diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini deleted file mode 100644 index 6331d2f14a8c4d96f0c64dce6c0e0e7f39152a26..0000000000000000000000000000000000000000 --- a/Config/DefaultEditor.ini +++ /dev/null @@ -1,7 +0,0 @@ - - -[/Script/UnrealEd.EditorPerformanceProjectSettings] -RealtimeScreenPercentageMode=BasedOnDPIScale - -[/Script/AdvancedPreviewScene.SharedProfiles] - diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index bde3ed9f5a2903e2d27732dc7ff77719d2d22b3d..4f9d1441bafee4b7829eca35b6684e011554744f 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -1,195 +1,21 @@ -[/Script/EngineSettings.GameMapsSettings] -EditorStartupMap=/Game/Hub_arena.Hub_arena -LocalMapOptions= -TransitionMap=/Game/Spider_House.Spider_House -bUseSplitscreen=True -TwoPlayerSplitscreenLayout=Horizontal -ThreePlayerSplitscreenLayout=FavorTop -FourPlayerSplitscreenLayout=Grid -bOffsetPlayerGamepadIds=False -GameInstanceClass=/Script/Engine.GameInstance -GameDefaultMap=/Game/Hub_arena.Hub_arena -ServerDefaultMap=/Game/Spider_House.Spider_House -GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C -GlobalDefaultServerGameMode=None - -[/Script/Engine.RendererSettings] -r.Mobile.ShadingPath=0 -r.Mobile.AllowDeferredShadingOpenGL=False -r.Mobile.SupportGPUScene=False -r.Mobile.AntiAliasing=3 -r.Mobile.FloatPrecisionMode=0 -r.Mobile.AllowDitheredLODTransition=False -r.Mobile.VirtualTextures=False -r.DiscardUnusedQuality=False -r.AllowOcclusionQueries=True -r.MinScreenRadiusForLights=0.030000 -r.MinScreenRadiusForDepthPrepass=0.030000 -r.MinScreenRadiusForCSMDepth=0.010000 -r.PrecomputedVisibilityWarning=False -r.TextureStreaming=True -Compat.UseDXT5NormalMaps=False -r.VirtualTextures=False -r.VT.EnableAutoImport=True -r.VirtualTexturedLightmaps=False -r.VT.AnisotropicFiltering=False -bEnableVirtualTextureOpacityMask=False -r.VT.TileSize=128 -r.VT.TileBorderSize=4 -r.vt.FeedbackFactor=16 -WorkingColorSpaceChoice=sRGB -RedChromaticityCoordinate=(X=0.640000,Y=0.330000) -GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) -BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) -WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) -r.ClearCoatNormal=False -r.DynamicGlobalIlluminationMethod=1 -r.ReflectionMethod=1 -r.ReflectionCaptureResolution=128 -r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True -r.Lumen.HardwareRayTracing=False -r.Lumen.HardwareRayTracing.LightingMode=0 -r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False -r.Lumen.TraceMeshSDFs=1 -r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True -r.Shadow.Virtual.Enable=1 -r.RayTracing=False -r.RayTracing.Shadows=False -r.RayTracing.UseTextureLod=False -r.PathTracing=True -r.GenerateMeshDistanceFields=True -r.DistanceFields.DefaultVoxelDensity=0.200000 -r.Nanite.ProjectEnabled=True -r.AllowStaticLighting=True -r.NormalMapsForStaticLighting=False -r.ForwardShading=True -r.VertexFoggingForOpaque=True -r.SeparateTranslucency=True -r.TranslucentSortPolicy=0 -TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) -r.LocalFogVolume.ApplyOnTranslucent=False -xr.VRS.FoveationLevel=0 -xr.VRS.DynamicFoveation=False -r.CustomDepth=1 -r.CustomDepthTemporalAAJitter=True -r.PostProcessing.PropagateAlpha=0 -r.DefaultFeature.Bloom=True -r.DefaultFeature.AmbientOcclusion=True -r.DefaultFeature.AmbientOcclusionStaticFraction=False -r.DefaultFeature.AutoExposure=True -r.DefaultFeature.AutoExposure.Method=0 -r.DefaultFeature.AutoExposure.Bias=1.000000 -r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True -r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000 -r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000 -r.DefaultFeature.MotionBlur=True -r.DefaultFeature.LensFlare=False -r.TemporalAA.Upsampling=True -r.AntiAliasingMethod=4 -r.MSAACount=4 -r.DefaultFeature.LightUnits=1 -r.DefaultBackBufferPixelFormat=4 -r.ScreenPercentage.Default=100.000000 -r.ScreenPercentage.Default.Desktop.Mode=1 -r.ScreenPercentage.Default.Mobile.Mode=0 -r.ScreenPercentage.Default.VR.Mode=0 -r.ScreenPercentage.Default.PathTracer.Mode=0 -r.Shadow.UnbuiltPreviewInGame=True -r.StencilForLODDither=False -r.EarlyZPass=3 -r.EarlyZPassOnlyMaterialMasking=False -r.Shadow.CSMCaching=False -r.DBuffer=True -r.ClearSceneMethod=1 -r.VelocityOutputPass=0 -r.Velocity.EnableVertexDeformation=2 -r.SelectiveBasePassOutputs=False -bDefaultParticleCutouts=False -fx.GPUSimulationTextureSizeX=1024 -fx.GPUSimulationTextureSizeY=1024 -r.AllowGlobalClipPlane=False -r.GBufferFormat=1 -r.MorphTarget.Mode=True -r.MorphTarget.MaxBlendWeight=5.000000 -r.SupportSkyAtmosphere=True -r.SupportSkyAtmosphereAffectsHeightFog=True -r.SupportLocalFogVolumes=True -r.SupportCloudShadowOnForwardLitTranslucent=False -r.LightFunctionAtlas.Format=0 -r.VolumetricFog.LightFunction=True -r.Deferred.UsesLightFunctionAtlas=False -r.SingleLayerWater.UsesLightFunctionAtlas=False -r.Translucent.UsesLightFunctionAtlas=False -r.Translucent.UsesIESProfiles=False -r.Translucent.UsesRectLights=False -r.GPUCrashDebugging=False -vr.InstancedStereo=False -r.MobileHDR=True -vr.MobileMultiView=True -r.Mobile.UseHWsRGBEncoding=True -vr.RoundRobinOcclusion=False -r.MeshStreaming=False -r.HeterogeneousVolumes=True -r.HeterogeneousVolumes.Shadows=False -r.Translucency.HeterogeneousVolumes=False -r.WireframeCullThreshold=5.000000 -r.SupportStationarySkylight=True -r.SupportLowQualityLightmaps=True -r.SupportPointLightWholeSceneShadows=True -r.Shadow.TranslucentPerObject.ProjectEnabled=False -r.Water.SingleLayerWater.SupportCloudShadow=False -r.Substrate=False -r.Substrate.OpaqueMaterialRoughRefraction=False -r.Substrate.Debug.AdvancedVisualizationShaders=False -r.Material.RoughDiffuse=False -r.Material.EnergyConservation=False -r.OIT.SortedPixels=False -r.HairStrands.LODMode=True -r.SkinCache.CompileShaders=False -r.SkinCache.SkipCompilingGPUSkinVF=False -r.SkinCache.DefaultBehavior=1 -r.SkinCache.SceneMemoryLimitInMB=128.000000 -r.Mobile.EnableStaticAndCSMShadowReceivers=True -r.Mobile.EnableMovableLightCSMShaderCulling=True -r.Mobile.Forward.EnableLocalLights=1 -r.Mobile.Forward.EnableClusteredReflections=False -r.Mobile.EnableNoPrecomputedLightingCSMShader=False -r.Mobile.AllowDistanceFieldShadows=True -r.Mobile.AllowMovableDirectionalLights=True -r.Mobile.EnableMovableSpotlightsShadow=False -r.GPUSkin.Support16BitBoneIndex=False -r.GPUSkin.Limit2BoneInfluences=False -r.SupportDepthOnlyIndexBuffers=True -r.SupportReversedIndexBuffers=True -r.Mobile.AmbientOcclusion=False -r.Mobile.DBuffer=False -r.GPUSkin.UnlimitedBoneInfluences=False -r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False -r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 -DefaultBoneInfluenceLimit=(Default=0,PerPlatform=()) -MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) -r.Mobile.PlanarReflectionMode=0 -r.Mobile.SupportsGen4TAA=True -bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) -bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) -VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor -VisualizeCalibrationCustomMaterialPath=None -VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale - -[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] -bBuildForES31=False -ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro|quest3" /> -bPackageForMetaQuest=True -MinSDKVersion=32 -TargetSDKVersion=32 -bSupportsVulkan=True -SDKAPILevelOverride=android-29 -NDKAPILevelOverride=android-29 -bPackageDataInsideApk=True +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=41FA2F944EC38B25A033C6A705BF1CD6 +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_Default -D3D12TargetedShaderFormats=PCD3D_SM5 ++D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 @@ -216,43 +42,6 @@ CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 -[/Script/NavigationSystem.NavigationSystemV1] -bAllowClientSideNavigation=True - -[/Script/LinuxTargetPlatform.LinuxTargetSettings] --TargetedRHIs=SF_VULKAN_SM5 -+TargetedRHIs=SF_VULKAN_SM6 - -[/Script/Engine.Engine] -+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/SpiderHunterMobule") -+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/SpiderHunterMobule") - -[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] -bEnablePlugin=True -bAllowNetworkConnection=True -SecurityToken=18EAC0B24678798899B679848856E2D9 -bIncludeInShipping=False -bAllowExternalStartInShipping=False -bCompileAFSProject=False -bUseCompression=False -bLogFiles=False -bReportStats=False -ConnectionType=USBOnly -bUseManualIPAddress=False -ManualIPAddress= - -[/Script/HardwareTargeting.HardwareTargetingSettings] -TargetedHardwareClass=Desktop -AppliedTargetedHardwareClass=Desktop -DefaultGraphicsPerformance=Maximum -AppliedDefaultGraphicsPerformance=Maximum - -[/Script/Slate.SlateSettings] -bExplicitCanvasChildZOrder=False - -[/Script/UnrealEd.CookerSettings] -bCookOnTheFlyForLaunchOn=False - [/Script/Engine.CollisionProfile] -Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) -Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) @@ -290,7 +79,6 @@ bCookOnTheFlyForLaunchOn=False +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.") +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.") +Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") -+Profiles=(Name="WaterBody",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description") +Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)") -ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") -ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") @@ -311,3 +99,10 @@ bCookOnTheFlyForLaunchOn=False +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Hub_arena.Hub_arena + +[/Script/Engine.RendererSettings] +r.SkinCache.CompileShaders=True +r.RayTracing=True + diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini deleted file mode 100644 index 102383c56584ffafc02a0912e3bb349c12e0f906..0000000000000000000000000000000000000000 --- a/Config/DefaultGame.ini +++ /dev/null @@ -1,16 +0,0 @@ -[/Script/EngineSettings.GeneralProjectSettings] -ProjectID=1BDF00D94446ABE55AC02E80BE7C6AE8 -bStartInVR=True -ProjectName=Spider Home - -[StartupActions] -bAddPacks=True -InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") - -[SectionsToSave] -+Section=StartupActions - -[/Script/UnrealEd.ProjectPackagingSettings] -BuildConfiguration=PPBC_Shipping -FullRebuild=True - diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini index 472f4b596f0e6655764f633605aa12145404c20f..1ff89cc17def1c61aa261a0f916cbb42b139d891 100644 --- a/Config/DefaultInput.ini +++ b/Config/DefaultInput.ini @@ -50,7 +50,6 @@ +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) @@ -59,30 +58,6 @@ +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) -+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) bAltEnterTogglesFullscreen=True bF11TogglesFullscreen=True bUseMouseForTouch=False @@ -92,7 +67,9 @@ bCaptureMouseOnLaunch=True bEnableLegacyInputScales=True bEnableMotionControls=True bFilterInputByPlatformUser=False +bEnableInputDeviceSubsystem=True bShouldFlushPressedKeysOnViewportFocusLost=True +bEnableDynamicComponentInputBinding=True bAlwaysShowTouchInterface=False bShowConsoleOnFourFingerTap=True bEnableGestureRecognizer=False @@ -103,14 +80,7 @@ FOVScale=0.011110 DoubleClickTime=0.200000 DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent -DefaultTouchInterface=None +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks -ConsoleKeys=Tilde +ConsoleKeys=Tilde -[/Script/EnhancedInput.EnhancedInputDeveloperSettings] -+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Default.IMC_Default",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False) -+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Hands.IMC_Hands",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False) -+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Menu.IMC_Menu",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False) -+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Left.IMC_Weapon_Left",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False) -+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Right.IMC_Weapon_Right",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False) - diff --git a/Config/Mac/MacEngine.ini b/Config/Mac/MacEngine.ini deleted file mode 100644 index f1b23bb9e6bf96c4c34d71c1b9775b27f61e1d8f..0000000000000000000000000000000000000000 --- a/Config/Mac/MacEngine.ini +++ /dev/null @@ -1,4 +0,0 @@ - -[/Script/Engine.RendererSettings] -vr.InstancedStereo=False -vr.MobileMultiView=False diff --git a/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork01.uasset b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork01.uasset new file mode 100644 index 0000000000000000000000000000000000000000..fb606774ce726f479d90d978299f414b7479bfe3 --- /dev/null +++ b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork01.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc14a481517d45b951322984e9f7bfa5f8d9720bed14b05357ce336b08907002 +size 46575 diff --git a/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork04.uasset b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork04.uasset new file mode 100644 index 0000000000000000000000000000000000000000..4ffef8e1cc2931853903383b2e6a0aa756823ba4 --- /dev/null +++ b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork04.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79168657b14e04af9eae5214e5a87e59cc5c9e0dc0e9fc9f9f4139211debce5e +size 179384 diff --git a/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork05.uasset b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork05.uasset new file mode 100644 index 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