diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini
deleted file mode 100644
index 6331d2f14a8c4d96f0c64dce6c0e0e7f39152a26..0000000000000000000000000000000000000000
--- a/Config/DefaultEditor.ini
+++ /dev/null
@@ -1,7 +0,0 @@
-
-
-[/Script/UnrealEd.EditorPerformanceProjectSettings]
-RealtimeScreenPercentageMode=BasedOnDPIScale
-
-[/Script/AdvancedPreviewScene.SharedProfiles]
-
diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini
index bde3ed9f5a2903e2d27732dc7ff77719d2d22b3d..4f9d1441bafee4b7829eca35b6684e011554744f 100644
--- a/Config/DefaultEngine.ini
+++ b/Config/DefaultEngine.ini
@@ -1,195 +1,21 @@
-[/Script/EngineSettings.GameMapsSettings]
-EditorStartupMap=/Game/Hub_arena.Hub_arena
-LocalMapOptions=
-TransitionMap=/Game/Spider_House.Spider_House
-bUseSplitscreen=True
-TwoPlayerSplitscreenLayout=Horizontal
-ThreePlayerSplitscreenLayout=FavorTop
-FourPlayerSplitscreenLayout=Grid
-bOffsetPlayerGamepadIds=False
-GameInstanceClass=/Script/Engine.GameInstance
-GameDefaultMap=/Game/Hub_arena.Hub_arena
-ServerDefaultMap=/Game/Spider_House.Spider_House
-GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
-GlobalDefaultServerGameMode=None
-
-[/Script/Engine.RendererSettings]
-r.Mobile.ShadingPath=0
-r.Mobile.AllowDeferredShadingOpenGL=False
-r.Mobile.SupportGPUScene=False
-r.Mobile.AntiAliasing=3
-r.Mobile.FloatPrecisionMode=0
-r.Mobile.AllowDitheredLODTransition=False
-r.Mobile.VirtualTextures=False
-r.DiscardUnusedQuality=False
-r.AllowOcclusionQueries=True
-r.MinScreenRadiusForLights=0.030000
-r.MinScreenRadiusForDepthPrepass=0.030000
-r.MinScreenRadiusForCSMDepth=0.010000
-r.PrecomputedVisibilityWarning=False
-r.TextureStreaming=True
-Compat.UseDXT5NormalMaps=False
-r.VirtualTextures=False
-r.VT.EnableAutoImport=True
-r.VirtualTexturedLightmaps=False
-r.VT.AnisotropicFiltering=False
-bEnableVirtualTextureOpacityMask=False
-r.VT.TileSize=128
-r.VT.TileBorderSize=4
-r.vt.FeedbackFactor=16
-WorkingColorSpaceChoice=sRGB
-RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
-GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
-BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
-WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
-r.ClearCoatNormal=False
-r.DynamicGlobalIlluminationMethod=1
-r.ReflectionMethod=1
-r.ReflectionCaptureResolution=128
-r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
-r.Lumen.HardwareRayTracing=False
-r.Lumen.HardwareRayTracing.LightingMode=0
-r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
-r.Lumen.TraceMeshSDFs=1
-r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
-r.Shadow.Virtual.Enable=1
-r.RayTracing=False
-r.RayTracing.Shadows=False
-r.RayTracing.UseTextureLod=False
-r.PathTracing=True
-r.GenerateMeshDistanceFields=True
-r.DistanceFields.DefaultVoxelDensity=0.200000
-r.Nanite.ProjectEnabled=True
-r.AllowStaticLighting=True
-r.NormalMapsForStaticLighting=False
-r.ForwardShading=True
-r.VertexFoggingForOpaque=True
-r.SeparateTranslucency=True
-r.TranslucentSortPolicy=0
-TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
-r.LocalFogVolume.ApplyOnTranslucent=False
-xr.VRS.FoveationLevel=0
-xr.VRS.DynamicFoveation=False
-r.CustomDepth=1
-r.CustomDepthTemporalAAJitter=True
-r.PostProcessing.PropagateAlpha=0
-r.DefaultFeature.Bloom=True
-r.DefaultFeature.AmbientOcclusion=True
-r.DefaultFeature.AmbientOcclusionStaticFraction=False
-r.DefaultFeature.AutoExposure=True
-r.DefaultFeature.AutoExposure.Method=0
-r.DefaultFeature.AutoExposure.Bias=1.000000
-r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
-r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
