -MRUItem29=/Game/Building/BP_Building_Pillar01 +MRUItem0=/Game/Inventory_Allocated/Widgets/WB_Inventory +MRUItem1=/Game/Inventory_Allocated/Components/BP_InventoryComponent +MRUItem2=/Game/Inventory_Allocated/Widgets/WB_ItemDescription +MRUItem3=/Game/Inventory_Allocated/Widgets/WB_Slot +MRUItem4=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial_Window +MRUItem5=/Game/Inventory_Spatial/Widgets/WB_Inventory_Spatial +MRUItem6=/Game/Items/Base/BI_Item +MRUItem7=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Player +MRUItem8=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial_Storage +MRUItem9=/Game/Inventory_Spatial/Components/BP_Inventory_Spatial +MRUItem10=/Game/Items/Base/S_Item +MRUItem11=/Game/Inventory_Spatial/Storage/BP_Storage_Spatial +MRUItem12=/Game/Inventory_Spatial/Storage/BI_Storage_Spatial +MRUItem13=/Game/Inventory_Allocated/Components/BP_InventoryComponent_Player +MRUItem14=/Game/Building/IMC/IA_Building_Destroy +MRUItem15=/Game/Building/Base/S_Building +MRUItem16=/Game/Building/Save/S_Building_Save +MRUItem17=/Game/Building/Save/BC_Building_Save +MRUItem18=/Game/Inventory_Spatial/ItemPreview/BP_ItemPreview +MRUItem19=/Game/Building/DT_Buildings +MRUItem20=/Game/Building/BP_Building_Wall +MRUItem21=/Game/Building/BP_BuildingSystem +MRUItem22=/Game/Building/BP_Building_Platform +MRUItem23=/Game/Building/Materials/M_Highlight +MRUItem24=/Game/LevelPrototyping/Meshes/SM_ChamferCube +MRUItem25=/Game/ControlRig/Characters/Mannequins/Meshes/SKM_Manny_Simple +MRUItem26=/Engine/VREditor/BasicMeshes/SM_Cube_02 +MRUItem27=/Game/Items/Models/Wood_Plank +MRUItem28=/Game/Items/Models/log +MRUItem29=/Game/Inventory_Spatial/Models/Crate [PlacementMode] RecentlyPlaced=/Game/Building/Models/Building_Ceiling.Building_Ceiling; @@ -4879,7 +4890,7 @@ RecentlyPlaced=/Game/Items/Base/BP_ItemBase.BP_ItemBase; PreserveScaleRatio=False [MessageLog] -LastLogListing=PIE +LastLogListing=BlueprintLog [DetailCategoriesAdvanced] Border.Appearance=True @@ -5080,6 +5091,9 @@ Texture2D.Compression=True /Game/Building/Save/BC_Building_Save.BC_Building_Save=0 /Game/Building/Save/S_Building_Save.S_Building_Save=0 /Game/Building/Base/S_Building.S_Building=0 +/Game/Inventory_Spatial/Storage/BP_Storage_Spatial.BP_Storage_Spatial=1 +/Game/Inventory_Spatial/Storage/BI_Storage_Spatial.BI_Storage_Spatial=1 +/Game/Items/Base/S_Item.S_Item=1 [/Script/BlueprintGraph.BlueprintEditorSettings] 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