-r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
-r.DefaultFeature.MotionBlur=True
-r.DefaultFeature.LensFlare=False
-r.TemporalAA.Upsampling=True
-r.AntiAliasingMethod=4
-r.MSAACount=4
-r.DefaultFeature.LightUnits=1
-r.DefaultBackBufferPixelFormat=4
-r.ScreenPercentage.Default=100.000000
-r.ScreenPercentage.Default.Desktop.Mode=1
-r.ScreenPercentage.Default.Mobile.Mode=0
-r.ScreenPercentage.Default.VR.Mode=0
-r.ScreenPercentage.Default.PathTracer.Mode=0
-r.Shadow.UnbuiltPreviewInGame=True
-r.StencilForLODDither=False
-r.EarlyZPass=3
-r.EarlyZPassOnlyMaterialMasking=False
-r.Shadow.CSMCaching=False
-r.DBuffer=True
-r.ClearSceneMethod=1
-r.VelocityOutputPass=0
-r.Velocity.EnableVertexDeformation=2
-r.SelectiveBasePassOutputs=False
-bDefaultParticleCutouts=False
-fx.GPUSimulationTextureSizeX=1024
-fx.GPUSimulationTextureSizeY=1024
-r.AllowGlobalClipPlane=False
-r.GBufferFormat=1
-r.MorphTarget.Mode=True
-r.MorphTarget.MaxBlendWeight=5.000000
-r.SupportSkyAtmosphere=True
-r.SupportSkyAtmosphereAffectsHeightFog=True
-r.SupportLocalFogVolumes=True
-r.SupportCloudShadowOnForwardLitTranslucent=False
-r.LightFunctionAtlas.Format=0
-r.VolumetricFog.LightFunction=True
-r.Deferred.UsesLightFunctionAtlas=False
-r.SingleLayerWater.UsesLightFunctionAtlas=False
-r.Translucent.UsesLightFunctionAtlas=False
-r.Translucent.UsesIESProfiles=False
-r.Translucent.UsesRectLights=False
-r.GPUCrashDebugging=False
-vr.InstancedStereo=False
-r.MobileHDR=True
-vr.MobileMultiView=True
-r.Mobile.UseHWsRGBEncoding=True
-vr.RoundRobinOcclusion=False
-r.MeshStreaming=False
-r.HeterogeneousVolumes=True
-r.HeterogeneousVolumes.Shadows=False
-r.Translucency.HeterogeneousVolumes=False
-r.WireframeCullThreshold=5.000000
-r.SupportStationarySkylight=True
-r.SupportLowQualityLightmaps=True
-r.SupportPointLightWholeSceneShadows=True
-r.Shadow.TranslucentPerObject.ProjectEnabled=False
-r.Water.SingleLayerWater.SupportCloudShadow=False
-r.Substrate=False
-r.Substrate.OpaqueMaterialRoughRefraction=False
-r.Substrate.Debug.AdvancedVisualizationShaders=False
-r.Material.RoughDiffuse=False
-r.Material.EnergyConservation=False
-r.OIT.SortedPixels=False
-r.HairStrands.LODMode=True
-r.SkinCache.CompileShaders=False
-r.SkinCache.SkipCompilingGPUSkinVF=False
-r.SkinCache.DefaultBehavior=1
-r.SkinCache.SceneMemoryLimitInMB=128.000000
-r.Mobile.EnableStaticAndCSMShadowReceivers=True
-r.Mobile.EnableMovableLightCSMShaderCulling=True
-r.Mobile.Forward.EnableLocalLights=1
-r.Mobile.Forward.EnableClusteredReflections=False
-r.Mobile.EnableNoPrecomputedLightingCSMShader=False
-r.Mobile.AllowDistanceFieldShadows=True
-r.Mobile.AllowMovableDirectionalLights=True
-r.Mobile.EnableMovableSpotlightsShadow=False
-r.GPUSkin.Support16BitBoneIndex=False
-r.GPUSkin.Limit2BoneInfluences=False
-r.SupportDepthOnlyIndexBuffers=True
-r.SupportReversedIndexBuffers=True
-r.Mobile.AmbientOcclusion=False
-r.Mobile.DBuffer=False
-r.GPUSkin.UnlimitedBoneInfluences=False
-r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
-r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
-DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
-MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
-r.Mobile.PlanarReflectionMode=0
-r.Mobile.SupportsGen4TAA=True
-bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
-bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
-VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
-VisualizeCalibrationCustomMaterialPath=None
-VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
-
-[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
-bBuildForES31=False
-ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro|quest3" />
-bPackageForMetaQuest=True
-MinSDKVersion=32
-TargetSDKVersion=32
-bSupportsVulkan=True
-SDKAPILevelOverride=android-29
-NDKAPILevelOverride=android-29
-bPackageDataInsideApk=True
+[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
+bEnablePlugin=True
+bAllowNetworkConnection=True
+SecurityToken=41FA2F944EC38B25A033C6A705BF1CD6
+bIncludeInShipping=False
+bAllowExternalStartInShipping=False
+bCompileAFSProject=False
+bUseCompression=False
+bLogFiles=False
+bReportStats=False
+ConnectionType=USBOnly
+bUseManualIPAddress=False
+ManualIPAddress=
 
 [/Script/WindowsTargetPlatform.WindowsTargetSettings]
 DefaultGraphicsRHI=DefaultGraphicsRHI_Default
 -D3D12TargetedShaderFormats=PCD3D_SM5
++D3D12TargetedShaderFormats=PCD3D_SM5
 +D3D12TargetedShaderFormats=PCD3D_SM6
 -D3D11TargetedShaderFormats=PCD3D_SM5
 +D3D11TargetedShaderFormats=PCD3D_SM5
@@ -216,43 +42,6 @@ CompressionQualityModifier=1.000000
 AutoStreamingThreshold=0.000000
 SoundCueCookQualityIndex=-1
 
-[/Script/NavigationSystem.NavigationSystemV1]
-bAllowClientSideNavigation=True
-
-[/Script/LinuxTargetPlatform.LinuxTargetSettings]
--TargetedRHIs=SF_VULKAN_SM5
-+TargetedRHIs=SF_VULKAN_SM6
-
-[/Script/Engine.Engine]
-+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/SpiderHunterMobule")
-+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/SpiderHunterMobule")
-
-[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
-bEnablePlugin=True
-bAllowNetworkConnection=True
-SecurityToken=18EAC0B24678798899B679848856E2D9
-bIncludeInShipping=False
-bAllowExternalStartInShipping=False
-bCompileAFSProject=False
-bUseCompression=False
-bLogFiles=False
-bReportStats=False
-ConnectionType=USBOnly
-bUseManualIPAddress=False
-ManualIPAddress=
-
-[/Script/HardwareTargeting.HardwareTargetingSettings]
-TargetedHardwareClass=Desktop
-AppliedTargetedHardwareClass=Desktop
-DefaultGraphicsPerformance=Maximum
-AppliedDefaultGraphicsPerformance=Maximum
-
-[/Script/Slate.SlateSettings]
-bExplicitCanvasChildZOrder=False
-
-[/Script/UnrealEd.CookerSettings]
-bCookOnTheFlyForLaunchOn=False
-
 [/Script/Engine.CollisionProfile]
 -Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
 -Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
@@ -290,7 +79,6 @@ bCookOnTheFlyForLaunchOn=False
 +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
 +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
 +Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
-+Profiles=(Name="WaterBody",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="Needs description")
 +Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
 -ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
 -ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
@@ -311,3 +99,10 @@ bCookOnTheFlyForLaunchOn=False
 +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
 +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
 
+[/Script/EngineSettings.GameMapsSettings]
+EditorStartupMap=/Game/Hub_arena.Hub_arena
+
+[/Script/Engine.RendererSettings]
+r.SkinCache.CompileShaders=True
+r.RayTracing=True
+
diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini
deleted file mode 100644
index 102383c56584ffafc02a0912e3bb349c12e0f906..0000000000000000000000000000000000000000
--- a/Config/DefaultGame.ini
+++ /dev/null
@@ -1,16 +0,0 @@
-[/Script/EngineSettings.GeneralProjectSettings]
-ProjectID=1BDF00D94446ABE55AC02E80BE7C6AE8
-bStartInVR=True
-ProjectName=Spider Home
-
-[StartupActions]
-bAddPacks=True
-InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
-
-[SectionsToSave]
-+Section=StartupActions
-
-[/Script/UnrealEd.ProjectPackagingSettings]
-BuildConfiguration=PPBC_Shipping
-FullRebuild=True
-
diff --git a/Config/DefaultInput.ini b/Config/DefaultInput.ini
index 472f4b596f0e6655764f633605aa12145404c20f..1ff89cc17def1c61aa261a0f916cbb42b139d891 100644
--- a/Config/DefaultInput.ini
+++ b/Config/DefaultInput.ini
@@ -50,7 +50,6 @@
 +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
@@ -59,30 +58,6 @@
 +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
-+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 bAltEnterTogglesFullscreen=True
 bF11TogglesFullscreen=True
 bUseMouseForTouch=False
@@ -92,7 +67,9 @@ bCaptureMouseOnLaunch=True
 bEnableLegacyInputScales=True
 bEnableMotionControls=True
 bFilterInputByPlatformUser=False
+bEnableInputDeviceSubsystem=True
 bShouldFlushPressedKeysOnViewportFocusLost=True
+bEnableDynamicComponentInputBinding=True
 bAlwaysShowTouchInterface=False
 bShowConsoleOnFourFingerTap=True
 bEnableGestureRecognizer=False
@@ -103,14 +80,7 @@ FOVScale=0.011110
 DoubleClickTime=0.200000
 DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
 DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
-DefaultTouchInterface=None
+DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
 -ConsoleKeys=Tilde
 +ConsoleKeys=Tilde
 
-[/Script/EnhancedInput.EnhancedInputDeveloperSettings]
-+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Default.IMC_Default",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
-+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Hands.IMC_Hands",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
-+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Menu.IMC_Menu",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
-+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Left.IMC_Weapon_Left",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
-+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Right.IMC_Weapon_Right",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
-
diff --git a/Config/Mac/MacEngine.ini b/Config/Mac/MacEngine.ini
deleted file mode 100644
index f1b23bb9e6bf96c4c34d71c1b9775b27f61e1d8f..0000000000000000000000000000000000000000
--- a/Config/Mac/MacEngine.ini
+++ /dev/null
@@ -1,4 +0,0 @@
-
-[/Script/Engine.RendererSettings]
-vr.InstancedStereo=False
-vr.MobileMultiView=False
diff --git a/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork01.uasset b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork01.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..fb606774ce726f479d90d978299f414b7479bfe3
--- /dev/null
+++ b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork01.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:dc14a481517d45b951322984e9f7bfa5f8d9720bed14b05357ce336b08907002
+size 46575
diff --git a/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork04.uasset b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork04.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..4ffef8e1cc2931853903383b2e6a0aa756823ba4
--- /dev/null
+++ b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork04.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:79168657b14e04af9eae5214e5a87e59cc5c9e0dc0e9fc9f9f4139211debce5e
+size 179384
diff --git a/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork05.uasset b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork05.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..60bc8fd724ef38256514248e711c76cdcd8a7556
--- /dev/null
+++ b/Content/CityPark/Meshes/Flora/Trees/SM_AmurCork05.uasset
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:10c762f6fd74e4c67c5897cc93345a1f963d40e15f6ae63e7afffedf253d66f3
+size 435318
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